mirror of
https://github.com/EQEmu/Server.git
synced 2026-05-16 18:52:22 +00:00
NULL to nullptr
This commit is contained in:
@@ -63,7 +63,7 @@ struct Texture {
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class Model {
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public:
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Model() { IncludeInMap = false; verts = NULL; vert_count = 0; polys = NULL; poly_count = 0; tex = NULL; tex_count = 0; name = NULL; }
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Model() { IncludeInMap = false; verts = nullptr; vert_count = 0; polys = nullptr; poly_count = 0; tex = nullptr; tex_count = 0; name = nullptr; }
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~Model() {}
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Vertex **verts;
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@@ -120,7 +120,7 @@ bool BuildWaterMap(const char *shortname, long DefaultRegionType) {
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archive = new PFSLoader();
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FILE *s3df = fopen(bufs, "rb");
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if(s3df == NULL) {
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if(s3df == nullptr) {
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// One day we may try EQG, but not today.
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printf("Unable to open s3d file '%s'.\n", bufs);
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return(false);
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@@ -133,7 +133,7 @@ bool BuildWaterMap(const char *shortname, long DefaultRegionType) {
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fileloader = new WLDLoader();
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if(fileloader->Open(NULL, (char *) shortname, archive) == 0) {
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if(fileloader->Open(nullptr, (char *) shortname, archive) == 0) {
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printf("Error reading WLD from %s\n", bufs);
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return(false);
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}
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@@ -173,7 +173,7 @@ bool BuildWaterMap(const char *shortname, long DefaultRegionType) {
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}
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if(tree==NULL) {
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if(tree==nullptr) {
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printf("No BSP Tree. Bailing out\n");
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return(false);
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}
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@@ -200,7 +200,7 @@ bool BuildWaterMap(const char *shortname, long DefaultRegionType) {
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sprintf(bufm, "%s.wtr", shortname);
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FILE *WaterFile = fopen(bufm, "wb");
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if(WaterFile == NULL) {
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if(WaterFile == nullptr) {
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printf("Failed to open %s for writing\n", bufm);
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return(false);
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}
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+50
-50
@@ -100,10 +100,10 @@ int main(int argc, char *argv[]) {
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}
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QTBuilder::QTBuilder() {
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_root = NULL;
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_root = nullptr;
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faceCount = 0;
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faceBlock = NULL;
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faceBlock = nullptr;
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#ifdef COUNT_MACTHES
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gEasyMatches = 0;
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@@ -114,12 +114,12 @@ QTBuilder::QTBuilder() {
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}
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QTBuilder::~QTBuilder() {
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if(_root != NULL)
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if(_root != nullptr)
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delete _root;
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_root = NULL;
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if(faceBlock != NULL)
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_root = nullptr;
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if(faceBlock != nullptr)
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delete [] faceBlock;
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faceBlock = NULL;
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faceBlock = nullptr;
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}
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bool QTBuilder::build(const char *shortname) {
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@@ -138,12 +138,12 @@ bool QTBuilder::build(const char *shortname) {
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archive = new PFSLoader();
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fff = fopen(bufs, "rb");
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if(fff != NULL)
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if(fff != nullptr)
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FileType = S3D;
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else {
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sprintf(bufs, "%s.eqg", shortname);
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fff = fopen(bufs, "rb");
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if(fff != NULL)
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if(fff != nullptr)
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FileType = EQG;
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}
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@@ -160,17 +160,17 @@ bool QTBuilder::build(const char *shortname) {
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switch(FileType) {
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case S3D:
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fileloader = new WLDLoader();
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if(fileloader->Open(NULL, (char *) shortname, archive) == 0) {
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if(fileloader->Open(nullptr, (char *) shortname, archive) == 0) {
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printf("Error reading WLD from %s\n", bufs);
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return(false);
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}
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break;
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case EQG:
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fileloader = new ZonLoader();
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if(fileloader->Open(NULL, (char *) shortname, archive) == 0) {
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if(fileloader->Open(nullptr, (char *) shortname, archive) == 0) {
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delete fileloader;
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fileloader = new Zonv4Loader();
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if(fileloader->Open(NULL, (char *) shortname, archive) == 0) {
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if(fileloader->Open(nullptr, (char *) shortname, archive) == 0) {
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printf("Error reading ZON/TER from %s\n", bufs);
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return(false);
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}
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@@ -296,7 +296,7 @@ bool QTBuilder::build(const char *shortname) {
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printf("Building quadtree.\n");
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_root = new QTNode(this, minx, maxx, miny, maxy);
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if(_root == NULL) {
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if(_root == nullptr) {
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printf("Unable to allocate new QTNode.\n");
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return(false);
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}
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@@ -332,13 +332,13 @@ bool QTBuilder::build(const char *shortname) {
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bool QTBuilder::writeMap(const char *file) {
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if(_root == NULL)
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if(_root == nullptr)
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return(false);
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printf("Writing map file.\n");
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FILE *out = fopen(file, "wb");
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if(out == NULL) {
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if(out == nullptr) {
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printf("Unable to open output file '%s'.\n", file);
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return(1);
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}
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@@ -370,7 +370,7 @@ bool QTBuilder::writeMap(const char *file) {
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//make our node blocks to write out...
