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[Character] Character EXP Modifiers in Memory (#3934)
* Cleanup * Final push. * Update zonedb.cpp * Update zone.h * Update exp.cpp * Update zonedb.cpp --------- Co-authored-by: Chris Miles <akkadius1@gmail.com>
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@@ -3910,20 +3910,20 @@ std::string QuestManager::gethexcolorcode(std::string color_name) {
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return std::string();
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}
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double QuestManager::GetAAEXPModifierByCharID(uint32 character_id, uint32 zone_id, int16 instance_version) const {
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return database.GetAAEXPModifier(character_id, zone_id, instance_version);
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float QuestManager::GetAAEXPModifierByCharID(uint32 character_id, uint32 zone_id, int16 instance_version) const {
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return database.GetAAEXPModifierByCharID(character_id, zone_id, instance_version);
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}
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double QuestManager::GetEXPModifierByCharID(uint32 character_id, uint32 zone_id, int16 instance_version) const {
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return database.GetEXPModifier(character_id, zone_id, instance_version);
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float QuestManager::GetEXPModifierByCharID(uint32 character_id, uint32 zone_id, int16 instance_version) const {
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return database.GetEXPModifierByCharID(character_id, zone_id, instance_version);
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}
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void QuestManager::SetAAEXPModifierByCharID(uint32 character_id, uint32 zone_id, double aa_modifier, int16 instance_version) {
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database.SetAAEXPModifier(character_id, zone_id, aa_modifier, instance_version);
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void QuestManager::SetAAEXPModifierByCharID(uint32 character_id, uint32 zone_id, float aa_modifier, int16 instance_version) {
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database.SetAAEXPModifierByCharID(character_id, zone_id, aa_modifier, instance_version);
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}
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void QuestManager::SetEXPModifierByCharID(uint32 character_id, uint32 zone_id, double exp_modifier, int16 instance_version) {
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database.SetEXPModifier(character_id, zone_id, exp_modifier, instance_version);
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void QuestManager::SetEXPModifierByCharID(uint32 character_id, uint32 zone_id, float exp_modifier, int16 instance_version) {
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database.SetEXPModifierByCharID(character_id, zone_id, exp_modifier, instance_version);
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}
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std::string QuestManager::getgendername(uint32 gender_id) {
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