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Add decoder for OP_Animation for RoF/RoF2
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@ -4118,6 +4118,18 @@ namespace RoF
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FINISH_DIRECT_DECODE();
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}
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DECODE(OP_Animation)
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{
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DECODE_LENGTH_EXACT(structs::Animation_Struct);
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SETUP_DIRECT_DECODE(Animation_Struct, structs::Animation_Struct);
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IN(spawnid);
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IN(action);
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IN(speed);
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FINISH_DIRECT_DECODE();
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}
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DECODE(OP_ApplyPoison)
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{
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DECODE_LENGTH_EXACT(structs::ApplyPoison_Struct);
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@ -4269,6 +4269,18 @@ namespace RoF2
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FINISH_DIRECT_DECODE();
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}
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DECODE(OP_Animation)
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{
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DECODE_LENGTH_EXACT(structs::Animation_Struct);
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SETUP_DIRECT_DECODE(Animation_Struct, structs::Animation_Struct);
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IN(spawnid);
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IN(action);
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IN(speed);
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FINISH_DIRECT_DECODE();
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}
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DECODE(OP_ApplyPoison)
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{
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DECODE_LENGTH_EXACT(structs::ApplyPoison_Struct);
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@ -124,6 +124,7 @@ E(OP_ZoneSpawns)
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D(OP_AdventureMerchantSell)
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D(OP_AltCurrencySell)
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D(OP_AltCurrencySellSelection)
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D(OP_Animation)
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D(OP_ApplyPoison)
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D(OP_AugmentInfo)
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D(OP_AugmentItem)
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@ -109,6 +109,7 @@ E(OP_ZoneSpawns)
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D(OP_AdventureMerchantSell)
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D(OP_AltCurrencySell)
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D(OP_AltCurrencySellSelection)
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D(OP_Animation)
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D(OP_ApplyPoison)
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D(OP_AugmentInfo)
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D(OP_AugmentItem)
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