mirror of
https://github.com/EQEmu/Server.git
synced 2026-06-14 07:48:21 +00:00
NULL to nullptr
This commit is contained in:
+64
-64
@@ -58,8 +58,8 @@ XS(XS_Corpse_GetCharID)
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}
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else
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Perl_croak(aTHX_ "THIS is not of type Corpse");
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if(THIS == NULL)
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Perl_croak(aTHX_ "THIS is NULL, avoiding crash.");
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if(THIS == nullptr)
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Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
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RETVAL = THIS->GetCharID();
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XSprePUSH; PUSHu((UV)RETVAL);
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@@ -84,8 +84,8 @@ XS(XS_Corpse_GetDecayTime)
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}
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else
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Perl_croak(aTHX_ "THIS is not of type Corpse");
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if(THIS == NULL)
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Perl_croak(aTHX_ "THIS is NULL, avoiding crash.");
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if(THIS == nullptr)
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Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
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RETVAL = THIS->GetDecayTime();
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XSprePUSH; PUSHu((UV)RETVAL);
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@@ -108,8 +108,8 @@ XS(XS_Corpse_Lock)
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}
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else
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Perl_croak(aTHX_ "THIS is not of type Corpse");
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if(THIS == NULL)
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Perl_croak(aTHX_ "THIS is NULL, avoiding crash.");
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if(THIS == nullptr)
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Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
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THIS->Lock();
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}
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@@ -131,8 +131,8 @@ XS(XS_Corpse_UnLock)
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}
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else
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Perl_croak(aTHX_ "THIS is not of type Corpse");
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if(THIS == NULL)
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Perl_croak(aTHX_ "THIS is NULL, avoiding crash.");
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if(THIS == nullptr)
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Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
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THIS->UnLock();
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}
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@@ -155,8 +155,8 @@ XS(XS_Corpse_IsLocked)
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}
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else
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Perl_croak(aTHX_ "THIS is not of type Corpse");
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if(THIS == NULL)
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Perl_croak(aTHX_ "THIS is NULL, avoiding crash.");
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if(THIS == nullptr)
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Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
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RETVAL = THIS->IsLocked();
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ST(0) = boolSV(RETVAL);
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@@ -180,8 +180,8 @@ XS(XS_Corpse_ResetLooter)
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}
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else
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Perl_croak(aTHX_ "THIS is not of type Corpse");
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if(THIS == NULL)
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Perl_croak(aTHX_ "THIS is NULL, avoiding crash.");
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if(THIS == nullptr)
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Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
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THIS->ResetLooter();
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}
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@@ -205,8 +205,8 @@ XS(XS_Corpse_GetDBID)
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}
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else
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Perl_croak(aTHX_ "THIS is not of type Corpse");
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if(THIS == NULL)
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Perl_croak(aTHX_ "THIS is NULL, avoiding crash.");
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if(THIS == nullptr)
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Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
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RETVAL = THIS->GetDBID();
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XSprePUSH; PUSHu((UV)RETVAL);
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@@ -231,8 +231,8 @@ XS(XS_Corpse_GetOwnerName)
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}
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else
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Perl_croak(aTHX_ "THIS is not of type Corpse");
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if(THIS == NULL)
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Perl_croak(aTHX_ "THIS is NULL, avoiding crash.");
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if(THIS == nullptr)
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Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
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RETVAL = THIS->GetOwnerName();
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sv_setpv(TARG, RETVAL); XSprePUSH; PUSHTARG;
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@@ -256,8 +256,8 @@ XS(XS_Corpse_SetDecayTimer)
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}
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else
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Perl_croak(aTHX_ "THIS is not of type Corpse");
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if(THIS == NULL)
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Perl_croak(aTHX_ "THIS is NULL, avoiding crash.");
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if(THIS == nullptr)
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Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
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THIS->SetDecayTimer(decaytime);
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}
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@@ -280,8 +280,8 @@ XS(XS_Corpse_IsEmpty)
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}
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else
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Perl_croak(aTHX_ "THIS is not of type Corpse");
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if(THIS == NULL)
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Perl_croak(aTHX_ "THIS is NULL, avoiding crash.");
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if(THIS == nullptr)
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Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
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RETVAL = THIS->IsEmpty();
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ST(0) = boolSV(RETVAL);
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@@ -308,8 +308,8 @@ XS(XS_Corpse_AddItem)
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}
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else
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Perl_croak(aTHX_ "THIS is not of type Corpse");
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if(THIS == NULL)
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Perl_croak(aTHX_ "THIS is NULL, avoiding crash.");
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if(THIS == nullptr)
