[Bug] Anon players should not show in /who all (#4392)

Updated to properly filter anon players from /who all.

The code formatting was very inconsistant and needed cleanup.
This commit is contained in:
Fryguy 2024-06-14 13:39:41 -04:00 committed by GitHub
parent ae213a4e4b
commit 7362c0ebb5
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GPG Key ID: B5690EEEBB952194

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@ -528,276 +528,321 @@ void ClientList::SendOnlineGuildMembers(uint32 FromID, uint32 GuildID)
safe_delete(pack); safe_delete(pack);
} }
void ClientList::SendWhoAll(uint32 fromid,const char* to, int16 admin, Who_All_Struct* whom, WorldTCPConnection* connection) { void ClientList::SendWhoAll(uint32 fromid,const char* to, int16 admin, Who_All_Struct* whom, WorldTCPConnection* connection) {
try{ try {
LinkedListIterator<ClientListEntry*> iterator(clientlist); LinkedListIterator<ClientListEntry*> iterator(clientlist);
LinkedListIterator<ClientListEntry*> countclients(clientlist); LinkedListIterator<ClientListEntry*> countclients(clientlist);
ClientListEntry* cle = 0; ClientListEntry* cle = 0;
ClientListEntry* countcle = 0; ClientListEntry* countcle = 0;
//char tmpgm[25] = ""; //char tmpgm[25] = "";
//char accinfo[150] = ""; //char accinfo[150] = "";
char line[300] = ""; char line[300] = "";
//char tmpguild[50] = ""; //char tmpguild[50] = "";
//char LFG[10] = ""; //char LFG[10] = "";
//uint32 x = 0; //uint32 x = 0;
int whomlen = 0; int whomlen = 0;
if (whom) {
// fixes for client converting some queries into a race query instead of zone
if (whom->wrace == 221) {
whom->wrace = 0xFFFF;
strcpy(whom->whom, "scarlet");
}
if (whom->wrace == 327) {
whom->wrace = 0xFFFF;
strcpy(whom->whom, "crystal");
}
if (whom->wrace == 103) {
whom->wrace = 0xFFFF;
strcpy(whom->whom, "kedge");
}
if (whom->wrace == 230) {
whom->wrace = 0xFFFF;
strcpy(whom->whom, "akheva");
}
if (whom->wrace == 229) {
whom->wrace = 0xFFFF;
strcpy(whom->whom, "netherbian");
}
whomlen = strlen(whom->whom); if (whom) {
if(whom->wrace == 0x001A) // 0x001A is the old Froglok race number and is sent by the client for /who all froglok // fixes for client converting some queries into a race query instead of zone
whom->wrace = FROGLOK; // This is what EQEmu uses for the Froglok Race number. if (whom->wrace == 221) {
} whom->wrace = 0xFFFF;
strcpy(whom->whom, "scarlet");
uint32 totalusers=0;
uint32 totallength=0;
countclients.Reset();
while(countclients.MoreElements()){
countcle = countclients.GetData();
const char* tmpZone = ZoneName(countcle->zone());
if (
(countcle->Online() >= CLE_Status::Zoning) &&
(!countcle->GetGM() || countcle->Anon() != 1 || admin >= countcle->Admin()) &&
(whom == 0 || (
((countcle->Admin() >= AccountStatus::QuestTroupe && countcle->GetGM()) || whom->gmlookup == 0xFFFF) &&
(whom->lvllow == 0xFFFF || (countcle->level() >= whom->lvllow && countcle->level() <= whom->lvlhigh && (countcle->Anon()==0 || admin > countcle->Admin()))) &&
(whom->wclass == 0xFFFF || (countcle->class_() == whom->wclass && (countcle->Anon()==0 || admin > countcle->Admin()))) &&
