From 75663774fe75667ec3460a51370f0f88dc002efa Mon Sep 17 00:00:00 2001 From: SecretsOTheP Date: Mon, 10 Feb 2014 06:45:33 -0500 Subject: [PATCH] Fix for crashes related to #repop force and not clearing quest timers, resulting in a zone crash. Quest timers are now cleared on zone repop. --- zone/zone.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/zone/zone.cpp b/zone/zone.cpp index 1ed951ee2..487bda58f 100644 --- a/zone/zone.cpp +++ b/zone/zone.cpp @@ -1564,6 +1564,8 @@ void Zone::Repop(uint32 delay) { iterator.RemoveCurrent(); } + quest_manager.ClearAllTimers(); + if (!database.PopulateZoneSpawnList(zoneid, spawn2_list, GetInstanceVersion(), delay)) LogFile->write(EQEMuLog::Debug, "Error in Zone::Repop: database.PopulateZoneSpawnList failed");