mirror of
https://github.com/EQEmu/Server.git
synced 2026-05-19 17:38:26 +00:00
NULL to nullptr
This commit is contained in:
+31
-31
@@ -109,7 +109,7 @@ void QuestManager::Process() {
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//make sure the mob is still in zone.
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if(entity_list.IsMobInZone(cur->mob)){
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if(cur->mob->IsNPC()) {
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parse->EventNPC(EVENT_TIMER, cur->mob->CastToNPC(), NULL, cur->name, 0);
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parse->EventNPC(EVENT_TIMER, cur->mob->CastToNPC(), nullptr, cur->name, 0);
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}
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else {
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//this is inheriently unsafe if we ever make it so more than npc/client start timers
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@@ -184,7 +184,7 @@ void QuestManager::EndQuest() {
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}
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owner->Depop();
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owner = NULL; //just to be safe
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owner = nullptr; //just to be safe
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}
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}
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@@ -209,7 +209,7 @@ void QuestManager::echo(int colour, const char *str) {
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void QuestManager::say(const char *str) {
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if (!owner) {
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LogFile->write(EQEMuLog::Quest, "QuestManager::say called with NULL owner. Probably syntax error in quest file.");
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LogFile->write(EQEMuLog::Quest, "QuestManager::say called with nullptr owner. Probably syntax error in quest file.");
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return;
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}
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else {
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@@ -224,7 +224,7 @@ void QuestManager::say(const char *str) {
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void QuestManager::say(const char *str, uint8 language) {
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if (!owner) {
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LogFile->write(EQEMuLog::Quest, "QuestManager::say called with NULL owner. Probably syntax error in quest file.");
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LogFile->write(EQEMuLog::Quest, "QuestManager::say called with nullptr owner. Probably syntax error in quest file.");
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return;
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}
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else {
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@@ -276,7 +276,7 @@ uint16 QuestManager::spawn2(int npc_type, int grid, int unused, float x, float y
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uint16 QuestManager::unique_spawn(int npc_type, int grid, int unused, float x, float y, float z, float heading) {
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Mob *other = entity_list.GetMobByNpcTypeID(npc_type);
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if(other != NULL) {
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if(other != nullptr) {
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return(other->GetID());
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}
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@@ -304,7 +304,7 @@ uint16 QuestManager::spawn_from_spawn2(uint32 spawn2_id)
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{
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LinkedListIterator<Spawn2*> iterator(zone->spawn2_list);
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iterator.Reset();
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Spawn2 *found_spawn = NULL;
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Spawn2 *found_spawn = nullptr;
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while(iterator.MoreElements())
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{
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@@ -416,7 +416,7 @@ void QuestManager::incstat(int stat, int value) { //old setstat command aza
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void QuestManager::castspell(int spell_id, int target_id) {
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if (owner) {
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Mob *tgt = entity_list.GetMob(target_id);
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if(tgt != NULL)
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if(tgt != nullptr)
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owner->SpellFinished(spell_id, tgt, 10, 0, -1, spells[spell_id].ResistDiff);
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}
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}
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@@ -528,7 +528,7 @@ void QuestManager::stopalltimers() {
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void QuestManager::emote(const char *str) {
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if (!owner) {
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LogFile->write(EQEMuLog::Quest, "QuestManager::emote called with NULL owner. Probably syntax error in quest file.");
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LogFile->write(EQEMuLog::Quest, "QuestManager::emote called with nullptr owner. Probably syntax error in quest file.");
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return;
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}
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else {
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@@ -538,7 +538,7 @@ void QuestManager::emote(const char *str) {
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void QuestManager::shout(const char *str) {
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if (!owner) {
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LogFile->write(EQEMuLog::Quest, "QuestManager::shout called with NULL owner. Probably syntax error in quest file.");
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LogFile->write(EQEMuLog::Quest, "QuestManager::shout called with nullptr owner. Probably syntax error in quest file.");
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return;
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}
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else {
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@@ -548,7 +548,7 @@ void QuestManager::shout(const char *str) {
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void QuestManager::shout2(const char *str) {
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if (!owner) {
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LogFile->write(EQEMuLog::Quest, "QuestManager::shout2 called with NULL owner. Probably syntax error in quest file.");
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LogFile->write(EQEMuLog::Quest, "QuestManager::shout2 called with nullptr owner. Probably syntax error in quest file.");