(whom->wrace == 0xFFFF || (countcle->race() == whom->wrace && (countcle->Anon()==0 || admin > countcle->Admin()))) &&
(whomlen == 0 || (
(tmpZone != 0 && strncasecmp(tmpZone, whom->whom, whomlen) == 0) ||
strncasecmp(countcle->name(),whom->whom, whomlen) == 0 ||
(strncasecmp(guild_mgr.GetGuildName(countcle->GuildID()), whom->whom, whomlen) == 0) ||
(admin >= AccountStatus::GMAdmin && strncasecmp(countcle->AccountName(), whom->whom, whomlen) == 0)
))
))
) {
if((countcle->Anon()>0 && admin >= countcle->Admin() && admin > AccountStatus::Player) || countcle->Anon()==0 ){
totalusers++;
if(totalusers<=20 || admin >= AccountStatus::GMAdmin)
totallength=totallength+strlen(countcle->name())+strlen(countcle->AccountName())+strlen(guild_mgr.GetGuildName(countcle->GuildID()))+5;
} }
else if((countcle->Anon()>0 && admin<=countcle->Admin()) || (countcle->Anon()==0 && !countcle->GetGM())) {
totalusers++; if (whom->wrace == 327) {
if(totalusers<=20 || admin >= AccountStatus::GMAdmin) whom->wrace = 0xFFFF;
totallength=totallength+strlen(countcle->name())+strlen(guild_mgr.GetGuildName(countcle->GuildID()))+5; strcpy(whom->whom, "crystal");
}
if (whom->wrace == 103) {
whom->wrace = 0xFFFF;
strcpy(whom->whom, "kedge");
}
if (whom->wrace == 230) {
whom->wrace = 0xFFFF;
strcpy(whom->whom, "akheva");
}
if (whom->wrace == 229) {
whom->wrace = 0xFFFF;
strcpy(whom->whom, "netherbian");
}
whomlen = strlen(whom->whom);
if (whom->wrace == 0x001A) { // 0x001A is the old Froglok race number and is sent by the client for /who all froglok
whom->wrace = FROGLOK; // This is what EQEmu uses for the Froglok Race number.
} }
} }
countclients.Advance();
}
uint32 plid=fromid;
uint32 playerineqstring=5001;
const char line2[]="---------------------------";
uint8 unknown35=0x0A;
uint32 unknown36=0;
uint32 playersinzonestring=5028;
if(totalusers>20 && admin<AccountStatus::GMAdmin){
totalusers=20;
playersinzonestring=5033;
}
else if(totalusers>1)
playersinzonestring=5036;
uint32 unknown44[2];
unknown44[0]=0;
unknown44[1]=0;
uint32 unknown52=totalusers;
uint32 unknown56=1;
auto pack2 = new ServerPacket(ServerOP_WhoAllReply, 64 + totallength + (49 * totalusers));
memset(pack2->pBuffer,0,pack2->size);
uchar *buffer=pack2->pBuffer;
uchar *bufptr=buffer;
//memset(buffer,0,pack2->size);
memcpy(bufptr,&plid, sizeof(uint32));
bufptr+=sizeof(uint32);
memcpy(bufptr,&playerineqstring, sizeof(uint32));
bufptr+=sizeof(uint32);
memcpy(bufptr,&line2, strlen(line2));
bufptr+=strlen(line2);
memcpy(bufptr,&unknown35, sizeof(uint8));
bufptr+=sizeof(uint8);
memcpy(bufptr,&unknown36, sizeof(uint32));
bufptr+=sizeof(uint32);
memcpy(bufptr,&playersinzonestring, sizeof(uint32));
bufptr+=sizeof(uint32);
memcpy(bufptr,&unknown44[0], sizeof(uint32));
bufptr+=sizeof(uint32);
memcpy(bufptr,&unknown44[1], sizeof(uint32));
bufptr+=sizeof(uint32);
memcpy(bufptr,&unknown52, sizeof(uint32));
bufptr+=sizeof(uint32);
memcpy(bufptr,&unknown56, sizeof(uint32));
bufptr+=sizeof(uint32);
memcpy(bufptr,&totalusers, sizeof(uint32));
bufptr+=sizeof(uint32);
