Added component-based patch system (#5070)
Build / Linux (push) Has been cancelled
Build / Windows (push) Has been cancelled

This commit is contained in:
dannuic
2026-04-26 00:29:12 -06:00
committed by GitHub
parent 0ada77f340
commit 743fd45b17
30 changed files with 955 additions and 352 deletions
+51
View File
@@ -0,0 +1,51 @@
/* EQEmu: EQEmulator
Copyright (C) 2001-2026 EQEmu Development Team
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "client_version.h"
// Migration path: replace string_ids.h usage with ID enum values one call site at a time.
class Client;
class Mob;
class EQApplicationPacket;
namespace Message {
template<typename... Args>
concept AllConstChar = (std::is_convertible_v<Args, const char*> && ...);
class IMessage
{
public:
IMessage() = default;
virtual ~IMessage() = default;
// these two are the basic string message packets
virtual std::unique_ptr<EQApplicationPacket> Simple(uint32_t color, uint32_t id) const = 0;
virtual std::unique_ptr<EQApplicationPacket> Formatted(uint32_t color, uint32_t id,
const std::array<const char*, 9>& args) const = 0;
// These aren't technically messages, but they use the same format and are similar enough to include here
virtual std::unique_ptr<EQApplicationPacket> InterruptSpell(uint32_t message, uint32_t spawn_id,
const char* spell_link) const = 0;
virtual std::unique_ptr<EQApplicationPacket> InterruptSpellOther(Mob* sender, uint32_t message, uint32_t spawn_id,
const char* name, const char* spell_link) const = 0;
};
} // namespace Message
+86
View File
@@ -0,0 +1,86 @@
/* EQEmu: EQEmulator
Copyright (C) 2001-2026 EQEmu Development Team
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "client_version.h"
#include "common/patches/titanium.h"
#include "common/patches/sof.h"
#include "common/patches/sod.h"
#include "common/patches/uf.h"
#include "common/patches/rof.h"
#include "common/patches/rof2.h"
#include "common/patches/tob.h"
#include <array>
using Version = EQ::versions::ClientVersion;
struct ClientComponents
{
explicit ClientComponents(Version version) : version(version)
{
switch (version) {
case Version::TOB:
messageComponent = std::make_unique<Message::TOB>();
break;
case Version::RoF2:
messageComponent = std::make_unique<Message::RoF2>();
break;
case Version::RoF:
messageComponent = std::make_unique<Message::RoF>();
break;
case Version::UF:
messageComponent = std::make_unique<Message::UF>();
break;
case Version::SoD:
messageComponent = std::make_unique<Message::SoD>();
break;
case Version::SoF:
messageComponent = std::make_unique<Message::SoF>();
break;
case Version::Titanium:
messageComponent = std::make_unique<Message::Titanium>();
break;
default:
break;
}
}
const Version version;
std::unique_ptr<Message::IMessage> messageComponent;
};
// this array must be in the same order as the Version enum because it converts Version to index directly
static const std::array<ClientComponents, EQ::versions::ClientVersionCount> s_patches = {
{
ClientComponents(Version::Unknown), // empty
ClientComponents(Version::Client62), // empty
ClientComponents(Version::Titanium),
ClientComponents(Version::SoF),
ClientComponents(Version::SoD),
ClientComponents(Version::UF),
ClientComponents(Version::RoF),
ClientComponents(Version::RoF2),
ClientComponents(Version::TOB),
}
};
const std::unique_ptr<Message::IMessage>& GetMessageComponent(Version version)
{
return s_patches.at(static_cast<uint32_t>(version)).messageComponent;
}
+13
View File
@@ -0,0 +1,13 @@
//
// Created by dannu on 4/21/2026.
