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https://github.com/EQEmu/Server.git
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NULL to nullptr
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@@ -95,7 +95,7 @@ bool ZoneServer::SetZone(uint32 iZoneID, uint32 iInstanceID, bool iStaticZone) {
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if (zn)
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{
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strn0cpy(zone_name, zn, sizeof(zone_name));
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if( database.GetZoneLongName( (char*)zone_name, &longname, NULL, NULL, NULL, NULL, NULL, NULL ) )
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if( database.GetZoneLongName( (char*)zone_name, &longname, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr ) )
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{
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strn0cpy(long_name, longname, sizeof(long_name));
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safe_delete_array( longname );
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@@ -665,7 +665,7 @@ bool ZoneServer::Process() {
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if(pack->size != sizeof(ZoneToZone_Struct))
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break;
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ZoneToZone_Struct* ztz = (ZoneToZone_Struct*) pack->pBuffer;
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ClientListEntry* client = NULL;
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ClientListEntry* client = nullptr;
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if(WorldConfig::get()->UpdateStats)
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client = client_list.FindCharacter(ztz->name);
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@@ -688,7 +688,7 @@ bool ZoneServer::Process() {
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break;
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}
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ZoneServer *ingress_server = NULL;
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ZoneServer *ingress_server = nullptr;
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if(ztz->requested_instance_id > 0)
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{
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ingress_server = zoneserver_list.FindByInstanceID(ztz->requested_instance_id);
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@@ -731,7 +731,7 @@ bool ZoneServer::Process() {
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else // this is response from the ingress server, route it back to the egress server
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{
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zlog(WORLD__ZONE,"Processing ZTZ for ingress to zone for client %s\n", ztz->name);
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ZoneServer *egress_server = NULL;
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ZoneServer *egress_server = nullptr;
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if(ztz->current_instance_id > 0)
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{
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egress_server = zoneserver_list.FindByInstanceID(ztz->current_instance_id);
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