iterator.Reset(); uint32 totalusers=0;
int idx=-1; uint32 totallength=0;
while(iterator.MoreElements()) { countclients.Reset();
cle = iterator.GetData(); while (countclients.MoreElements()) {
const char* tmpZone = ZoneName(cle->zone()); countcle = countclients.GetData();
const char* tmpZone = ZoneName(countcle->zone());
if (
(countcle->Online() >= CLE_Status::Zoning) &&
(!countcle->GetGM() || countcle->Anon() != 1 || admin >= countcle->Admin()) &&
(whom == 0 || (
((countcle->Admin() >= AccountStatus::QuestTroupe && countcle->GetGM()) || whom->gmlookup == 0xFFFF) &&
(whom->lvllow == 0xFFFF ||
(countcle->level() >= whom->lvllow && countcle->level() <= whom->lvlhigh &&
(countcle->Anon() == 0 || admin > countcle->Admin()))) &&
(whom->wclass == 0xFFFF || (countcle->class_() == whom->wclass &&
(countcle->Anon() == 0 || admin > countcle->Admin()))) &&
(whom->wrace == 0xFFFF ||
(countcle->race() == whom->wrace && (countcle->Anon() == 0 || admin > countcle->Admin()))) &&
(whomlen == 0 || (
(tmpZone != 0 && strncasecmp(tmpZone, whom->whom, whomlen) == 0) ||
strncasecmp(countcle->name(),whom->whom, whomlen) == 0 ||
(strncasecmp(guild_mgr.GetGuildName(countcle->GuildID()), whom->whom, whomlen) == 0) ||
(admin >= AccountStatus::GMAdmin && strncasecmp(countcle->AccountName(), whom->whom, whomlen) == 0)
))
))
) {
// these blocks can all be condensed but it's simpler to conceptualize this way
if ((countcle->Anon()>0 && admin >= countcle->Admin() && admin > AccountStatus::Player) || countcle->Anon()==0 ) {
totalusers++;
if (totalusers<=20 || admin >= AccountStatus::GMAdmin) {
totallength = totallength + strlen(countcle->name()) + strlen(countcle->AccountName()) +
strlen(guild_mgr.GetGuildName(countcle->GuildID())) + 5;
}
} else if (((countcle->Anon() == 1 && admin <= countcle->Admin()) && whomlen != 0 &&
strncasecmp(countcle->name(), whom->whom, whomlen) == 0)) {
totalusers++;
if (totalusers <= 20 || admin >= AccountStatus::GMAdmin) {
totallength = totallength + strlen(countcle->name()) + strlen(countcle->AccountName()) +
strlen(guild_mgr.GetGuildName(countcle->GuildID())) + 5;
}
} else if (((countcle->Anon() == 2 && admin <= countcle->Admin()) && whomlen != 0 &&
(strncasecmp(countcle->name(), whom->whom, whomlen) == 0 ||
strncasecmp(guild_mgr.GetGuildName(countcle->GuildID()), whom->whom, whomlen) == 0))) {
totalusers++;
if (totalusers <= 20 || admin >= AccountStatus::GMAdmin) {
totallength = totallength + strlen(countcle->name()) + strlen(countcle->AccountName()) +
strlen(guild_mgr.GetGuildName(countcle->GuildID())) + 5;
}
}
}
countclients.Advance();
}
if ( uint32 plid=fromid;
(cle->Online() >= CLE_Status::Zoning) && uint32 playerineqstring=5001;
(!cle->GetGM() || cle->Anon() != 1 || admin >= cle->Admin()) && const char line2[]="---------------------------";
(whom == 0 || ( uint8 unknown35=0x0A;
((cle->Admin() >= AccountStatus::QuestTroupe && cle->GetGM()) || whom->gmlookup == 0xFFFF) && uint32 unknown36=0;
(whom->lvllow == 0xFFFF || (cle->level() >= whom->lvllow && cle->level() <= whom->lvlhigh && (cle->Anon()==0 || admin>cle->Admin()))) && uint32 playersinzonestring=5028;
