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NULL to nullptr
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@@ -1193,7 +1193,7 @@ void Mob::CalcSpellBonuses(StatBonuses* newbon)
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void Mob::ApplySpellsBonuses(uint16 spell_id, uint8 casterlevel, StatBonuses* newbon, uint16 casterId, bool item_bonus, uint32 ticsremaining, int buffslot)
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{
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int i, effect_value;
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Mob *caster = NULL;
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Mob *caster = nullptr;
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if(!IsValidSpell(spell_id))
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return;
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