[Experience] Add SetExp/SetAAExp lua mods (#4292)

This commit is contained in:
Xackery
2024-05-04 16:10:27 -07:00
committed by GitHub
parent aa0e53f5fc
commit 758859eea6
23 changed files with 236 additions and 57 deletions
+2 -1
View File
@@ -202,8 +202,9 @@ public:
void RegisterBug(Client *self, BaseBugReportsRepository::BugReports bug, bool &ignore_default);
int64 CommonDamage(Mob *self, Mob* attacker, int64 value, uint16 spell_id, int skill_used, bool avoidable, int8 buff_slot, bool buff_tic, int special, bool &ignore_default);
uint64 HealDamage(Mob *self, Mob* caster, uint64 value, uint16 spell_id, bool &ignore_default);
uint64 SetEXP(Mob *self, ExpSource exp_source, uint64 current_exp, uint64 set_exp, bool is_rezz_exp, bool &ignore_default);
uint64 SetAAEXP(Mob *self, ExpSource exp_source, uint64 current_aa_exp, uint64 set_aa_exp, bool is_rezz_exp, bool &ignore_default);
bool IsImmuneToSpell(Mob *self, Mob* caster, uint16 spell_id, bool &ignore_default);
private:
LuaParser();
LuaParser(const LuaParser&);