Implemented SE_StrikeThough (Was incorrectly defined as implemented previously) - Works same as item bonus.

This commit is contained in:
KayenEQ
2014-06-25 14:41:15 -04:00
committed by Arthur Ice
parent a1f2e1c8fd
commit 75fb34934d
2 changed files with 10 additions and 1 deletions
+1 -1
View File
@@ -343,7 +343,7 @@ typedef enum {
#define SE_SkillAttack 193 // implemented
#define SE_FadingMemories 194 // implemented
#define SE_StunResist 195 // implemented
#define SE_Strikethrough 196 // implemented
#define SE_StrikeThrough 196 // implemented
#define SE_SkillDamageTaken 197 // implemented
#define SE_CurrentEnduranceOnce 198 // implemented
#define SE_Taunt 199 // implemented - % chance to taunt the target