mirror of
https://github.com/EQEmu/Server.git
synced 2026-08-28 20:07:56 +00:00
NULL to nullptr
This commit is contained in:
+37
-37
@@ -38,7 +38,7 @@ void ZoneDatabase::ZDBInitVars() {
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npc_spells_cache = 0;
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npc_spells_loadtried = 0;
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max_faction = 0;
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faction_array = NULL;
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faction_array = nullptr;
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}
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ZoneDatabase::~ZoneDatabase() {
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@@ -51,7 +51,7 @@ ZoneDatabase::~ZoneDatabase() {
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}
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safe_delete_array(npc_spells_loadtried);
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if (faction_array != NULL) {
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if (faction_array != nullptr) {
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for (x=0; x <= max_faction; x++) {
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if (faction_array[x] != 0)
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safe_delete(faction_array[x]);
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@@ -167,7 +167,7 @@ bool ZoneDatabase::GetZoneCFG(uint32 zoneid, uint16 instance_id, NewZone_Struct
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void ZoneDatabase::UpdateSpawn2Timeleft(uint32 id, uint16 instance_id, uint32 timeleft)
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{
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timeval tv;
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gettimeofday(&tv, NULL);
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gettimeofday(&tv, nullptr);
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uint32 cur = tv.tv_sec;
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char errbuf[MYSQL_ERRMSG_SIZE];
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@@ -214,7 +214,7 @@ uint32 ZoneDatabase::GetSpawnTimeLeft(uint32 id, uint16 instance_id)
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if(row)
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{
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timeval tv;
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gettimeofday(&tv, NULL);
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gettimeofday(&tv, nullptr);
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uint32 resStart = atoi(row[0]);
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uint32 resDuration = atoi(row[1]);
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@@ -289,7 +289,7 @@ void ZoneDatabase::UpdateBug(BugStruct* bug){
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uint32 len = strlen(bug->bug);
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char* bugtext = NULL;
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char* bugtext = nullptr;
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if(len > 0)
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{
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bugtext = new char[2*len+1];
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@@ -298,7 +298,7 @@ void ZoneDatabase::UpdateBug(BugStruct* bug){
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}
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len = strlen(bug->ui);
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char* uitext = NULL;
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char* uitext = nullptr;
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if(len > 0)
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{
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uitext = new char[2*len+1];
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@@ -307,7 +307,7 @@ void ZoneDatabase::UpdateBug(BugStruct* bug){
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}
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len = strlen(bug->target_name);
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char* targettext = NULL;
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char* targettext = nullptr;
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if(len > 0)
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{
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targettext = new char[2*len+1];
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@@ -318,8 +318,8 @@ void ZoneDatabase::UpdateBug(BugStruct* bug){
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//x and y are intentionally swapped because eq is inversexy coords
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if (!RunQuery(query, MakeAnyLenString(&query, "INSERT INTO bugs (zone, name, ui, x, y, z, type, flag, target, bug, date) "
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"values('%s', '%s', '%s', '%.2f', '%.2f', '%.2f', '%s', %d, '%s', '%s', CURDATE())", zone->GetShortName(), bug->name,
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uitext==NULL?"":uitext, bug->y, bug->x, bug->z, bug->chartype, bug->type, targettext==NULL?"Unknown Target":targettext,
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bugtext==NULL?"":bugtext), errbuf)) {
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uitext==nullptr?"":uitext, bug->y, bug->x, bug->z, bug->chartype, bug->type, targettext==nullptr?"Unknown Target":targettext,
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bugtext==nullptr?"":bugtext), errbuf)) {
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cerr << "Error in UpdateBug" << query << "' " << errbuf << endl;
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}
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safe_delete_array(query);
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@@ -473,7 +473,7 @@ void ZoneDatabase::GetEventLogs(const char* name,char* target,uint32 account_id,
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void ZoneDatabase::LoadWorldContainer(uint32 parentid, ItemInst* container)
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{
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if (!container) {
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LogFile->write(EQEMuLog::Error, "Programming error: LoadWorldContainer passed NULL pointer");
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LogFile->write(EQEMuLog::Error, "Programming error: LoadWorldContainer passed nullptr pointer");
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return;
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}
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@@ -481,8 +481,8 @@ void ZoneDatabase::LoadWorldContainer(uint32 parentid, ItemInst* container)
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char* query = 0;
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MYSQL_RES *result;
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MYSQL_ROW row;
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//const Item_Struct* item = NULL;
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//ItemInst* inst = NULL;
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//const Item_Struct* item = nullptr;
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//ItemInst* inst = nullptr;
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uint32 len_query = MakeAnyLenString(&query, "select "
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"bagidx,itemid,charges,augslot1,augslot2,augslot3,augslot4,augslot5 from object_contents where parentid=%i", parentid);
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@@ -646,7 +646,7 @@ ItemInst* ZoneDatabase::LoadSingleTraderItem(uint32 CharID, int SerialNumber) {
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if (mysql_num_rows(result) != 1) {
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_log(TRADING__CLIENT, "Bad result from query\n"); fflush(stdout);
