Initial check-in of bard bot in combat song code.

This commit is contained in:
badcaptain
2013-10-11 23:37:46 -04:00
parent f1b70b3340
commit 765f23febc
9 changed files with 184 additions and 46 deletions
+3 -3
View File
@@ -1157,7 +1157,7 @@ bool Zone::LoadZoneCFG(const char* filename, uint16 instance_id, bool DontLoadDe
{
map_name = nullptr;
if(!database.GetZoneCFG(database.GetZoneID(filename), 0, &newzone_data, can_bind,
can_combat, can_levitate, can_castoutdoor, is_city, is_hotzone, allow_mercs, default_ruleset, &map_name))
can_combat, can_levitate, can_castoutdoor, is_city, is_hotzone, allow_mercs, zone_type, default_ruleset, &map_name))
{
LogFile->write(EQEMuLog::Error, "Error loading the Zone Config.");
return false;
@@ -1168,11 +1168,11 @@ bool Zone::LoadZoneCFG(const char* filename, uint16 instance_id, bool DontLoadDe
//Fall back to base zone if we don't find the instance version.
map_name = nullptr;
if(!database.GetZoneCFG(database.GetZoneID(filename), instance_id, &newzone_data, can_bind,
can_combat, can_levitate, can_castoutdoor, is_city, is_hotzone, allow_mercs, default_ruleset, &map_name))
can_combat, can_levitate, can_castoutdoor, is_city, is_hotzone, allow_mercs, zone_type, default_ruleset, &map_name))
{
safe_delete_array(map_name);
if(!database.GetZoneCFG(database.GetZoneID(filename), 0, &newzone_data, can_bind,
can_combat, can_levitate, can_castoutdoor, is_city, is_hotzone, allow_mercs, default_ruleset, &map_name))
can_combat, can_levitate, can_castoutdoor, is_city, is_hotzone, allow_mercs, zone_type, default_ruleset, &map_name))
{
LogFile->write(EQEMuLog::Error, "Error loading the Zone Config.");
return false;