Changes so that blind effects like those in Flash of Light work.

This commit is contained in:
Paul Coene
2014-09-27 13:00:07 -04:00
parent 1170b57fd5
commit 73a23e9f9d
5 changed files with 16 additions and 5 deletions
+1
View File
@@ -114,6 +114,7 @@ Mob::Mob(const char* in_name,
fear_walkto_y = -999999;
fear_walkto_z = -999999;
curfp = false;
is_blind = false;
AI_Init();
SetMoving(false);