[Performance] Character tribute is now bulk saved (#3340)

* [Performance] Character tribute is now bulk saved

This pull request combines individual `character_tribute` queries during `Save()` into one.

This pull request also adds a primary key of `id` to `character_tribute` and renames the pre-existing `id` column to `character_id`, this allows us to use repositories for this table.

* Update zonedb.cpp

* Update zonedb.cpp
This commit is contained in:
Alex King
2023-05-25 19:21:18 -04:00
committed by GitHub
parent 50db7637aa
commit 75560ee830
10 changed files with 457 additions and 29 deletions
+1 -1
View File
@@ -713,7 +713,7 @@ bool Client::Save(uint8 iCommitNow) {
p_timers.Store(&database);
database.SaveCharacterTribute(CharacterID(), &m_pp);
database.SaveCharacterTribute(this);
SaveTaskState(); /* Save Character Task */
LogFood("Client::Save - hunger_level: [{}] thirst_level: [{}]", m_pp.hunger_level, m_pp.thirst_level);