[Spells] Updates and fixes to targeted focus effects (#1870)

This commit is contained in:
KayenEQ
2021-12-14 12:31:38 -05:00
committed by GitHub
parent 6da7116c66
commit 73acc3310c
9 changed files with 71 additions and 37 deletions
+2
View File
@@ -282,6 +282,8 @@ public:
content_db.GetFactionIdsForNPC(npc_faction_id, &faction_list, &primary_faction);
}
int32 GetFocusEffect(focusType type, uint16 spell_id, Mob* caster = nullptr);
glm::vec4 m_SpawnPoint;
uint32 GetMaxDMG() const {return max_dmg;}