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Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
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if (items < 4)
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slot = 0;
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@@ -340,8 +340,8 @@ XS(XS_Corpse_GetWornItem)
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}
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else
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Perl_croak(aTHX_ "THIS is not of type Corpse");
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if(THIS == NULL)
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Perl_croak(aTHX_ "THIS is NULL, avoiding crash.");
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if(THIS == nullptr)
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Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
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RETVAL = THIS->GetWornItem(equipSlot);
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XSprePUSH; PUSHu((UV)RETVAL);
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@@ -365,8 +365,8 @@ XS(XS_Corpse_RemoveItem)
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}
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else
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Perl_croak(aTHX_ "THIS is not of type Corpse");
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if(THIS == NULL)
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Perl_croak(aTHX_ "THIS is NULL, avoiding crash.");
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if(THIS == nullptr)
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Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
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THIS->RemoveItem(lootslot);
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}
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@@ -392,8 +392,8 @@ XS(XS_Corpse_SetCash)
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}
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else
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Perl_croak(aTHX_ "THIS is not of type Corpse");
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if(THIS == NULL)
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Perl_croak(aTHX_ "THIS is NULL, avoiding crash.");
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if(THIS == nullptr)
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Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
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THIS->SetCash(in_copper, in_silver, in_gold, in_platinum);
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}
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@@ -415,8 +415,8 @@ XS(XS_Corpse_RemoveCash)
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}
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else
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Perl_croak(aTHX_ "THIS is not of type Corpse");
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if(THIS == NULL)
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Perl_croak(aTHX_ "THIS is NULL, avoiding crash.");
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if(THIS == nullptr)
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Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
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THIS->RemoveCash();
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}
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@@ -440,8 +440,8 @@ XS(XS_Corpse_CountItems)
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}
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else
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Perl_croak(aTHX_ "THIS is not of type Corpse");
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if(THIS == NULL)
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Perl_croak(aTHX_ "THIS is NULL, avoiding crash.");
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if(THIS == nullptr)
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Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
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RETVAL = THIS->CountItems();
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XSprePUSH; PUSHu((UV)RETVAL);
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@@ -464,8 +464,8 @@ XS(XS_Corpse_Delete)
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}
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else
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Perl_croak(aTHX_ "THIS is not of type Corpse");
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if(THIS == NULL)
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Perl_croak(aTHX_ "THIS is NULL, avoiding crash.");
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if(THIS == nullptr)
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Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
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THIS->Delete();
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}
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@@ -489,8 +489,8 @@ XS(XS_Corpse_GetCopper)
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}
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else
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Perl_croak(aTHX_ "THIS is not of type Corpse");
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if(THIS == NULL)
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Perl_croak(aTHX_ "THIS is NULL, avoiding crash.");
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if(THIS == nullptr)
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Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
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RETVAL = THIS->GetCopper();
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XSprePUSH; PUSHu((UV)RETVAL);
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@@ -515,8 +515,8 @@ XS(XS_Corpse_GetSilver)
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}
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else
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Perl_croak(aTHX_ "THIS is not of type Corpse");
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if(THIS == NULL)
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Perl_croak(aTHX_ "THIS is NULL, avoiding crash.");
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if(THIS == nullptr)
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Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
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RETVAL = THIS->GetSilver();
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XSprePUSH; PUSHu((UV)RETVAL);
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@@ -541,8 +541,8 @@ XS(XS_Corpse_GetGold)
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}
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else
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Perl_croak(aTHX_ "THIS is not of type Corpse");
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if(THIS == NULL)
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Perl_croak(aTHX_ "THIS is NULL, avoiding crash.");
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if(THIS == nullptr)
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Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
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RETVAL = THIS->GetGold();
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XSprePUSH; PUSHu((UV)RETVAL);
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@@ -567,8 +567,8 @@ XS(XS_Corpse_GetPlatinum)
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}
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else
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Perl_croak(aTHX_ "THIS is not of type Corpse");
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if(THIS == NULL)
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Perl_croak(aTHX_ "THIS is NULL, avoiding crash.");
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if(THIS == nullptr)
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Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
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RETVAL = THIS->GetPlatinum();
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XSprePUSH; PUSHu((UV)RETVAL);
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@@ -593,8 +593,8 @@ XS(XS_Corpse_Summon)
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}
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else
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Perl_croak(aTHX_ "THIS is not of type Corpse");