//
#pragma once
#include "common/emu_versions.h"
#include <memory>
namespace Message { class IMessage; }
// store all static functions for the different patches here, this can return nullptr for unsupported patches
const std::unique_ptr<Message::IMessage>& GetMessageComponent(EQ::versions::ClientVersion version);
+12
View File
@@ -17,6 +17,7 @@
*/
#pragma once
#include "uf.h"
#include "common/struct_strategy.h"
class EQStreamIdentifier;
@@ -48,3 +49,14 @@ namespace RoF
};
} /*RoF*/
namespace Message {
class RoF : public UF
{
public:
RoF() = default;
~RoF() override = default;
};
} // namespace Message
+12
View File
@@ -17,6 +17,7 @@
*/
#pragma once
#include "rof.h"
#include "common/struct_strategy.h"
class EQStreamIdentifier;
@@ -48,3 +49,14 @@ namespace RoF2
};
}; /*RoF2*/
namespace Message {
class RoF2 : public RoF
{
public:
RoF2() = default;
~RoF2() override = default;
};
} // namespace Message
+12
View File
@@ -17,6 +17,7 @@
*/
#pragma once
#include "sof.h"
#include "common/struct_strategy.h"
class EQStreamIdentifier;
@@ -48,3 +49,14 @@ namespace SoD
};
} /*SoD*/
namespace Message {
class SoD : public SoF
{
public:
SoD() = default;
~SoD() override = default;
};
} // namespace Message
+12
View File
@@ -17,6 +17,7 @@
*/
#pragma once
#include "titanium.h"
#include "common/struct_strategy.h"
class EQStreamIdentifier;
@@ -48,3 +49,14 @@ namespace SoF
};
} /*SoF*/
namespace Message {
class SoF : public Titanium
{
public:
SoF() = default;
~SoF() override = default;
};
} // namespace Message
+96
View File
@@ -32,6 +32,7 @@
#include "common/raid.h"
#include "common/rulesys.h"
#include "common/strings.h"
#include "zone/string_ids.h"
#include <sstream>
@@ -3919,3 +3920,98 @@ namespace Titanium
return index; // as long as we guard against bad slots server side, we should be fine
}
} /*Titanium*/
namespace Message {
std::unique_ptr<EQApplicationPacket> Titanium::Simple(uint32_t color, uint32_t id) const
{
uint32_t string_id = ResolveID(id);
if (string_id > 0) {
auto outapp = std::make_unique<EQApplicationPacket>(OP_SimpleMessage, sizeof(SimpleMessage_Struct));
auto* sms = reinterpret_cast<SimpleMessage_Struct*>(outapp->pBuffer);
sms->string_id = string_id;
sms->color = color;
sms->unknown8 = 0;
return outapp;
}
return nullptr;
}
std::unique_ptr<EQApplicationPacket> Titanium::Formatted(
uint32_t color, uint32_t id, const std::array<const char*, 9>& args) const
{
uint32_t string_id = ResolveID(id);
if (string_id > 0) {
std::array<const char*, 9> resolved_args = args;
ResolveArguments(id, resolved_args);
if (!resolved_args[0])
return Simple(color, id);
SerializeBuffer buf(20);
buf.WriteUInt32(0);
buf.WriteUInt32(string_id);
buf.WriteUInt32(color);
for (const auto* a : resolved_args) {
if (a != nullptr)
buf.WriteString(a);
}
buf.WriteUInt8(0);
return std::make_unique<EQApplicationPacket>(OP_FormattedMessage, std::move(buf));
}
return nullptr;
}
std::unique_ptr<EQApplicationPacket> Titanium::InterruptSpell(uint32_t message, uint32_t spawn_id,
const char* spell_link) const
{
auto outapp = std::make_unique<EQApplicationPacket>(OP_InterruptCast, sizeof(InterruptCast_Struct));
auto ic = reinterpret_cast<InterruptCast_Struct*>(outapp->pBuffer);
ic->messageid = ResolveID(message);
ic->spawnid = spawn_id;
outapp->priority = 5;
return outapp;
}
std::unique_ptr<EQApplicationPacket> Titanium::InterruptSpellOther(Mob* sender, uint32_t message, uint32_t spawn_id,
const char* name,
const char* spell_link) const
{
auto outapp = std::make_unique<EQApplicationPacket>(OP_InterruptCast, sizeof(InterruptCast_Struct) + strlen(name) + 1);
