[Spells] Updates and fixes to targeted focus effects (#1870)

This commit is contained in:
KayenEQ
2021-12-14 12:31:38 -05:00
committed by GitHub
parent 6da7116c66
commit 73acc3310c
9 changed files with 71 additions and 37 deletions
+1 -1
View File
@@ -1640,7 +1640,7 @@ protected:
void MakeBuffFadePacket(uint16 spell_id, int slot_id, bool send_message = true);
bool client_data_loaded;
int32 GetFocusEffect(focusType type, uint16 spell_id);
int32 GetFocusEffect(focusType type, uint16 spell_id, Mob *caster = nullptr);
uint16 GetSympatheticFocusEffect(focusType type, uint16 spell_id);
void FinishAlternateAdvancementPurchase(AA::Rank *rank, bool ignore_cost);