(whom->wclass == 0xFFFF || (cle->class_() == whom->wclass && (cle->Anon()==0 || admin>cle->Admin()))) &&
(whom->wrace == 0xFFFF || (cle->race() == whom->wrace && (cle->Anon()==0 || admin>cle->Admin()))) && if (totalusers>20 && admin<AccountStatus::GMAdmin) {
(whomlen == 0 || ( totalusers=20;
(tmpZone != 0 && strncasecmp(tmpZone, whom->whom, whomlen) == 0) || playersinzonestring=5033;
strncasecmp(cle->name(),whom->whom, whomlen) == 0 || } else if(totalusers>1) {
(strncasecmp(guild_mgr.GetGuildName(cle->GuildID()), whom->whom, whomlen) == 0) || playersinzonestring=5036;
(admin >= AccountStatus::GMAdmin && strncasecmp(cle->AccountName(), whom->whom, whomlen) == 0) }
))
)) uint32 unknown44[2];
) { unknown44[0]=0;
line[0] = 0; unknown44[1]=0;
uint32 rankstring = 0xFFFFFFFF; uint32 unknown52=totalusers;
if((cle->Anon()==1 && cle->GetGM() && cle->Admin()>admin) || (idx>=20 && admin < AccountStatus::GMAdmin)){ //hide gms that are anon from lesser gms and normal players, cut off at 20 uint32 unknown56=1;
auto pack2 = new ServerPacket(ServerOP_WhoAllReply, 64 + totallength + (49 * totalusers));
memset(pack2->pBuffer,0,pack2->size);
uchar *buffer=pack2->pBuffer;
uchar *bufptr=buffer;
//memset(buffer,0,pack2->size);
memcpy(bufptr,&plid, sizeof(uint32));
bufptr+=sizeof(uint32);
memcpy(bufptr,&playerineqstring, sizeof(uint32));
bufptr+=sizeof(uint32);
memcpy(bufptr,&line2, strlen(line2));
bufptr+=strlen(line2);
memcpy(bufptr,&unknown35, sizeof(uint8));
bufptr+=sizeof(uint8);
memcpy(bufptr,&unknown36, sizeof(uint32));
bufptr+=sizeof(uint32);
memcpy(bufptr,&playersinzonestring, sizeof(uint32));
bufptr+=sizeof(uint32);
memcpy(bufptr,&unknown44[0], sizeof(uint32));
bufptr+=sizeof(uint32);
memcpy(bufptr,&unknown44[1], sizeof(uint32));
bufptr+=sizeof(uint32);
memcpy(bufptr,&unknown52, sizeof(uint32));
bufptr+=sizeof(uint32);
memcpy(bufptr,&unknown56, sizeof(uint32));
bufptr+=sizeof(uint32);
memcpy(bufptr,&totalusers, sizeof(uint32));
bufptr+=sizeof(uint32);
iterator.Reset();
int idx=-1;
while(iterator.MoreElements()) {
cle = iterator.GetData();
const char* tmpZone = ZoneName(cle->zone());
if (
(cle->Online() >= CLE_Status::Zoning) &&
(!cle->GetGM() || cle->Anon() != 1 || admin >= cle->Admin()) &&
(whom == 0 || (
((cle->Admin() >= AccountStatus::QuestTroupe && cle->GetGM()) || whom->gmlookup == 0xFFFF) &&
(whom->lvllow == 0xFFFF || (cle->level() >= whom->lvllow && cle->level() <= whom->lvlhigh && (cle->Anon()==0 || admin>cle->Admin()))) &&
(whom->wclass == 0xFFFF || (cle->class_() == whom->wclass && (cle->Anon()==0 || admin>cle->Admin()))) &&
(whom->wrace == 0xFFFF || (cle->race() == whom->wrace && (cle->Anon()==0 || admin>cle->Admin()))) &&
(whomlen == 0 || (
(tmpZone != 0 && strncasecmp(tmpZone, whom->whom, whomlen) == 0) ||
strncasecmp(cle->name(),whom->whom, whomlen) == 0 ||
(strncasecmp(guild_mgr.GetGuildName(cle->GuildID()), whom->whom, whomlen) == 0) ||
(admin >= AccountStatus::GMAdmin && strncasecmp(cle->AccountName(), whom->whom, whomlen) == 0)
))
))
) {
line[0] = 0;
uint32 rankstring = 0xFFFFFFFF;