auto ic = reinterpret_cast<InterruptCast_Struct*>(outapp->pBuffer);
ic->messageid = ResolveID(message);
ic->spawnid = spawn_id;
fmt::format_to_n(ic->message, strlen(name) + 1, "{}\0", name);
return outapp;
}
// A value of 0 means that the string isn't mapped in this client, valid string ids start at 1
uint32_t Titanium::ResolveID(uint32_t id) const
{
// passthrough — string IDs are defined at the base client level;
// override in patches where IDs need remapping
return id;
}
void Titanium::ResolveArguments(uint32_t id, std::array<const char*, 9>& args) const
{
switch (id) {
case SPELL_FIZZLE:
case MISS_NOTE:
args[0] = nullptr; // drop spell link
break;
case SPELL_FIZZLE_OTHER:
case MISSED_NOTE_OTHER:
args[1] = nullptr; // drop spell link
break;
default:
break;
}
}
} // namespace Message
+28
View File
@@ -17,6 +17,7 @@
*/
#pragma once
#include "IMessage.h"
#include "common/struct_strategy.h"
class EQStreamIdentifier;
@@ -48,3 +49,30 @@ namespace Titanium
};
} /*Titanium*/
// out-going message packets
namespace Message {
class Titanium : public IMessage
{
public:
Titanium() = default;
~Titanium() override = default;
std::unique_ptr<EQApplicationPacket> Simple(uint32_t color, uint32_t id) const override;
std::unique_ptr<EQApplicationPacket> Formatted(uint32_t color, uint32_t id,
const std::array<const char*, 9>& args) const override;
std::unique_ptr<EQApplicationPacket> InterruptSpell(uint32_t message, uint32_t spawn_id,
const char* spell_link) const override;
std::unique_ptr<EQApplicationPacket> InterruptSpellOther(Mob* sender, uint32_t message, uint32_t spawn_id,
const char* name,
const char* spell_link) const override;
protected:
[[nodiscard]] virtual uint32_t ResolveID(uint32_t id) const;
virtual void ResolveArguments(uint32_t id, std::array<const char*, 9>& args) const;
};
} // namespace Message
+177 -79
View File
@@ -27,6 +27,7 @@
#include "common/packet_dump.h"
#include "world/sof_char_create_data.h"
#include "zone/string_ids.h"
namespace TOB
{
@@ -37,8 +38,8 @@ namespace TOB
void SerializeItem(SerializeBuffer &buffer, const EQ::ItemInstance* inst, int16 slot_id, uint8 depth, ItemPacketType packet_type);
// message link converters
static inline void ServerToTOBConvertLinks(std::string& message_out, const std::string& message_in);
static inline void TOBToServerConvertLinks(std::string& message_out, const std::string& message_in);
static void ServerToTOBConvertLinks(std::string& message_out, const std::string& message_in);
static void TOBToServerConvertLinks(std::string& message_out, const std::string& message_in);
// SpawnAppearance
static inline uint32 ServerToTOBSpawnAppearanceType(uint32 server_type);
@@ -388,8 +389,7 @@ namespace TOB
VARSTRUCT_ENCODE_STRING(OutBuffer, emu->sender);
VARSTRUCT_ENCODE_STRING(OutBuffer, emu->targetname);
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, 0); // Unknown
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, 0); // Unknown
VARSTRUCT_ENCODE_TYPE(uint64, OutBuffer, 0); // Unknown
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, emu->language);
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, emu->chan_num);
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, 0); // Unknown
@@ -397,11 +397,13 @@ namespace TOB
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, emu->skill_in_language);
VARSTRUCT_ENCODE_STRING(OutBuffer, new_message.c_str());
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, 0); // Unknown
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, 0); // Unknown
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, 0); // Unknown