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nodeHeader *nodes = new nodeHeader[head.node_count];
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unsigned long *facelist = new unsigned long[head.facelist_count];
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if(nodes == NULL || facelist == NULL) {
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if(nodes == nullptr || facelist == nullptr) {
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printf("Error allocating temporary memory for output.\n");
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fclose(out);
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return(1); //no memory
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@@ -404,10 +404,10 @@ bool QTBuilder::writeMap(const char *file) {
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QTNode::QTNode(QTBuilder *b, float Tminx, float Tmaxx, float Tminy, float Tmaxy) {
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node1 = NULL;
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node2 = NULL;
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node3 = NULL;
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node4 = NULL;
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node1 = nullptr;
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node2 = nullptr;
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node3 = nullptr;
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node4 = nullptr;
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minx = Tminx;
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maxx = Tmaxx;
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miny = Tminy;
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@@ -423,18 +423,18 @@ QTNode::~QTNode() {
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}
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void QTNode::clearNodes() {
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if(node1 != NULL)
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if(node1 != nullptr)
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delete node1;
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if(node2 != NULL)
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if(node2 != nullptr)
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delete node2;
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if(node3 != NULL)
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if(node3 != nullptr)
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delete node3;
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if(node4 != NULL)
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if(node4 != nullptr)
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delete node4;
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node1 = NULL;
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node2 = NULL;
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node3 = NULL;
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node4 = NULL;
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node1 = nullptr;
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node2 = nullptr;
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node3 = nullptr;
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node4 = nullptr;
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}
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//assumes that both supplied arrays are big enough per countNodes/Facelists
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@@ -463,25 +463,25 @@ void QTNode::fillBlocks(nodeHeader *heads, unsigned long *flist, unsigned long &
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//branch node.
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head->flags = 0;
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if(node1 != NULL) {
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if(node1 != nullptr) {
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head->nodes[0] = hindex;
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node1->fillBlocks(heads, flist, hindex, findex);
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} else {
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head->nodes[0] = NODE_NONE;
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}
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if(node2 != NULL) {
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if(node2 != nullptr) {
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head->nodes[1] = hindex;
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node2->fillBlocks(heads, flist, hindex, findex);
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} else {
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head->nodes[1] = NODE_NONE;
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}
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if(node3 != NULL) {
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if(node3 != nullptr) {
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head->nodes[2] = hindex;
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node3->fillBlocks(heads, flist, hindex, findex);
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} else {
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head->nodes[2] = NODE_NONE;
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}
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if(node4 != NULL) {
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if(node4 != nullptr) {
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head->nodes[3] = hindex;
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node4->fillBlocks(heads, flist, hindex, findex);
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} else {
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@@ -492,26 +492,26 @@ void QTNode::fillBlocks(nodeHeader *heads, unsigned long *flist, unsigned long &
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unsigned long QTNode::countNodes() const {
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unsigned long c = 1;
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if(node1 != NULL)
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if(node1 != nullptr)
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c += node1->countNodes();
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if(node2 != NULL)
