NULL to nullptr

This commit is contained in:
Arthur Ice
2013-05-04 18:06:58 -07:00
parent e1c2657b11
commit 7560b6b0a7
216 changed files with 4151 additions and 4151 deletions
+18 -18
View File
@@ -48,7 +48,7 @@ bool Mob::SpellEffect(Mob* caster, uint16 spell_id, float partial)
_ZP(Mob_SpellEffect);
int caster_level, buffslot, effect, effect_value, i;
ItemInst *SummonedItem=NULL;
ItemInst *SummonedItem=nullptr;
#ifdef SPELL_EFFECT_SPAM
#define _EDLEN 200
char effect_desc[_EDLEN];
@@ -143,7 +143,7 @@ bool Mob::SpellEffect(Mob* caster, uint16 spell_id, float partial)
{
if(parse->SpellHasQuestSub(spell_id, "EVENT_SPELL_EFFECT_NPC"))
{
parse->EventSpell(EVENT_SPELL_EFFECT_NPC, CastToNPC(), NULL, spell_id, caster ? caster->GetID() : 0);
parse->EventSpell(EVENT_SPELL_EFFECT_NPC, CastToNPC(), nullptr, spell_id, caster ? caster->GetID() : 0);
CalcBonuses();
return true;
}
@@ -152,7 +152,7 @@ bool Mob::SpellEffect(Mob* caster, uint16 spell_id, float partial)
{
if(parse->SpellHasQuestSub(spell_id, "EVENT_SPELL_EFFECT_CLIENT"))
{
parse->EventSpell(EVENT_SPELL_EFFECT_CLIENT, NULL, CastToClient(), spell_id, caster ? caster->GetID() : 0);
parse->EventSpell(EVENT_SPELL_EFFECT_CLIENT, nullptr, CastToClient(), spell_id, caster ? caster->GetID() : 0);
CalcBonuses();
return true;
}
@@ -697,7 +697,7 @@ bool Mob::SpellEffect(Mob* caster, uint16 spell_id, float partial)
caster->Message(0, "Unable to cast charm on a corpse.");
BuffFadeByEffect(SE_Charm);
break;
} else if(caster->GetPet() != NULL && caster->IsClient()) {
} else if(caster->GetPet() != nullptr && caster->IsClient()) {
caster->Message(0, "You cannot charm something when you already have a pet.");
BuffFadeByEffect(SE_Charm);
break;
@@ -1128,7 +1128,7 @@ bool Mob::SpellEffect(Mob* caster, uint16 spell_id, float partial)
}
charges = charges < 1 ? 1 : (charges > 20 ? 20 : charges);
ItemInst *SubItem=database.CreateItem(spell.base[i],charges);
if (SubItem!=NULL) {
if (SubItem!=nullptr) {
SummonedItem->PutItem(slot,*SubItem);
safe_delete(SubItem);
}
@@ -1403,7 +1403,7 @@ bool Mob::SpellEffect(Mob* caster, uint16 spell_id, float partial)
char eye_name[64];
snprintf(eye_name, sizeof(eye_name), "Eye_of_%s", caster->GetCleanName());
int duration = CalcBuffDuration(caster, this, spell_id) * 6;
caster->TemporaryPets(spell_id, NULL, eye_name, duration);
caster->TemporaryPets(spell_id, nullptr, eye_name, duration);
}
break;
}
@@ -2030,7 +2030,7 @@ bool Mob::SpellEffect(Mob* caster, uint16 spell_id, float partial)
caster->TemporaryPets(spell_id, this, pet_name);
}
else
caster->TemporaryPets(spell_id, this, NULL);
caster->TemporaryPets(spell_id, this, nullptr);
break;
}
@@ -2114,11 +2114,11 @@ bool Mob::SpellEffect(Mob* caster, uint16 spell_id, float partial)
switch(spells[spell_id].skill)
{
case THROWING:
caster->DoThrowingAttackDmg(this, NULL, NULL, spells[spell_id].base[i],spells[spell_id].base2[i], focus);