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return;
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}
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else {
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@@ -565,7 +565,7 @@ void QuestManager::gmsay(const char *str, uint32 color, bool send_to_world, uint
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void QuestManager::depop(int npc_type) { // depop NPC and don't start spawn timer
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if (!owner || !owner->IsNPC()) {
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LogFile->write(EQEMuLog::Quest, "QuestManager::depop called with NULL owner or non-NPC owner. Probably syntax error in quest file.");
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LogFile->write(EQEMuLog::Quest, "QuestManager::depop called with nullptr owner or non-NPC owner. Probably syntax error in quest file.");
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return;
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}
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else {
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@@ -588,7 +588,7 @@ void QuestManager::depop(int npc_type) { // depop NPC and don't start spawn time
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void QuestManager::depop_withtimer(int npc_type) { // depop NPC and start spawn timer
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if (!owner || !owner->IsNPC()) {
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LogFile->write(EQEMuLog::Quest, "QuestManager::depop_withtimer called with NULL owner or non-NPC owner. Probably syntax error in quest file.");
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LogFile->write(EQEMuLog::Quest, "QuestManager::depop_withtimer called with nullptr owner or non-NPC owner. Probably syntax error in quest file.");
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return;
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}
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else {
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@@ -614,7 +614,7 @@ void QuestManager::depopall(int npc_type) {
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entity_list.DepopAll(npc_type);
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}
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else {
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LogFile->write(EQEMuLog::Quest, "QuestManager::depopall called with NULL owner, non-NPC owner, or invalid NPC Type ID. Probably syntax error in quest file.");
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LogFile->write(EQEMuLog::Quest, "QuestManager::depopall called with nullptr owner, non-NPC owner, or invalid NPC Type ID. Probably syntax error in quest file.");
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}
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}
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@@ -623,7 +623,7 @@ void QuestManager::depopzone(bool StartSpawnTimer) {
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zone->Depop(StartSpawnTimer);
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}
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else {
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LogFile->write(EQEMuLog::Quest, "QuestManager::depopzone called with NULL zone. Probably syntax error in quest file.");
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LogFile->write(EQEMuLog::Quest, "QuestManager::depopzone called with nullptr zone. Probably syntax error in quest file.");
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}
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}
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@@ -632,21 +632,21 @@ void QuestManager::repopzone() {
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zone->Repop();
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}
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else {
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LogFile->write(EQEMuLog::Quest, "QuestManager::repopzone called with NULL zone. Probably syntax error in quest file.");
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LogFile->write(EQEMuLog::Quest, "QuestManager::repopzone called with nullptr zone. Probably syntax error in quest file.");
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}
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}
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void QuestManager::settarget(const char *type, int target_id) {
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if(!owner->IsNPC())
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return;
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Mob* tmp = NULL;
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Mob* tmp = nullptr;
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if (!strcasecmp(type,"npctype")) {
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tmp = entity_list.GetMobByNpcTypeID(target_id);
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}
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else if (!strcasecmp(type, "entity")) {
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tmp = entity_list.GetMob(target_id);
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}
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if(tmp != NULL) {
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if(tmp != nullptr) {
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owner->SetTarget(tmp);
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}
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}
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@@ -700,7 +700,7 @@ void QuestManager::traindisc(int discipline_tome_item_id) {
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bool QuestManager::isdisctome(int item_id) {
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//get the item info
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const Item_Struct *item = database.GetItem(item_id);
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if(item == NULL) {
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if(item == nullptr) {
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return(false);
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}
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@@ -990,11 +990,11 @@ void QuestManager::movegrp(int zoneid, float x, float y, float z) {
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if (initiator && initiator->IsClient())
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{
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Group *g = entity_list.GetGroupByClient(initiator);
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if (g != NULL){
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if (g != nullptr){
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g->TeleportGroup(owner, zoneid, 0, x, y, z, 0.0f);
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} else {
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Raid *r = entity_list.GetRaidByClient(initiator);
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if (r != NULL){
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if (r != nullptr){
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uint32 gid = r->GetGroup(initiator);
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if (gid >= 0 && gid < 12) {