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return NULL;
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return nullptr;
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}
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row = mysql_fetch_row(result);
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int ItemID = atoi(row[1]);
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@@ -657,14 +657,14 @@ ItemInst* ZoneDatabase::LoadSingleTraderItem(uint32 CharID, int SerialNumber) {
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if(!item) {
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_log(TRADING__CLIENT, "Unable to create item\n"); fflush(stdout);
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return NULL;
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return nullptr;
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}
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if (item && (item->NoDrop!=0)) {
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ItemInst* inst = database.CreateItem(item);
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if(!inst) {
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_log(TRADING__CLIENT, "Unable to create item instance\n"); fflush(stdout);
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return NULL;
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return nullptr;
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}
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inst->SetCharges(Charges);
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@@ -678,7 +678,7 @@ ItemInst* ZoneDatabase::LoadSingleTraderItem(uint32 CharID, int SerialNumber) {
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}
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}
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return NULL;
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return nullptr;
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}
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@@ -898,7 +898,7 @@ bool ZoneDatabase::GetCharacterInfoForLogin_result(MYSQL_RES* result,
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pp->y = atof(row[4]);
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pp->z = atof(row[5]);
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pp->lastlogin = time(NULL);
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pp->lastlogin = time(nullptr);
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if (pp->x == -1 && pp->y == -1 && pp->z == -1)
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GetSafePoints(pp->zone_id, database.GetInstanceVersion(pp->zoneInstance), &pp->x, &pp->y, &pp->z);
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@@ -913,13 +913,13 @@ bool ZoneDatabase::GetCharacterInfoForLogin_result(MYSQL_RES* result,
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strcpy(current_zone, row[2]);
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if (guilddbid) {
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if(row[6] != NULL)
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if(row[6] != nullptr)
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*guilddbid = atoi(row[6]);
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else
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*guilddbid = GUILD_NONE;
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}
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if (guildrank) {
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if(row[7] != NULL)
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if(row[7] != nullptr)
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*guildrank = atoi(row[7]);
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else
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*guildrank = GUILD_RANK_NONE;
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@@ -983,11 +983,11 @@ bool ZoneDatabase::NoRentExpired(const char* name){
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}
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/* Searches npctable for matching id, and returns the item if found,
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* or NULL otherwise. If id passed is 0, loads all npc_types for
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* or nullptr otherwise. If id passed is 0, loads all npc_types for
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* the current zone, returning the last item added.
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*/
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const NPCType* ZoneDatabase::GetNPCType (uint32 id) {
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const NPCType *npc=NULL;
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const NPCType *npc=nullptr;
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map<uint32,NPCType *>::iterator itr;
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// If NPC is already in tree, return it.
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@@ -1179,8 +1179,8 @@ const NPCType* ZoneDatabase::GetNPCType (uint32 id) {
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if (tmpNPCType->armor_tint[0] == 0)
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{
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char at_errbuf[MYSQL_ERRMSG_SIZE];
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char *at_query = NULL;
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MYSQL_RES *at_result = NULL;
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char *at_query = nullptr;
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MYSQL_RES *at_result = nullptr;
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MYSQL_ROW at_row;
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MakeAnyLenString(&at_query,
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@@ -1241,7 +1241,7 @@ const NPCType* ZoneDatabase::GetNPCType (uint32 id) {
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tmpNPCType->see_invis = atoi(row[r++]);
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tmpNPCType->see_invis_undead = atoi(row[r++])==0?false:true; // Set see_invis_undead flag
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if (row[r] != NULL)
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if (row[r] != nullptr)
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strn0cpy(tmpNPCType->lastname, row[r], 32);
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r++;
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@@ -1269,7 +1269,7 @@ const NPCType* ZoneDatabase::GetNPCType (uint32 id) {
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{
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cerr << "Error loading duplicate NPC " << tmpNPCType->npc_id << endl;
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delete tmpNPCType;
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npc = NULL;
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npc = nullptr;
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} else {
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zone->npctable[tmpNPCType->npc_id]=tmpNPCType;
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npc = tmpNPCType;
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@@ -1290,7 +1290,7 @@ const NPCType* ZoneDatabase::GetNPCType (uint32 id) {
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const NPCType* ZoneDatabase::GetMercType(uint32 id, uint16 raceid, uint32 clientlevel) {
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const NPCType *npc=NULL;
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const NPCType *npc=nullptr;
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map<uint32,NPCType *>::iterator itr;
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//need to save based on merc_npc_type & client level
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@@ -1299,9 +1299,9 @@ const NPCType* ZoneDatabase::GetMercType(uint32 id, uint16 raceid, uint32 client
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// If NPC is already in tree, return it.