// These lines can be simplified but easier to conceptualize this way
if ((cle->Anon()==1 && cle->GetGM() && cle->Admin()>admin) || (idx>=20 && admin < AccountStatus::GMAdmin)) { //hide gms that are anon from lesser gms and normal players, cut off at 20
rankstring = 0;
iterator.Advance();
continue;
} else if (cle->Anon() == 1 && cle->Admin()>=admin && (whomlen == 0 || (whomlen !=0 && strncasecmp(cle->name(), whom->whom, whomlen) != 0))) {
rankstring = 0;
iterator.Advance();
continue;
} else if (cle->Anon() == 2 && cle->Admin()>=admin && (whomlen == 0 || (whomlen !=0 && strncasecmp(cle->name(), whom->whom, whomlen) != 0 && strncasecmp(guild_mgr.GetGuildName(cle->GuildID()), whom->whom, whomlen) != 0))) {
rankstring = 0; rankstring = 0;
iterator.Advance(); iterator.Advance();
continue; continue;
} else if (cle->GetGM()) { } else if (cle->GetGM()) {
if (cle->Admin() >= AccountStatus::GMImpossible) if (cle->Admin() >= AccountStatus::GMImpossible) {
rankstring = 5021; rankstring = 5021;
else if (cle->Admin() >= AccountStatus::GMMgmt) } else if (cle->Admin() >= AccountStatus::GMMgmt) {
rankstring = 5020; rankstring = 5020;
else if (cle->Admin() >= AccountStatus::GMCoder) } else if (cle->Admin() >= AccountStatus::GMCoder) {
rankstring = 5019; rankstring = 5019;
else if (cle->Admin() >= AccountStatus::GMAreas) } else if (cle->Admin() >= AccountStatus::GMAreas) {
rankstring = 5018; rankstring = 5018;
else if (cle->Admin() >= AccountStatus::QuestMaster) } else if (cle->Admin() >= AccountStatus::QuestMaster) {
rankstring = 5017; rankstring = 5017;
else if (cle->Admin() >= AccountStatus::GMLeadAdmin) } else if (cle->Admin() >= AccountStatus::GMLeadAdmin) {
rankstring = 5016; rankstring = 5016;
else if (cle->Admin() >= AccountStatus::GMAdmin) } else if (cle->Admin() >= AccountStatus::GMAdmin) {
rankstring = 5015; rankstring = 5015;
else if (cle->Admin() >= AccountStatus::GMStaff) } else if (cle->Admin() >= AccountStatus::GMStaff) {
rankstring = 5014; rankstring = 5014;
else if (cle->Admin() >= AccountStatus::EQSupport) } else if (cle->Admin() >= AccountStatus::EQSupport) {
rankstring = 5013; rankstring = 5013;
else if (cle->Admin() >= AccountStatus::GMTester) } else if (cle->Admin() >= AccountStatus::GMTester) {
rankstring = 5012; rankstring = 5012;
else if (cle->Admin() >= AccountStatus::SeniorGuide) } else if (cle->Admin() >= AccountStatus::SeniorGuide) {
rankstring = 5011; rankstring = 5011;
else if (cle->Admin() >= AccountStatus::QuestTroupe) } else if (cle->Admin() >= AccountStatus::QuestTroupe) {
rankstring = 5010; rankstring = 5010;
else if (cle->Admin() >= AccountStatus::Guide) } else if (cle->Admin() >= AccountStatus::Guide) {
rankstring = 5009; rankstring = 5009;
else if (cle->Admin() >= AccountStatus::ApprenticeGuide) } else if (cle->Admin() >= AccountStatus::ApprenticeGuide) {
rankstring = 5008; rankstring = 5008;
else if (cle->Admin() >= AccountStatus::Steward) } else if (cle->Admin() >= AccountStatus::Steward) {
rankstring = 5007; rankstring = 5007;
}
} }
idx++;
char guildbuffer[67]={0};
