NULL to nullptr

This commit is contained in:
Arthur Ice
2013-05-04 18:06:58 -07:00
parent e1c2657b11
commit 7560b6b0a7
216 changed files with 4151 additions and 4151 deletions
+10 -10
View File
@@ -238,7 +238,7 @@ public:
void TradeRequestFailed(const EQApplicationPacket* app);
void BuyTraderItem(TraderBuy_Struct* tbs,Client* trader,const EQApplicationPacket* app);
void TraderUpdate(uint16 slot_id,uint32 trader_id);
void FinishTrade(Mob* with, ServerPacket* qspack = NULL, bool finalizer = false);
void FinishTrade(Mob* with, ServerPacket* qspack = nullptr, bool finalizer = false);
void SendZonePoints();
void SendBuyerResults(char *SearchQuery, uint32 SearchID);
@@ -256,7 +256,7 @@ public:
void SendPacketQueue(bool Block = true);
void QueuePacket(const EQApplicationPacket* app, bool ack_req = true, CLIENT_CONN_STATUS = CLIENT_CONNECTINGALL, eqFilterType filter=FilterNone);
void FastQueuePacket(EQApplicationPacket** app, bool ack_req = true, CLIENT_CONN_STATUS = CLIENT_CONNECTINGALL);
void ChannelMessageReceived(uint8 chan_num, uint8 language, uint8 lang_skill, const char* orig_message, const char* targetname=NULL);
void ChannelMessageReceived(uint8 chan_num, uint8 language, uint8 lang_skill, const char* orig_message, const char* targetname=nullptr);
void ChannelMessageSend(const char* from, const char* to, uint8 chan_num, uint8 language, const char* message, ...);
void ChannelMessageSend(const char* from, const char* to, uint8 chan_num, uint8 language, uint8 lang_skill, const char* message, ...);
void Message(uint32 type, const char* message, ...);
@@ -355,7 +355,7 @@ public:
inline uint8 GetLanguageSkill(uint16 n) const { return m_pp.languages[n]; }
void SendPickPocketResponse(Mob *from, uint32 amt, int type, const Item_Struct* item = NULL);
void SendPickPocketResponse(Mob *from, uint32 amt, int type, const Item_Struct* item = nullptr);
inline const char* GetLastName() const { return lastname; }
@@ -879,7 +879,7 @@ public:
inline bool SaveTaskState()
{ return (taskmanager ? taskmanager->SaveClientState(this, taskstate) : false); }
inline bool IsTaskStateLoaded() { return taskstate != NULL; }
inline bool IsTaskStateLoaded() { return taskstate != nullptr; }
inline bool IsTaskActive(int TaskID)
{ return (taskstate ? taskstate->IsTaskActive(TaskID) : false); }
@@ -990,19 +990,19 @@ public:
void AdventureFinish(bool win, int theme, int points);
void SetAdventureData(char *data) { adv_data = data; }
void ClearAdventureData() { safe_delete(adv_data); }
bool HasAdventureData() { return adv_data != NULL; }
bool HasAdventureData() { return adv_data != nullptr; }
void ClearCurrentAdventure();
void PendingAdventureRequest() { adventure_request_timer = new Timer(8000); }
bool GetPendingAdventureRequest() const { return (adventure_request_timer != NULL); }
bool GetPendingAdventureRequest() const { return (adventure_request_timer != nullptr); }
void ClearPendingAdventureRequest() { safe_delete(adventure_request_timer); }
void PendingAdventureCreate() { adventure_create_timer = new Timer(8000); }
bool GetPendingAdventureCreate() const { return (adventure_create_timer != NULL); }
bool GetPendingAdventureCreate() const { return (adventure_create_timer != nullptr); }
void ClearPendingAdventureCreate() { safe_delete(adventure_create_timer); }
void PendingAdventureLeave() { adventure_leave_timer = new Timer(8000); }
bool GetPendingAdventureLeave() const { return (adventure_leave_timer != NULL); }
bool GetPendingAdventureLeave() const { return (adventure_leave_timer != nullptr); }
void ClearPendingAdventureLeave() { safe_delete(adventure_leave_timer); }
void PendingAdventureDoorClick() { adventure_door_timer = new Timer(8000); }
bool GetPendingAdventureDoorClick() const { return (adventure_door_timer != NULL); }
bool GetPendingAdventureDoorClick() const { return (adventure_door_timer != nullptr); }
void ClearPendingAdventureDoorClick() { safe_delete(adventure_door_timer); }
void ClearPendingAdventureData();
@@ -1090,7 +1090,7 @@ public:
bool IsXTarget(const Mob *m) const;
bool IsClientXTarget(const Client *c) const;
void UpdateClientXTarget(Client *c);
void UpdateXTargetType(XTargetType Type, Mob *m, const char *Name = NULL);
void UpdateXTargetType(XTargetType Type, Mob *m, const char *Name = nullptr);
void AddAutoXTarget(Mob *m);
void RemoveXTarget(Mob *m, bool OnlyAutoSlots);
void SendXTargetPacket(uint32 Slot, Mob *m);