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if(node2 != nullptr)
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c += node2->countNodes();
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if(node3 != NULL)
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if(node3 != nullptr)
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c += node3->countNodes();
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if(node4 != NULL)
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if(node4 != nullptr)
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c += node4->countNodes();
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return(c);
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}
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unsigned long QTNode::countFacelists() const {
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unsigned long c = final? faces.size() : 0;
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if(node1 != NULL)
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if(node1 != nullptr)
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c += node1->countFacelists();
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if(node2 != NULL)
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if(node2 != nullptr)
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c += node2->countFacelists();
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if(node3 != NULL)
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if(node3 != nullptr)
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c += node3->countFacelists();
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if(node4 != NULL)
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if(node4 != nullptr)
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c += node4->countFacelists();
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return(c);
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}
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@@ -607,13 +607,13 @@ printf("Stopping (empty) on box (%.2f -> %.2f, %.2f -> %.2f) at depth %d with %d
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depth++;
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if(node1 != NULL)
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if(node1 != nullptr)
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node1->divideYourself(depth);
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if(node2 != NULL)
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if(node2 != nullptr)
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node2->divideYourself(depth);
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if(node3 != NULL)
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if(node3 != nullptr)
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node3->divideYourself(depth);
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if(node4 != NULL)
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if(node4 != nullptr)
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node4->divideYourself(depth);
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@@ -854,7 +854,7 @@ void QTNode::doSplit() {
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node2 = new QTNode(builder, minx, midx, midy, maxy);
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node3 = new QTNode(builder, minx, midx, miny, midy);
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node4 = new QTNode(builder, midx, maxx, miny, midy);
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if(node1 == NULL || node2 == NULL || node3 == NULL || node4 == NULL) {
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if(node1 == nullptr || node2 == nullptr || node3 == nullptr || node4 == nullptr) {
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printf("Error: unable to allocate new QTNode, giving up.\n");
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return;
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}
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@@ -876,19 +876,19 @@ void QTNode::doSplit() {
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//clean up empty sets.
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if(node1->faces.size() == 0) {
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delete node1;
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node1 = NULL;
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node1 = nullptr;
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}
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if(node2->faces.size() == 0) {
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delete node2;
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node2 = NULL;
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node2 = nullptr;
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}
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if(node3->faces.size() == 0) {
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delete node3;
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node3 = NULL;
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node3 = nullptr;
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}
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if(node4->faces.size() == 0) {
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delete node4;
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node4 = NULL;
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node4 = nullptr;
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}
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}
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@@ -1178,8 +1178,8 @@ void QTBuilder::AddPlaceable(FileLoader *fileloader, char *ZoneFileName, bool Li
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for(int i = 0; i < fileloader->model_data.plac_count; ++i) {
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if(fileloader->model_data.placeable[i]->model==-1) continue;
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// The model pointer should only really be NULL for the zone model, as we process that separately.
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if(fileloader->model_data.models[fileloader->model_data.placeable[i]->model] == NULL) continue;
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// The model pointer should only really be nullptr for the zone model, as we process that separately.
