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NULL to nullptr
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+2
-2
@@ -145,7 +145,7 @@ public:
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Client* GetClientByCharID(uint32 iCharID);
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Client* GetClientByWID(uint32 iWID);
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Client* GetClient(uint32 ip, uint16 port);
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Client* GetRandomClient(float x, float y, float z, float Distance, Client *ExcludeClient = NULL);
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Client* GetRandomClient(float x, float y, float z, float Distance, Client *ExcludeClient = nullptr);
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Group* GetGroupByMob(Mob* mob);
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Group* GetGroupByClient(Client* client);
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Group* GetGroupByID(uint32 id);
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@@ -180,7 +180,7 @@ public:
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void RefreshAllGuildInfo(uint32 guild_id);
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void SendGuildList();
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// void SendGuildJoin(GuildJoin_Struct* gj);
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// Check group list for NULL entries
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// Check group list for nullptr entries
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void CheckGroupList (const char *fname, const int fline);
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void GroupProcess();
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void RaidProcess();
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