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if(THIS == NULL)
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Perl_croak(aTHX_ "THIS is NULL, avoiding crash.");
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if(THIS == nullptr)
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Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
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if (sv_derived_from(ST(1), "Client")) {
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IV tmp = SvIV((SV*)SvRV(ST(1)));
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@@ -602,8 +602,8 @@ XS(XS_Corpse_Summon)
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}
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else
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Perl_croak(aTHX_ "client is not of type Client");
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if(client == NULL)
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Perl_croak(aTHX_ "client is NULL, avoiding crash.");
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if(client == nullptr)
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Perl_croak(aTHX_ "client is nullptr, avoiding crash.");
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THIS->Summon(client, spell, true);
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}
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@@ -627,8 +627,8 @@ XS(XS_Corpse_CastRezz)
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}
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else
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Perl_croak(aTHX_ "THIS is not of type Corpse");
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if(THIS == NULL)
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Perl_croak(aTHX_ "THIS is NULL, avoiding crash.");
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if(THIS == nullptr)
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Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
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if (sv_derived_from(ST(2), "Mob")) {
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IV tmp = SvIV((SV*)SvRV(ST(2)));
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@@ -636,8 +636,8 @@ XS(XS_Corpse_CastRezz)
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}
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else
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Perl_croak(aTHX_ "Caster is not of type Mob");
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if(Caster == NULL)
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Perl_croak(aTHX_ "Caster is NULL, avoiding crash.");
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if(Caster == nullptr)
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Perl_croak(aTHX_ "Caster is nullptr, avoiding crash.");
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THIS->CastRezz(spellid, Caster);
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}
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@@ -659,8 +659,8 @@ XS(XS_Corpse_CompleteRezz)
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}
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else
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Perl_croak(aTHX_ "THIS is not of type Corpse");
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if(THIS == NULL)
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Perl_croak(aTHX_ "THIS is NULL, avoiding crash.");
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if(THIS == nullptr)
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Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
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THIS->CompleteRezz();
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}
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@@ -684,8 +684,8 @@ XS(XS_Corpse_CanMobLoot)
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}
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else
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Perl_croak(aTHX_ "THIS is not of type Corpse");
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if(THIS == NULL)
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Perl_croak(aTHX_ "THIS is NULL, avoiding crash.");
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if(THIS == nullptr)
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Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
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RETVAL = THIS->CanMobLoot(charid);
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ST(0) = boolSV(RETVAL);
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@@ -711,8 +711,8 @@ XS(XS_Corpse_AllowMobLoot)
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}
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else
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Perl_croak(aTHX_ "THIS is not of type Corpse");
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if(THIS == NULL)
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Perl_croak(aTHX_ "THIS is NULL, avoiding crash.");
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if(THIS == nullptr)
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Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
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if (sv_derived_from(ST(1), "Mob")) {
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IV tmp = SvIV((SV*)SvRV(ST(1)));
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@@ -720,8 +720,8 @@ XS(XS_Corpse_AllowMobLoot)
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}
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else
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Perl_croak(aTHX_ "them is not of type Mob");
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if(them == NULL)
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Perl_croak(aTHX_ "them is NULL, avoiding crash.");
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if(them == nullptr)
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Perl_croak(aTHX_ "them is nullptr, avoiding crash.");
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THIS->AllowMobLoot(them, slot);
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}
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@@ -744,8 +744,8 @@ XS(XS_Corpse_AddLooter)
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}
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else
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Perl_croak(aTHX_ "THIS is not of type Corpse");
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if(THIS == NULL)
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Perl_croak(aTHX_ "THIS is NULL, avoiding crash.");
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if(THIS == nullptr)
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Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
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if (sv_derived_from(ST(1), "Mob")) {
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IV tmp = SvIV((SV*)SvRV(ST(1)));
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@@ -753,8 +753,8 @@ XS(XS_Corpse_AddLooter)
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}
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else
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Perl_croak(aTHX_ "who is not of type Mob");
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if(who == NULL)
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Perl_croak(aTHX_ "who is NULL, avoiding crash.");
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if(who == nullptr)
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Perl_croak(aTHX_ "who is nullptr, avoiding crash.");
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THIS->AddLooter(who);
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}
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@@ -777,8 +777,8 @@ XS(XS_Corpse_IsRezzed)
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}
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else
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Perl_croak(aTHX_ "THIS is not of type Corpse");
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if(THIS == NULL)
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Perl_croak(aTHX_ "THIS is NULL, avoiding crash.");
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if(THIS == nullptr)
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Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
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RETVAL = THIS->Rezzed();
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ST(0) = boolSV(RETVAL);
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