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r->TeleportGroup(owner, zoneid, 0, x, y, z, 0.0f, gid);
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@@ -1239,11 +1239,11 @@ int QuestManager::InsertQuestGlobal(
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char *query = 0;
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char errbuf[MYSQL_ERRMSG_SIZE];
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// Make duration string either "unix_timestamp(now()) + xxx" or "NULL"
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// Make duration string either "unix_timestamp(now()) + xxx" or "nullptr"
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stringstream duration_ss;
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if (duration == INT_MAX)
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{
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duration_ss << "NULL";
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duration_ss << "nullptr";
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}
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else
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{
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@@ -1257,7 +1257,7 @@ int QuestManager::InsertQuestGlobal(
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"REPLACE INTO quest_globals (charid, npcid, zoneid, name, value, expdate)"
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"VALUES (%i, %i, %i, '%s', '%s', %s)",
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charid, npcid, zoneid, varname, varvalue, duration_ss.str().c_str()
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), errbuf, NULL, NULL, &last_id))
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), errbuf, nullptr, nullptr, &last_id))
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{
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cerr << "setglobal error inserting " << varname << " : " << errbuf << endl;
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}
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@@ -1555,7 +1555,7 @@ void QuestManager::setanim(int npc_type, int animnum) {
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//displays an in game path based on a waypoint grid
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void QuestManager::showgrid(int grid) {
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if(initiator == NULL)
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if(initiator == nullptr)
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return;
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char errbuf[MYSQL_ERRMSG_SIZE];
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@@ -2157,7 +2157,7 @@ int QuestManager::getlevel(uint8 type)
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else if(type == 1)
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{
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Group *g = entity_list.GetGroupByClient(initiator);
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if (g != NULL)
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if (g != nullptr)
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return (g->GetAvgLevel());
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else
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return 0;
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@@ -2165,7 +2165,7 @@ int QuestManager::getlevel(uint8 type)
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else if(type == 2)
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{
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Raid *r = entity_list.GetRaidByClient(initiator);
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if (r != NULL)
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if (r != nullptr)
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return (r->GetAvgLevel());
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else
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return 0;
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@@ -2173,12 +2173,12 @@ int QuestManager::getlevel(uint8 type)
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else if(type == 3)
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{
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Raid *r = entity_list.GetRaidByClient(initiator);
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if(r != NULL)
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if(r != nullptr)
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{
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return (r->GetAvgLevel());
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}
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Group *g = entity_list.GetGroupByClient(initiator);
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if(g != NULL)
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if(g != nullptr)
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{
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return (g->GetAvgLevel());
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}
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@@ -2309,7 +2309,7 @@ void QuestManager::MerchantSetItem(uint32 NPCid, uint32 itemid, uint32 quantity)
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if (merchant == 0 || !merchant->IsNPC() || (merchant->GetClass() != MERCHANT))
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return; // don't do anything if NPCid isn't a merchant
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const Item_Struct* item = NULL;
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const Item_Struct* item = nullptr;
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item = database.GetItem(itemid);
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if (!item) return; // if the item id doesn't correspond to a real item, do nothing
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@@ -2322,7 +2322,7 @@ uint32 QuestManager::MerchantCountItem(uint32 NPCid, uint32 itemid) {
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if (merchant == 0 || !merchant->IsNPC() || (merchant->GetClass() != MERCHANT))
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return 0; // if it isn't a merchant, it doesn't have any items
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const Item_Struct* item = NULL;
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const Item_Struct* item = nullptr;
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item = database.GetItem(itemid);
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if (!item) return 0; // likewise, if it isn't a valid item, the merchant doesn't have any
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@@ -2688,7 +2688,7 @@ void QuestManager::LearnRecipe(uint32 recipe_id) {
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}
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void QuestManager::SendMail(const char *to, const char *from, const char *subject, const char *message) {
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if(to == NULL || from == NULL || subject == NULL || message == NULL) {
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if(to == nullptr || from == nullptr || subject == nullptr || message == nullptr) {
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return;
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}
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