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if(fileloader->model_data.models[fileloader->model_data.placeable[i]->model] == nullptr) continue;
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if(ListPlaceable)
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printf("Placeable Object %4d @ (%9.2f, %9.2f, %9.2f uses model %4d %s\n",i,
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fileloader->model_data.placeable[i]->y,
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@@ -125,9 +125,9 @@ int AddModelName(Content_3D *C3D, string ModelName)
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DATLoader::DATLoader()
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{
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this->buffer = NULL;
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this->buffer = nullptr;
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this->buf_len = -1;
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this->archive = NULL;
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this->archive = nullptr;
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this->status = 0;
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}
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@@ -9,8 +9,8 @@
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#include <netinet/in.h>
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#endif
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#ifndef NULL
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#define NULL 0
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#ifndef nullptr
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#define nullptr 0
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#endif
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typedef unsigned long uint32;
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@@ -70,12 +70,12 @@ bool ProcessZoneFile(const char *shortname) {
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archive = new PFSLoader();
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fff = fopen(bufs, "rb");
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if(fff != NULL)
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if(fff != nullptr)
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FileType = S3D;
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else {
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sprintf(bufs, "%s.eqg", shortname);
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fff = fopen(bufs, "rb");
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if(fff != NULL)
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if(fff != nullptr)
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FileType = EQG;
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}
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@@ -94,7 +94,7 @@ bool ProcessZoneFile(const char *shortname) {
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switch(FileType) {
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case S3D:
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fileloader = new WLDLoader();
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if(fileloader->Open(NULL, (char *) shortname, archive) == 0) {
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if(fileloader->Open(nullptr, (char *) shortname, archive) == 0) {
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printf("Error reading WLD from %s\n", bufs);
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return(false);
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}
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@@ -102,10 +102,10 @@ bool ProcessZoneFile(const char *shortname) {
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case EQG:
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fileloader = new ZonLoader();
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if(fileloader->Open(NULL, (char *) shortname, archive) == 0) {
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if(fileloader->Open(nullptr, (char *) shortname, archive) == 0) {
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delete fileloader;
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fileloader = new Zonv4Loader();
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if(fileloader->Open(NULL, (char *) shortname, archive) == 0) {
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if(fileloader->Open(nullptr, (char *) shortname, archive) == 0) {
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printf("Error reading ZON/TER from %s\n", bufs);
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return(false);