caster->DoThrowingAttackDmg(this, nullptr, nullptr, spells[spell_id].base[i],spells[spell_id].base2[i], focus);
break;
case ARCHERY:
caster->DoArcheryAttackDmg(this, NULL, NULL, spells[spell_id].base[i],spells[spell_id].base2[i],focus);
caster->DoArcheryAttackDmg(this, nullptr, nullptr, spells[spell_id].base[i],spells[spell_id].base2[i],focus);
break;
default:
@@ -3070,7 +3070,7 @@ void Mob::DoBuffTic(uint16 spell_id, uint32 ticsremaining, uint8 caster_level, M
{
if(parse->SpellHasQuestSub(spell_id, "EVENT_SPELL_EFFECT_BUFF_TIC_NPC"))
{
parse->EventSpell(EVENT_SPELL_EFFECT_BUFF_TIC_NPC, CastToNPC(), NULL, spell_id, caster ? caster->GetID() : 0);
parse->EventSpell(EVENT_SPELL_EFFECT_BUFF_TIC_NPC, CastToNPC(), nullptr, spell_id, caster ? caster->GetID() : 0);
return;
}
}
@@ -3078,7 +3078,7 @@ void Mob::DoBuffTic(uint16 spell_id, uint32 ticsremaining, uint8 caster_level, M
{
if(parse->SpellHasQuestSub(spell_id, "EVENT_SPELL_EFFECT_BUFF_TIC_CLIENT"))
{
parse->EventSpell(EVENT_SPELL_EFFECT_BUFF_TIC_CLIENT, NULL, CastToClient(), spell_id, caster ? caster->GetID() : 0);
parse->EventSpell(EVENT_SPELL_EFFECT_BUFF_TIC_CLIENT, nullptr, CastToClient(), spell_id, caster ? caster->GetID() : 0);
return;
}
}
@@ -3590,7 +3590,7 @@ void Mob::BuffFadeBySlot(int slot, bool iRecalcBonuses)
{
if(IsClient())
{
CastToClient()->SetBindSightTarget(NULL);
CastToClient()->SetBindSightTarget(nullptr);
}
break;
}
@@ -3682,7 +3682,7 @@ void Mob::BuffFadeBySlot(int slot, bool iRecalcBonuses)
{
EQApplicationPacket *outapp = MakeBuffsPacket();
entity_list.QueueClientsByTarget(this, outapp, false, NULL, true, false, BIT_SoDAndLater);
entity_list.QueueClientsByTarget(this, outapp, false, nullptr, true, false, BIT_SoDAndLater);
if(GetTarget() == this) {
CastToClient()->QueuePacket(outapp);
}
@@ -4654,7 +4654,7 @@ int16 Client::GetSympatheticFocusEffect(focusType type, uint16 spell_id) {
if (SizeProcList > MAX_SYMPATHETIC)
continue;
TempItem = NULL;
TempItem = nullptr;
ItemInst* ins = GetInv().GetItem(x);
if (!ins)
continue;
@@ -4675,7 +4675,7 @@ int16 Client::GetSympatheticFocusEffect(focusType type, uint16 spell_id) {
if (SizeProcList > MAX_SYMPATHETIC)
continue;
ItemInst *aug = NULL;
ItemInst *aug = nullptr;
aug = ins->GetAugment(y);
if(aug)
{
@@ -4761,7 +4761,7 @@ int16 Client::GetFocusEffect(focusType type, uint16 spell_id) {
//item focus
for(int x=0; x<=21; x++)
{
TempItem = NULL;
TempItem = nullptr;
ItemInst* ins = GetInv().GetItem(x);
if (!ins)
continue;
@@ -4795,7 +4795,7 @@ int16 Client::GetFocusEffect(focusType type, uint16 spell_id) {
for(int y = 0; y < MAX_AUGMENT_SLOTS; ++y)
{
ItemInst *aug = NULL;
ItemInst *aug = nullptr;
aug = ins->GetAugment(y);
if(aug)
{
@@ -4833,7 +4833,7 @@ int16 Client::GetFocusEffect(focusType type, uint16 spell_id) {
//Tribute Focus
for(int x = TRIBUTE_SLOT_START; x < (TRIBUTE_SLOT_START + MAX_PLAYER_TRIBUTES); ++x)
{
TempItem = NULL;
TempItem = nullptr;
ItemInst* ins = GetInv().GetItem(x);
if (!ins)
continue;