[Character] Character EXP Modifiers in Memory (#3934)

* Cleanup

* Final push.

* Update zonedb.cpp

* Update zone.h

* Update exp.cpp

* Update zonedb.cpp

---------

Co-authored-by: Chris Miles <akkadius1@gmail.com>
This commit is contained in:
Alex King
2024-01-13 01:03:36 -05:00
committed by GitHub
parent 77c0eb3998
commit 73a099c5ea
16 changed files with 443 additions and 179 deletions
+8 -4
View File
@@ -458,10 +458,14 @@ public:
void ZeroPlayerProfileCurrency(PlayerProfile_Struct* pp);
double GetAAEXPModifier(uint32 character_id, uint32 zone_id, int16 instance_version = -1) const;
double GetEXPModifier(uint32 character_id, uint32 zone_id, int16 instance_version = -1) const;
void SetAAEXPModifier(uint32 character_id, uint32 zone_id, double aa_modifier, int16 instance_version = -1);
void SetEXPModifier(uint32 character_id, uint32 zone_id, double exp_modifier, int16 instance_version = -1);
/* EXP Modifiers */
void LoadCharacterEXPModifier(Client* c);
void SaveCharacterEXPModifier(Client *c);
float GetAAEXPModifierByCharID(uint32 character_id, uint32 zone_id, int16 instance_version = -1);
float GetEXPModifierByCharID(uint32 character_id, uint32 zone_id, int16 instance_version = -1);
void SetAAEXPModifierByCharID(uint32 character_id, uint32 zone_id, float aa_modifier, int16 instance_version = -1);
void SetEXPModifierByCharID(uint32 character_id, uint32 zone_id, float exp_modifier, int16 instance_version = -1);
/* Character Inventory */
bool NoRentExpired(const std::string& name);