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}
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@@ -131,7 +131,7 @@ void ListPlaceable(FileLoader *fileloader, char *ZoneFileName) {
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for(int i = 0; i < fileloader->model_data.plac_count; ++i) {
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if(fileloader->model_data.placeable[i]->model==-1) continue;
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if(fileloader->model_data.models[fileloader->model_data.placeable[i]->model] == NULL) continue;
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if(fileloader->model_data.models[fileloader->model_data.placeable[i]->model] == nullptr) continue;
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printf("Placeable Object %4d @ (%9.2f, %9.2f, %9.2f uses model %4d %s\n",i,
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fileloader->model_data.placeable[i]->y,
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fileloader->model_data.placeable[i]->x,
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@@ -67,7 +67,7 @@ inline void Lower(char *str) {
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PFSLoader::PFSLoader() {
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// Set the status of the loader that nothing is loaded.
|
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this->buffer = NULL;
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this->buffer = nullptr;
|
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this->buf_len = -1;
|
||||
this->status = 0;
|
||||
}
|
||||
@@ -195,7 +195,7 @@ int PFSLoader::Close()
|
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else
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||||
return 0;
|
||||
|
||||
this->buffer = NULL;
|
||||
this->buffer = nullptr;
|
||||
this->buf_len = -1;
|
||||
this->status = 0;
|
||||
|
||||
@@ -214,7 +214,7 @@ const char *PFSLoader::FindExtension(const char *ext) {
|
||||
if(!strcmp(this->filenames[i]+(flen-elen), ext))
|
||||
return(this->filenames[i]);
|
||||
}
|
||||
return(NULL);
|
||||
return(nullptr);
|
||||
}
|
||||
|
||||
int PFSLoader::GetFile(char *name, uchar **buf, int *len) {
|
||||
|
||||
@@ -10,9 +10,9 @@
|
||||
//#define DEBUGTER
|
||||
|
||||
TERLoader::TERLoader() {
|
||||
this->buffer = NULL;
|
||||
this->buffer = nullptr;
|
||||
this->buf_len = -1;
|
||||
this->archive = NULL;
|
||||
this->archive = nullptr;
|
||||
this->status = 0;
|
||||
}
|
||||
|
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@@ -84,8 +84,8 @@ int TERLoader::Open(char *base_path, char *zone_name, Archive *archive) {
|
||||
return 0;
|
||||
|
||||
for(i = 0; i < thdr->mat_count; ++i) {
|
||||
mlist[i].name = NULL;
|
||||
mlist[i].basetex = NULL;
|
||||
mlist[i].name = nullptr;
|
||||
mlist[i].basetex = nullptr;
|
||||
}
|
||||
|
||||
StartOfNameList = buffer;
|
||||
|
||||
@@ -25,7 +25,7 @@ FRAG_CONSTRUCTOR(Data03) {
|
||||
tex->filenames = new char *[count];
|
||||
tex->frame_count = count;
|
||||
tex->current_frame = 0;
|
||||
tex->archive = NULL;
|
||||
tex->archive = nullptr;
|
||||
tex->flags = 0;
|
||||
|
||||
for(i = 0; i < count; ++i) {
|
||||
@@ -64,7 +64,7 @@ FRAG_CONSTRUCTOR(Data04) {
|
||||
tex = new Texture;
|
||||
tex->frame_count = count;
|
||||
tex->current_frame = 0;
|
||||
tex->archive = NULL;
|
||||
tex->archive = nullptr;
|
||||
tex->filenames = new char *[count];
|
||||
tex->flags = 0;
|
||||
|
||||
@@ -272,7 +272,7 @@ FRAG_CONSTRUCTOR(Data30) {
|
||||
tex->current_frame = 0;
|
||||
tex->filenames = new char *[1];
|
||||
tex->filenames[0] = "collide.dds";
|
||||
tex->archive = NULL;
|
||||
tex->archive = nullptr;
|
||||
tex->flags = 1;
|
||||
this->frag = (void *) tex;
|
||||
return;
|
||||
@@ -478,19 +478,19 @@ int WLDLoader::Open(char *base_path, char *zone_name, Archive *archive) {
|
||||
#ifdef DEBUGWLD
|
||||
printf("Zone: %s\n", zone_name);
|
||||
#endif
|
||||
this->model_data.zone_model = NULL;
|
||||
this->model_data.zone_model = nullptr;
|
||||
|
||||
this->model_data.plac_count = 0;
|
||||
this->model_data.placeable = 0;
|
||||
|
||||
this->obj_loader = this->plac_loader = NULL;
|
||||
this->obj_loader = this->plac_loader = nullptr;
|
||||
|
||||
this->clear_plac = 0;
|
||||
|
||||
filename = new char[strlen(zone_name) + 5];
|
||||
sprintf(filename, "%s.wld", zone_name);
|
||||
|
||||
if(!GetFile(&buffer, &buf_len, NULL, filename, archive)) {
|
||||
if(!GetFile(&buffer, &buf_len, nullptr, filename, archive)) {
|
||||
delete[] filename;
|
||||
return 0;
|
||||
}
|
||||
@@ -635,7 +635,7 @@ int WLDLoader::Open(char *base_path, char *zone_name, Archive *archive) {
