All animation structs were backwards and poorly named.. RoF+ animations work properly

This commit is contained in:
Natedog2012
2015-04-06 03:01:48 -07:00
parent 78eb8747aa
commit 7662eaf983
11 changed files with 25 additions and 22 deletions
+1 -1
View File
@@ -293,8 +293,8 @@ namespace RoF2
SETUP_DIRECT_ENCODE(Animation_Struct, structs::Animation_Struct);
OUT(spawnid);
OUT(value);
OUT(action);
OUT(speed);
FINISH_ENCODE();
}