[Character] Character EXP Modifiers in Memory (#3934)

* Cleanup

* Final push.

* Update zonedb.cpp

* Update zone.h

* Update exp.cpp

* Update zonedb.cpp

---------

Co-authored-by: Chris Miles <akkadius1@gmail.com>
This commit is contained in:
Alex King
2024-01-13 01:03:36 -05:00
committed by GitHub
parent 77c0eb3998
commit 73a099c5ea
16 changed files with 443 additions and 179 deletions
+8 -8
View File
@@ -3910,20 +3910,20 @@ std::string QuestManager::gethexcolorcode(std::string color_name) {
return std::string();
}
double QuestManager::GetAAEXPModifierByCharID(uint32 character_id, uint32 zone_id, int16 instance_version) const {
return database.GetAAEXPModifier(character_id, zone_id, instance_version);
float QuestManager::GetAAEXPModifierByCharID(uint32 character_id, uint32 zone_id, int16 instance_version) const {
return database.GetAAEXPModifierByCharID(character_id, zone_id, instance_version);
}
double QuestManager::GetEXPModifierByCharID(uint32 character_id, uint32 zone_id, int16 instance_version) const {
return database.GetEXPModifier(character_id, zone_id, instance_version);
float QuestManager::GetEXPModifierByCharID(uint32 character_id, uint32 zone_id, int16 instance_version) const {
return database.GetEXPModifierByCharID(character_id, zone_id, instance_version);
}
void QuestManager::SetAAEXPModifierByCharID(uint32 character_id, uint32 zone_id, double aa_modifier, int16 instance_version) {
database.SetAAEXPModifier(character_id, zone_id, aa_modifier, instance_version);
void QuestManager::SetAAEXPModifierByCharID(uint32 character_id, uint32 zone_id, float aa_modifier, int16 instance_version) {
database.SetAAEXPModifierByCharID(character_id, zone_id, aa_modifier, instance_version);
}
void QuestManager::SetEXPModifierByCharID(uint32 character_id, uint32 zone_id, double exp_modifier, int16 instance_version) {
database.SetEXPModifier(character_id, zone_id, exp_modifier, instance_version);
void QuestManager::SetEXPModifierByCharID(uint32 character_id, uint32 zone_id, float exp_modifier, int16 instance_version) {
database.SetEXPModifierByCharID(character_id, zone_id, exp_modifier, instance_version);
}
std::string QuestManager::getgendername(uint32 gender_id) {