VARSTRUCT_ENCODE_TYPE(uint16, OutBuffer, 0); // Unknown
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, 0); // Unknown
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, 0); // Unknown
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, 0);// Unknown
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, 0);// Unknown
VARSTRUCT_ENCODE_STRING(OutBuffer, "");
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, 0); // Unknown
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, 0);// Unknown
delete[] __emu_buffer;
dest->FastQueuePacket(&in, ack_req);
@@ -651,43 +653,6 @@ namespace TOB
FINISH_ENCODE();
}
ENCODE(OP_FormattedMessage)
{
EQApplicationPacket* in = *p;
*p = nullptr;
FormattedMessage_Struct* emu = (FormattedMessage_Struct*)in->pBuffer;
char* old_message_ptr = (char*)in->pBuffer;
old_message_ptr += sizeof(FormattedMessage_Struct);
std::string old_message_array[9];
for (int i = 0; i < 9; ++i) {
if (*old_message_ptr == 0) { break; }
old_message_array[i] = old_message_ptr;
old_message_ptr += old_message_array[i].length() + 1;
}
SerializeBuffer buffer;
buffer.WriteUInt32(0); // This is a string written like the message arrays
buffer.WriteUInt8(emu->unknown0);
buffer.WriteUInt32(emu->string_id);
buffer.WriteUInt32(emu->type);
for (int i = 0; i < 9; ++i) {
std::string new_message;
ServerToTOBConvertLinks(new_message, old_message_array[i]);
buffer.WriteLengthString(new_message);
}
auto outapp = new EQApplicationPacket(OP_FormattedMessage, buffer.size());
outapp->WriteData(buffer.buffer(), buffer.size());
dest->FastQueuePacket(&outapp, ack_req);
delete in;
}
ENCODE(OP_GMTraining) {
ENCODE_LENGTH_EXACT(GMTrainee_Struct);
SETUP_DIRECT_ENCODE(GMTrainee_Struct, structs::GMTrainee_Struct);
@@ -3676,10 +3641,13 @@ namespace TOB
uint32 Skill = VARSTRUCT_DECODE_TYPE(uint32, InBuffer);
// this has a size limit of 11k in the client
std::string old_message = InBuffer;
std::string new_message;
TOBToServerConvertLinks(new_message, old_message);
// there are 15 bytes after this, part of which is an unk string, check the ENCODE for the layout
__packet->size = sizeof(ChannelMessage_Struct) + new_message.length() + 1;
__packet->pBuffer = new unsigned char[__packet->size];
ChannelMessage_Struct* emu = (ChannelMessage_Struct*)__packet->pBuffer;
@@ -4780,60 +4748,59 @@ namespace TOB
buffer.WriteInt32(0); //unsupported atm
}
static inline void ServerToTOBConvertLinks(std::string& message_out, const std::string& message_in)
static void ServerToTOBConvertLinks(std::string& message_out, const std::string& message_in)
{
if (message_in.find('\x12') == std::string::npos) {
message_out = message_in;
return;
}
auto segments = Strings::Split(message_in, '\x12');
std::vector<std::string> segments = Strings::Split(message_in, '\x12');
for (size_t segment_iter = 0; segment_iter < segments.size(); ++segment_iter) {
if (segment_iter & 1) {
auto etag = std::stoi(segments[segment_iter].substr(0, 1));
switch (etag) {
case 0:
{
case 0: {
size_t index = 1;
auto item_id = segments[segment_iter].substr(index, 5);
std::string item_id = segments[segment_iter].substr(index, 5);
index += 5;
auto aug1 = segments[segment_iter].substr(index, 5);
std::string aug1 = segments[segment_iter].substr(index, 5);
index += 5;
auto aug2 = segments[segment_iter].substr(index, 5);
std::string aug2 = segments[segment_iter].substr(index, 5);
index += 5;
auto aug3 = segments[segment_iter].substr(index, 5);
std::string aug3 = segments[segment_iter].substr(index, 5);
index += 5;
auto aug4 = segments[segment_iter].substr(index, 5);
