NULL to nullptr

This commit is contained in:
Arthur Ice
2013-05-04 18:06:58 -07:00
parent e1c2657b11
commit 7560b6b0a7
216 changed files with 4151 additions and 4151 deletions
+17 -17
View File
@@ -16,14 +16,14 @@
namespace Titanium {
static const char *name = "Titanium";
static OpcodeManager *opcodes = NULL;
static OpcodeManager *opcodes = nullptr;
static Strategy struct_strategy;
char *SerializeItem(const ItemInst *inst, int16 slot_id, uint32 *length, uint8 depth);
void Register(EQStreamIdentifier &into) {
//create our opcode manager if we havent already
if(opcodes == NULL) {
if(opcodes == nullptr) {
//TODO: get this file name from the config file
string opfile = "patch_";
opfile += name;
@@ -67,7 +67,7 @@ void Reload() {
//opcode managers because we need to change the manager pointer, which means
//we need to go to every stream and replace it's manager.
if(opcodes != NULL) {
if(opcodes != nullptr) {
//TODO: get this file name from the config file
string opfile = "patch_";
opfile += name;
@@ -422,7 +422,7 @@ ENCODE(OP_Track)
{
EQApplicationPacket *in = *p;
*p = NULL;
*p = nullptr;
unsigned char *__emu_buffer = in->pBuffer;
Track_Struct *emu = (Track_Struct *) __emu_buffer;
@@ -457,7 +457,7 @@ ENCODE(OP_ZoneEntry){ ENCODE_FORWARD(OP_ZoneSpawns); }
ENCODE(OP_ZoneSpawns) {
//consume the packet
EQApplicationPacket *in = *p;
*p = NULL;
*p = nullptr;
//store away the emu struct
unsigned char *__emu_buffer = in->pBuffer;
@@ -594,7 +594,7 @@ ENCODE(OP_ItemLinkResponse) { ENCODE_FORWARD(OP_ItemPacket); }
ENCODE(OP_ItemPacket) {
//consume the packet
EQApplicationPacket *in = *p;
*p = NULL;
*p = nullptr;
//store away the emu struct
unsigned char *__emu_buffer = in->pBuffer;
@@ -624,7 +624,7 @@ ENCODE(OP_ItemPacket) {
ENCODE(OP_CharInventory) {
//consume the packet
EQApplicationPacket *in = *p;
*p = NULL;
*p = nullptr;
//store away the emu struct
unsigned char *__emu_buffer = in->pBuffer;
@@ -666,14 +666,14 @@ ENCODE(OP_BazaarSearch) {
if(((*p)->size == sizeof(BazaarReturnDone_Struct)) || ((*p)->size == sizeof(BazaarWelcome_Struct))) {
EQApplicationPacket *in = *p;
*p = NULL;
*p = nullptr;
dest->FastQueuePacket(&in, ack_req);
return;
}
//consume the packet
EQApplicationPacket *in = *p;
*p = NULL;
*p = nullptr;
//store away the emu struct
unsigned char *__emu_buffer = in->pBuffer;
@@ -719,7 +719,7 @@ ENCODE(OP_Trader) {
if((*p)->size != sizeof(TraderBuy_Struct)) {
EQApplicationPacket *in = *p;
*p = NULL;
*p = nullptr;
dest->FastQueuePacket(&in, ack_req);
return;
}
@@ -745,7 +745,7 @@ ENCODE(OP_TraderBuy) {
ENCODE(OP_GuildMemberList) {
//consume the packet
EQApplicationPacket *in = *p;
*p = NULL;
*p = nullptr;
//store away the emu struct
unsigned char *__emu_buffer = in->pBuffer;
@@ -839,7 +839,7 @@ ENCODE(OP_GuildMemberList) {
ENCODE(OP_ReadBook) {
EQApplicationPacket *in = *p;
*p = NULL;
*p = nullptr;
unsigned char *__emu_buffer = in->pBuffer;
@@ -898,7 +898,7 @@ ENCODE(OP_VetRewardsAvaliable)
unsigned char * __emu_buffer = inapp->pBuffer;
uint32 count = ((*p)->Size() / sizeof(InternalVeteranReward));
*p = NULL;
*p = nullptr;
EQApplicationPacket *outapp_create = new EQApplicationPacket(OP_VetRewardsAvaliable, (sizeof(structs::VeteranReward)*count));
uchar *old_data = __emu_buffer;
@@ -1212,7 +1212,7 @@ DECODE(OP_InspectAnswer) {
ENCODE(OP_LFGuild)
{
EQApplicationPacket *in = *p;
*p = NULL;
*p = nullptr;
uint32 Command = in->ReadUInt32();
@@ -1367,10 +1367,10 @@ DECODE(OP_LFGuild)
}
char *SerializeItem(const ItemInst *inst, int16 slot_id, uint32 *length, uint8 depth) {
char *serialization = NULL;
char *instance = NULL;
char *serialization = nullptr;
char *instance = nullptr;
const char *protection=(const char *)"\\\\\\\\\\";
char *sub_items[10] = { NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL };
char *sub_items[10] = { nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr };
bool stackable=inst->IsStackable();
uint32 merchant_slot=inst->GetMerchantSlot();
int16 charges=inst->GetCharges();