[Spells] Updates and fixes to targeted focus effects (#1870)

This commit is contained in:
KayenEQ
2021-12-14 12:31:38 -05:00
committed by GitHub
parent 6da7116c66
commit 73acc3310c
9 changed files with 71 additions and 37 deletions
+1 -1
View File
@@ -4820,7 +4820,7 @@ float Mob::ResistSpell(uint8 resist_type, uint16 spell_id, Mob *caster, bool use
resist_modifier -= 2 * focus_resist;
int focus_incoming_resist = GetFocusEffect(focusFcResistIncoming, spell_id);
int focus_incoming_resist = GetFocusEffect(focusFcResistIncoming, spell_id, caster);
resist_modifier -= focus_incoming_resist;