std::string aug4 = segments[segment_iter].substr(index, 5);
index += 5;
auto aug5 = segments[segment_iter].substr(index, 5);
std::string aug5 = segments[segment_iter].substr(index, 5);
index += 5;
auto aug6 = segments[segment_iter].substr(index, 5);
std::string aug6 = segments[segment_iter].substr(index, 5);
index += 5;
auto is_evolving = segments[segment_iter].substr(index, 1);
std::string is_evolving = segments[segment_iter].substr(index, 1);
index += 1;
auto evolutionGroup = segments[segment_iter].substr(index, 4);
std::string evolutionGroup = segments[segment_iter].substr(index, 4);
index += 4;
auto evolutionLevel = segments[segment_iter].substr(index, 2);
std::string evolutionLevel = segments[segment_iter].substr(index, 2);
index += 2;
auto ornamentationIconID = segments[segment_iter].substr(index, 5);
std::string ornamentationIconID = segments[segment_iter].substr(index, 5);
index += 5;
auto itemHash = segments[segment_iter].substr(index, 8);
std::string itemHash = segments[segment_iter].substr(index, 8);
index += 8;
auto text = segments[segment_iter].substr(index);
std::string text = segments[segment_iter].substr(index);
message_out.push_back('\x12');
message_out.push_back('0'); //etag item
message_out.append(item_id);
@@ -4867,14 +4834,13 @@ namespace TOB
message_out.push_back('\x12');
break;
}
}
else {
} else {
message_out.append(segments[segment_iter]);
}
}
}
static inline void TOBToServerConvertLinks(std::string& message_out, const std::string& message_in) {
static void TOBToServerConvertLinks(std::string& message_out, const std::string& message_in) {
message_out = message_in;
}
@@ -5598,3 +5564,135 @@ namespace TOB
}
} /*TOB*/
namespace Message {
struct TOBStringIDs
{
static constexpr uint32_t DisarmedTrap = 1458; // You successfully disarmed the trap
};
uint32_t TOB::ResolveID(uint32_t id) const
{
switch (id) {
case YOU_FLURRY:
case BOW_DOUBLE_DAMAGE:
case NO_INSTRUMENT_SKILL:
case DISCIPLINE_CONLOST:
case TGB_ON:
case TGB_OFF:
case DISCIPLINE_RDY:
case SONG_NEEDS_DRUM:
case SONG_NEEDS_WIND:
case SONG_NEEDS_STRINGS:
case SONG_NEEDS_BRASS:
case YOU_CRIT_HEAL:
case YOU_CRIT_BLAST:
case SPELL_WORN_OFF:
case PET_TAUNTING:
case DISC_LEVEL_ERROR:
case MALE_SLAYUNDEAD:
case FEMALE_SLAYUNDEAD:
case FINISHING_BLOW:
case ASSASSINATES:
case CRIPPLING_BLOW:
case CRITICAL_HIT:
case DEADLY_STRIKE:
case OTHER_CRIT_HEAL:
case OTHER_CRIT_BLAST:
case NPC_RAMPAGE:
case NPC_FLURRY:
case DISCIPLINE_FEARLESS:
case CORPSE_ITEM_LOST:
case FATAL_BOW_SHOT:
case CURRENT_SPELL_EFFECTS:
case NOT_DELEGATED_MARKER:
case STRIKETHROUGH_STRING:
case AE_RAMPAGE:
case DISC_LEVEL_USE_ERROR:
case SPLIT_FAIL:
// removed from the client
return 0;
case DISARMED_TRAP:
return TOBStringIDs::DisarmedTrap;
default:
return RoF2::ResolveID(id);
}
}
void TOB::ResolveArguments(uint32_t id, std::array<const char*, 9>& args) const
{
switch (id) {
case SPELL_FIZZLE:
case MISS_NOTE:
case SPELL_FIZZLE_OTHER:
case MISSED_NOTE_OTHER:
// take all arguments (spell link)
break;
default:
RoF2::ResolveArguments(id, args);
break;
}
}
std::unique_ptr<EQApplicationPacket> TOB::Formatted(uint32_t color, uint32_t id,
const std::array<const char*, 9>& args) const
{
uint32_t string_id = ResolveID(id);
if (string_id > 0) {
std::array<const char*, 9> resolved_args = args;
ResolveArguments(id, resolved_args);
if (!resolved_args[0])
return Simple(color, id);
SerializeBuffer buffer(49);
// 49 is the minimum size needed for this packet since each arg writes at least 4 bytes
buffer.WriteUInt32(0);
// This is a string written like the message arrays, but it seems to be discarded by the client