|
||||
sprintf(filename, "%s_obj", zone_name);
|
||||
|
||||
this->obj_loader = new WLDLoader();
|
||||
this->obj_loader->Open(NULL, filename, obj_archive);
|
||||
this->obj_loader->Open(nullptr, filename, obj_archive);
|
||||
|
||||
delete[] filename;
|
||||
|
||||
@@ -643,7 +643,7 @@ int WLDLoader::Open(char *base_path, char *zone_name, Archive *archive) {
|
||||
this->model_data.models = this->obj_loader->model_data.models;
|
||||
|
||||
this->plac_loader = new WLDLoader();
|
||||
this->plac_loader->Open(NULL, "objects", archive);
|
||||
this->plac_loader->Open(nullptr, "objects", archive);
|
||||
|
||||
if(this->model_data.plac_count) {
|
||||
delete this->model_data.placeable[0];
|
||||
|
||||
@@ -12,9 +12,9 @@
|
||||
//#define DEBUGPLAC
|
||||
|
||||
ZonLoader::ZonLoader() {
|
||||
this->buffer = NULL;
|
||||
this->buffer = nullptr;
|
||||
this->buf_len = -1;
|
||||
this->archive = NULL;
|
||||
this->archive = nullptr;
|
||||
this->status = 0;
|
||||
}
|
||||
|
||||
@@ -112,7 +112,7 @@ int ZonLoader::Open(char *base_path, char *zone_name, Archive *archive) {
|
||||
#ifdef DEBUGEQG
|
||||
printf("Found .TER file %s\n", (char *)buffer);
|
||||
#endif
|
||||
this->terloader.Open(NULL, (char *) buffer, archive);
|
||||
this->terloader.Open(nullptr, (char *) buffer, archive);
|
||||
buffer = StartOfModelNames;
|
||||
this->model_data.zone_model = terloader.model_data.zone_model;
|
||||
|
||||
@@ -267,11 +267,11 @@ int ZonLoader::Open(char *base_path, char *zone_name, Archive *archive) {
|
||||
//
|
||||
if(!(strcmp(model_names[j]+strlen(model_names[j])-3, "ter"))) {
|
||||
// printf("Skipping .TER file at model number %d\n", j);
|
||||
this->model_data.models[j] = NULL;
|
||||
this->model_data.models[j] = nullptr;
|
||||
continue;
|
||||
}
|
||||
// printf("Attempting to open MOD file %s\n", model_names[j]); fflush(stdout);
|
||||
if(model_loaders[j].Open(NULL, model_names[j], archive)) {
|
||||
if(model_loaders[j].Open(nullptr, model_names[j], archive)) {
|
||||
|
||||
this->model_data.models[j] = new Model;
|
||||
this->model_data.models[j]->vert_count = model_loaders[j].model_data.zone_model->vert_count;
|
||||
@@ -305,7 +305,7 @@ int ZonLoader::Open(char *base_path, char *zone_name, Archive *archive) {
|
||||
for(k = 0; k < j; ++k) {
|
||||
if(!this->model_data.models[k]) {
|
||||
#ifdef DEBUGEQG
|
||||
printf("NULL this->model_data.models[k])\n");
|
||||
printf("nullptr this->model_data.models[k])\n");
|
||||
#endif
|
||||
continue;
|
||||
}
|
||||
@@ -324,7 +324,7 @@ int ZonLoader::Open(char *base_path, char *zone_name, Archive *archive) {
|
||||
}
|
||||
}
|
||||
}
|
||||
else this->model_data.models[j] = NULL;
|
||||
else this->model_data.models[j] = nullptr;
|
||||
}
|
||||
|
||||
// printf("Tex count is %i %X\n", tex_count, tex_count);
|
||||
@@ -336,7 +336,7 @@ int ZonLoader::Open(char *base_path, char *zone_name, Archive *archive) {
|
||||
for(i = 0; i < this->model_data.model_count; ++i) {
|
||||
if(!this->model_data.models[i]) {
|
||||
#ifdef DEBUGEQG
|
||||
printf("NULL this->model_data.models[i])\n");
|
||||
printf("nullptr this->model_data.models[i])\n");
|
||||
#endif
|
||||
continue;
|
||||
}
|
||||
@@ -364,7 +364,7 @@ int ZonLoader::Open(char *base_path, char *zone_name, Archive *archive) {
|
||||
for(i = 0; i < this->model_data.model_count; ++i) {
|
||||
if(!this->model_data.models[i]) {
|
||||
#ifdef DEBUGEQG
|
||||
printf(">NULL this->model_data.models[i])\n");
|
||||
printf(">nullptr this->model_data.models[i])\n");
|
||||
#endif
|
||||
continue;
|
||||
}
|
||||
|
||||
@@ -13,9 +13,9 @@ string GetToken(uchar *&Buffer, int &Position);
|
||||
|
||||
Zonv4Loader::Zonv4Loader()
|
||||
{
|
||||
this->buffer = NULL;
|
||||
this->buffer = nullptr;
|
||||
this->buf_len = -1;
|
||||
this->archive = NULL;
|
||||
this->archive = nullptr;
|
||||
this->status = 0;
|
||||
}
|
||||
|
||||
@@ -94,7 +94,7 @@ int Zonv4Loader::Open(char *base_path, char *zone_name, Archive *archive)
|
||||
}
|
||||
}
|
||||
|
||||
this->datloader.Open(NULL, ZonName, archive);
|
||||
this->datloader.Open(nullptr, ZonName, archive);
|
||||
|
||||
this->model_data.zone_model = datloader.model_data.zone_model;
|
||||
|
||||
@@ -118,7 +118,7 @@ int Zonv4Loader::Open(char *base_path, char *zone_name, Archive *archive)
|
||||
++str;
|
||||
}
|
||||
|
||||
if(model_loaders[i].Open(NULL, tmp, archive))
|
||||
if(model_loaders[i].Open(nullptr, tmp, archive))
|
||||
{
|
||||
this->model_data.models[i] = new Model;
|
||||
this->model_data.models[i]->vert_count = model_loaders[i].model_data.zone_model->vert_count;
|
||||
|
||||
Reference in New Issue
Block a user