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if((itr = zone->merctable.find(merc_type_id)) != zone->merctable.end())
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return itr->second;
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//If the NPC type is 0, return NULL. (sanity check)
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//If the NPC type is 0, return nullptr. (sanity check)
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if(id == 0)
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return NULL;
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return nullptr;
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// Otherwise, get NPCs from database.
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char errbuf[MYSQL_ERRMSG_SIZE];
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@@ -1490,8 +1490,8 @@ const NPCType* ZoneDatabase::GetMercType(uint32 id, uint16 raceid, uint32 client
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if (tmpNPCType->armor_tint[0] == 0)
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{
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char at_errbuf[MYSQL_ERRMSG_SIZE];
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char *at_query = NULL;
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MYSQL_RES *at_result = NULL;
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char *at_query = nullptr;
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MYSQL_RES *at_result = nullptr;
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MYSQL_ROW at_row;
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MakeAnyLenString(&at_query,
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@@ -1552,7 +1552,7 @@ const NPCType* ZoneDatabase::GetMercType(uint32 id, uint16 raceid, uint32 client
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//tmpNPCType->see_invis = atoi(row[r++]);
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//tmpNPCType->see_invis_undead = atoi(row[r++])==0?false:true; // Set see_invis_undead flag
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//if (row[r] != NULL)
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//if (row[r] != nullptr)
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// strn0cpy(tmpNPCType->lastname, row[r], 32);
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//r++;
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@@ -1579,7 +1579,7 @@ const NPCType* ZoneDatabase::GetMercType(uint32 id, uint16 raceid, uint32 client
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if (zone->merctable.find(tmpNPCType->npc_id * 100 + clientlevel) != zone->merctable.end())
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{
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delete tmpNPCType;
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npc = NULL;
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npc = nullptr;
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} else {
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zone->merctable[tmpNPCType->npc_id * 100 + clientlevel]=tmpNPCType;
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npc = tmpNPCType;
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@@ -2290,7 +2290,7 @@ void ZoneDatabase::RefreshGroupFromDB(Client *c){
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MYSQL_ROW row;
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strcpy(gu->yourname, c->GetName());
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GetGroupLeadershipInfo(g->GetID(), gu->leadersname, NULL, NULL, NULL, NULL, &gu->leader_aas);
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GetGroupLeadershipInfo(g->GetID(), gu->leadersname, nullptr, nullptr, nullptr, nullptr, &gu->leader_aas);
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gu->NPCMarkerID = g->GetNPCMarkerID();
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int index = 0;
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@@ -2336,7 +2336,7 @@ uint8 ZoneDatabase::GroupCount(uint32 groupid){
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MYSQL_ROW row;
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uint8 count=0;
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if (RunQuery(query, MakeAnyLenString(&query, "SELECT count(charid) FROM group_id WHERE groupid=%d", groupid), errbuf, &result)) {
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if((row = mysql_fetch_row(result))!=NULL)
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if((row = mysql_fetch_row(result))!=nullptr)
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count = atoi(row[0]);
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mysql_free_result(result);
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} else {
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@@ -2354,7 +2354,7 @@ uint8 ZoneDatabase::GroupCount(uint32 groupid){
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MYSQL_ROW row;
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uint8 count=0;
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if (RunQuery(query, MakeAnyLenString(&query, "SELECT count(charid) FROM raid_members WHERE raidid=%d AND groupid=%d;", raidid, groupid), errbuf, &result)) {
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if((row = mysql_fetch_row(result))!=NULL)
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if((row = mysql_fetch_row(result))!=nullptr)
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count = atoi(row[0]);
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mysql_free_result(result);
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} else {
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@@ -2376,7 +2376,7 @@ int32 ZoneDatabase::GetBlockedSpellsCount(uint32 zoneid)
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if (RunQuery(query, strlen(query), errbuf, &result)) {
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safe_delete_array(query);
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row = mysql_fetch_row(result);
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if (row != NULL && row[0] != 0) {
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if (row != nullptr && row[0] != 0) {
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int32 ret = atoi(row[0]);
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mysql_free_result(result);
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return ret;
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@@ -3143,7 +3143,7 @@ bool ZoneDatabase::LoadFactionData()
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faction_array = new Faction*[max_faction+1];
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for(unsigned int i=0; i<max_faction; i++)
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{
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faction_array[i] = NULL;
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faction_array[i] = nullptr;
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}
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mysql_free_result(result);
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