buffer.WriteUInt8(0); // 0 is a zone packet, 1 is a world packet -- these are always sent from zone from here
buffer.WriteUInt32(string_id);
buffer.WriteUInt32(color);
for (auto a : resolved_args) {
if (a != nullptr) {
std::string new_message;
::TOB::ServerToTOBConvertLinks(new_message, a);
buffer.WriteLengthString(new_message);
} else
buffer.WriteUInt32(0);
}
return std::make_unique<EQApplicationPacket>(OP_FormattedMessage, std::move(buffer));
}
return nullptr;
}
std::unique_ptr<EQApplicationPacket> TOB::InterruptSpell(uint32_t message, uint32_t spawn_id,
const char* spell_link) const
{
auto outapp = std::make_unique<EQApplicationPacket>(OP_InterruptCast, sizeof(InterruptCast_Struct) + strlen(spell_link) + 1);
auto ic = reinterpret_cast<InterruptCast_Struct*>(outapp->pBuffer);
ic->messageid = ResolveID(message);
ic->spawnid = spawn_id;
fmt::format_to_n(ic->message, strlen(spell_link) + 1, "{}\0", spell_link);
outapp->priority = 5;
return outapp;
}
std::unique_ptr<EQApplicationPacket> TOB::InterruptSpellOther(Mob* sender, uint32_t message, uint32_t spawn_id,
const char* name,
const char* spell_link) const
{
auto outapp = std::make_unique<EQApplicationPacket>(OP_InterruptCast,
sizeof(InterruptCast_Struct) + strlen(name) + strlen(spell_link) + 2);
auto ic = reinterpret_cast<InterruptCast_Struct*>(outapp->pBuffer);
ic->messageid = ResolveID(message);
ic->spawnid = spawn_id;
fmt::format_to_n(ic->message, strlen(name) + strlen(spell_link) + 2, "{}\0{}\0", name, spell_link);
return outapp;
}
} // namespace Message
+24 -3
View File
@@ -1,6 +1,6 @@
#ifndef COMMON_LAURION_H
#define COMMON_LAURION_H
#pragma once
#include "rof2.h"
#include "../struct_strategy.h"
class EQStreamIdentifier;
@@ -34,4 +34,25 @@ namespace TOB
}; /*TOB*/
#endif /*COMMON_LAURION_H*/
namespace Message {
class TOB : public RoF2
{
public:
TOB() {}
~TOB() override {}
std::unique_ptr<EQApplicationPacket> Formatted(uint32_t color, uint32_t id,
const std::array<const char*, 9>& args) const override;
std::unique_ptr<EQApplicationPacket> InterruptSpell(uint32_t message, uint32_t spawn_id,
const char* spell_link) const override;
std::unique_ptr<EQApplicationPacket> InterruptSpellOther(Mob* sender, uint32_t message, uint32_t spawn_id,
const char* name, const char* spell_link) const override;
protected:
[[nodiscard]] uint32_t ResolveID(uint32_t id) const override;
void ResolveArguments(uint32_t id, std::array<const char*, 9>& args) const override;
};
} // namespace Message
-1
View File
@@ -24,7 +24,6 @@ E(OP_DeleteSpawn)
E(OP_DisciplineUpdate)
E(OP_ExpansionInfo)
E(OP_ExpUpdate)
E(OP_FormattedMessage)
E(OP_GMTraining)
E(OP_GMTrainSkillConfirm)
E(OP_GroundSpawn)
+3 -3
View File
@@ -741,8 +741,8 @@ namespace TOB {
/*132*/ float y;
/*136*/ float x;
/*140*/ float z;
/*144*/ uint8 level;
/*145*/ uint8 type;
/*144*/ uint8 type;
/*145*/ uint8 level;
/*146*/ uint8 charges; //no idea if these are right; eqlib doesn't seem to know either
/*147*/ uint8 activatable;
/*148*/ uint32 unknown1; //might be some timer, not sure though
@@ -754,7 +754,7 @@ namespace TOB {
/*004*/ int32 unknown004;
/*008*/ EQAffect_Struct affect;
/*160*/ uint32 slot_id;
/*164*/ uint32 buff_fade;
/*164*/ uint32 buff_fade; // 1: remove, 2: modify, 3: add new
/*168*/
};
+12
View File
@@ -17,6 +17,7 @@
*/
#pragma once
#include "sod.h"
#include "common/struct_strategy.h"
class EQStreamIdentifier;
@@ -48,3 +49,14 @@ namespace UF
};
}; /*UF*/
namespace Message {
class UF : public SoD
{
public:
UF() = default;
~UF() override = default;
};
} // namespace Message