diff --git a/zone/mob_ai.cpp b/zone/mob_ai.cpp index fa4ccc3ab..1f79fa5c1 100644 --- a/zone/mob_ai.cpp +++ b/zone/mob_ai.cpp @@ -447,7 +447,7 @@ void Mob::AI_Init() maxLastFightingDelayMoving = RuleI(NPC, LastFightingDelayMovingMax); pDontHealMeBefore = 0; - pDontBuffMeBefore = 0; + pDontBuffMeBefore = Timer::GetCurrentTime() + 400; pDontDotMeBefore = 0; pDontRootMeBefore = 0; pDontSnareMeBefore = 0; @@ -1636,11 +1636,12 @@ void NPC::AI_DoMovement() { } } - glm::vec3 destination; - destination.x = roambox_destination_x; - destination.y = roambox_destination_y; - destination.z = m_Position.z; - roambox_destination_z = zone->zonemap ? zone->zonemap->FindClosestZ(destination, nullptr) + this->GetZOffset() : 0; + roambox_destination_z = 0; + /* + if (zone->zonemap) { + roambox_destination_z = FindGroundZ(roambox_destination_x, roambox_destination_y, this->GetZOffset()); + } + */ Log(Logs::Detail, Logs::NPCRoamBox, @@ -1799,7 +1800,6 @@ void NPC::AI_SetupNextWaypoint() { else { pause_timer_complete = false; Log(Logs::Detail, Logs::Pathing, "We are departing waypoint %d.", cur_wp); - //if we were under quest control (with no grid), we are done now.. if (cur_wp == EQEmu::WaypointStatus::QuestControlNoGrid) { Log(Logs::Detail, Logs::Pathing, "Non-grid quest mob has reached its quest ordered waypoint. Leaving pathing mode.");