NULL to nullptr

This commit is contained in:
Arthur Ice
2013-05-04 18:06:58 -07:00
parent e1c2657b11
commit 7560b6b0a7
216 changed files with 4151 additions and 4151 deletions
+21 -21
View File
@@ -33,7 +33,7 @@ extern Zone *zone;
HateList::HateList()
{
owner = NULL;
owner = nullptr;
}
HateList::~HateList()
@@ -88,7 +88,7 @@ tHateEntry *HateList::Find(Mob *ent)
return iterator.GetData();
iterator.Advance();
}
return NULL;
return nullptr;
}
void HateList::Set(Mob* other, uint32 in_hate, uint32 in_dam)
@@ -106,17 +106,17 @@ void HateList::Set(Mob* other, uint32 in_hate, uint32 in_dam)
Mob* HateList::GetDamageTop(Mob* hater)
{
_ZP(HateList_GetDamageTop);
Mob* current = NULL;
Group* grp = NULL;
Raid* r = NULL;
Mob* current = nullptr;
Group* grp = nullptr;
Raid* r = nullptr;
uint32 dmg_amt = 0;
LinkedListIterator<tHateEntry*> iterator(list);
iterator.Reset();
while(iterator.MoreElements())
{
grp = NULL;
r = NULL;
grp = nullptr;
r = nullptr;
if(iterator.GetData()->ent && iterator.GetData()->ent->IsClient()){
r = entity_list.GetRaidByClient(iterator.GetData()->ent->CastToClient());
@@ -131,7 +131,7 @@ Mob* HateList::GetDamageTop(Mob* hater)
dmg_amt = r->GetTotalRaidDamage(hater);
}
}
else if (iterator.GetData()->ent != NULL && grp != NULL)
else if (iterator.GetData()->ent != nullptr && grp != nullptr)
{
if (grp->GetTotalGroupDamage(hater) >= dmg_amt)
{
@@ -139,7 +139,7 @@ Mob* HateList::GetDamageTop(Mob* hater)
dmg_amt = grp->GetTotalGroupDamage(hater);
}
}
else if (iterator.GetData()->ent != NULL && (uint32)iterator.GetData()->damage >= dmg_amt)
else if (iterator.GetData()->ent != nullptr && (uint32)iterator.GetData()->damage >= dmg_amt)
{
current = iterator.GetData()->ent;
dmg_amt = iterator.GetData()->damage;
@@ -151,7 +151,7 @@ Mob* HateList::GetDamageTop(Mob* hater)
Mob* HateList::GetClosest(Mob *hater) {
_ZP(HateList_GetClosest);
Mob* close = NULL;
Mob* close = nullptr;
float closedist = 99999.9f;
float thisdist;
@@ -159,7 +159,7 @@ Mob* HateList::GetClosest(Mob *hater) {
iterator.Reset();
while(iterator.MoreElements()) {
thisdist = iterator.GetData()->ent->DistNoRootNoZ(*hater);
if(iterator.GetData()->ent != NULL && thisdist <= closedist) {
if(iterator.GetData()->ent != nullptr && thisdist <= closedist) {
closedist = thisdist;
close = iterator.GetData()->ent;
}
@@ -243,7 +243,7 @@ void HateList::DoFactionHits(int32 nfl_id) {
if (iterator.GetData()->ent && iterator.GetData()->ent->IsClient())
p = iterator.GetData()->ent->CastToClient();
else
p = NULL;
p = nullptr;
if (p)
p->SetFactionLevel(p->CharacterID(), nfl_id, p->GetBaseClass(), p->GetBaseRace(), p->GetDeity());
@@ -254,11 +254,11 @@ void HateList::DoFactionHits(int32 nfl_id) {
Mob *HateList::GetTop(Mob *center)
{
_ZP(HateList_GetTop);
Mob* top = NULL;
Mob* top = nullptr;
int32 hate = -1;
if (RuleB(Aggro,SmartAggroList)){
Mob* topClientTypeInRange = NULL;
Mob* topClientTypeInRange = nullptr;
int32 hateClientTypeInRange = -1;
int skipped_count = 0;
@@ -351,7 +351,7 @@ Mob *HateList::GetTop(Mob *center)
iterator.Advance();
}
if(topClientTypeInRange != NULL && top != NULL) {
if(topClientTypeInRange != nullptr && top != nullptr) {
bool isTopClientType = top->IsClient();
#ifdef BOTS
if(!isTopClientType) {
@@ -375,7 +375,7 @@ Mob *HateList::GetTop(Mob *center)
return top;
}
else {
if(top == NULL && skipped_count > 0) {
if(top == nullptr && skipped_count > 0) {
return center->GetTarget();
}
return top;
@@ -396,14 +396,14 @@ Mob *HateList::GetTop(Mob *center)
}
}
if(cur->ent != NULL && ((cur->hate > hate) || cur->bFrenzy ))
if(cur->ent != nullptr && ((cur->hate > hate) || cur->bFrenzy ))
{
top = cur->ent;
hate = cur->hate;
}
iterator.Advance();
}
if(top == NULL && skipped_count > 0) {
if(top == nullptr && skipped_count > 0) {
return center->GetTarget();
}
return top;
@@ -413,7 +413,7 @@ Mob *HateList::GetTop(Mob *center)
Mob *HateList::GetMostHate(){
_ZP(HateList_GetMostHate);
Mob* top = NULL;
Mob* top = nullptr;
int32 hate = -1;
LinkedListIterator<tHateEntry*> iterator(list);
@@ -421,7 +421,7 @@ Mob *HateList::GetMostHate(){
while(iterator.MoreElements())
{
tHateEntry *cur = iterator.GetData();
if(cur->ent != NULL && (cur->hate > hate))
if(cur->ent != nullptr && (cur->hate > hate))
{
top = cur->ent;
hate = cur->hate;
@@ -443,7 +443,7 @@ Mob *HateList::GetRandom()
count++;
}
if(!count)
return NULL;
return nullptr;
int random = MakeRandomInt(0, count-1);
iterator.Reset();