Optional SQL for adjusting mob speeds.

The base runspeeds for mobs were about 80% high.  This scales them to values appropriate for new speed calculations.
The RescaleRunspeeds regroups speeds into common seen speed bins.  Higher speeds it lowers them by 20%.  This should only be run once against a db.
The Set specific speeds is tailored to specific mob run speeds, based on data taken from eqlive.
This commit is contained in:
ngdeao
2015-06-28 00:58:03 -06:00
parent b11fea91a6
commit 74aec82d2a
2 changed files with 68 additions and 0 deletions
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/* This rescales the old peq runspeeds which were about 80 percent too high to new values */
/* This section should only ever be run once */
UPDATE npc_types SET npc_types.runspeed = 1.050 WHERE (npc_types.runspeed > 0 and npc_types.runspeed < 1.2);
UPDATE npc_types SET npc_types.runspeed = 1.325 WHERE (npc_types.runspeed > 1.19 and npc_types.runspeed < 1.75 and race != 73 and race != 72);
UPDATE npc_types SET npc_types.runspeed = 1.575 WHERE (npc_types.runspeed > 1.69 and npc_types.runspeed < 2.2);
UPDATE npc_types SET npc_types.runspeed = 1.850 WHERE (npc_types.runspeed > 2.19 and npc_types.runspeed < 3);
UPDATE npc_types SET npc_types.runspeed = (npc_types.runspeed * 0.8) WHERE (npc_types.runspeed > 2.99 and npc_types.runspeed < 20);