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All animation structs were backwards and poorly named.. RoF+ animations work properly
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@@ -1448,8 +1448,8 @@ struct RequestClientZoneChange_Struct {
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struct Animation_Struct {
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/*00*/ uint16 spawnid;
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/*02*/ uint8 value;
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/*03*/ uint8 action;
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/*02*/ uint8 action;
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/*03*/ uint8 speed;
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/*04*/
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};
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