if (cle->GuildID() != GUILD_NONE && cle->GuildID()>0)
sprintf(guildbuffer,"<%s>", guild_mgr.GetGuildName(cle->GuildID()));
uint32 formatstring=5025;
if(cle->Anon()==1 && (admin<cle->Admin() || admin == AccountStatus::Player))
formatstring=5024;
else if(cle->Anon()==1 && admin>=cle->Admin() && admin > AccountStatus::Player)
formatstring=5022;
else if(cle->Anon()==2 && (admin<cle->Admin() || admin == AccountStatus::Player))
formatstring=5023;//display guild
else if(cle->Anon()==2 && admin>=cle->Admin() && admin > AccountStatus::Player)
formatstring=5022;//display everything
//war* wars2 = (war*)pack2->pBuffer; idx++;
char guildbuffer[67]={0};
uint32 plclass_=0; if (cle->GuildID() != GUILD_NONE && cle->GuildID()>0) {
uint32 pllevel=0; sprintf(guildbuffer,"<%s>", guild_mgr.GetGuildName(cle->GuildID()));
uint32 pidstring=0xFFFFFFFF;//5003; }
uint32 plrace=0;
uint32 zonestring=0xFFFFFFFF;
uint32 plzone=0;
uint32 unknown80[2];
if(cle->Anon()==0 || (admin>=cle->Admin() && admin> AccountStatus::Player)){
plclass_=cle->class_();
pllevel=cle->level();
if(admin>=AccountStatus::GMAdmin)
pidstring=5003;
plrace=cle->race();
zonestring=5006;
plzone=cle->zone();
}
uint32 formatstring=5025;
if(admin>=cle->Admin() && admin > AccountStatus::Player) if (cle->Anon()==1 && (admin<cle->Admin() || admin == AccountStatus::Player)) {
unknown80[0]=cle->Admin(); formatstring=5024;
else } else if(cle->Anon()==1 && admin>=cle->Admin() && admin > AccountStatus::Player) {
unknown80[0]=0xFFFFFFFF; formatstring=5022;
unknown80[1]=0xFFFFFFFF;//1035 } else if(cle->Anon()==2 && (admin<cle->Admin() || admin == AccountStatus::Player)) {
formatstring=5023;//display guild
} else if(cle->Anon()==2 && admin>=cle->Admin() && admin > AccountStatus::Player) {
formatstring=5022;//display everything
}
//war* wars2 = (war*)pack2->pBuffer;
//char plstatus[20]={0}; uint32 plclass_=0;
//sprintf(plstatus, "Status %i",cle->Admin()); uint32 pllevel=0;
char plname[64]={0}; uint32 pidstring=0xFFFFFFFF;//5003;
strcpy(plname,cle->name()); uint32 plrace=0;
uint32 zonestring=0xFFFFFFFF;
uint32 plzone=0;
uint32 unknown80[2];
char placcount[30]={0}; if (cle->Anon()==0 || (admin>=cle->Admin() && admin> AccountStatus::Player)) {
if(admin>=cle->Admin() && admin > AccountStatus::Player) plclass_=cle->class_();
strcpy(placcount,cle->AccountName()); pllevel=cle->level();
memcpy(bufptr,&formatstring, sizeof(uint32)); if(admin>=AccountStatus::GMAdmin) {
bufptr+=sizeof(uint32); pidstring=5003;
memcpy(bufptr,&pidstring, sizeof(uint32)); }
bufptr+=sizeof(uint32); plrace=cle->race();
memcpy(bufptr,&plname, strlen(plname)+1); zonestring=5006;
bufptr+=strlen(plname)+1; plzone=cle->zone();
memcpy(bufptr,&rankstring, sizeof(uint32)); }
bufptr+=sizeof(uint32);
memcpy(bufptr,&guildbuffer, strlen(guildbuffer)+1); if (admin>=cle->Admin() && admin > AccountStatus::Player) {
bufptr+=strlen(guildbuffer)+1; unknown80[0]=cle->Admin();
memcpy(bufptr,&unknown80[0], sizeof(uint32)); } else {
bufptr+=sizeof(uint32); unknown80[0]=0xFFFFFFFF;
memcpy(bufptr,&unknown80[1], sizeof(uint32)); }
bufptr+=sizeof(uint32);
memcpy(bufptr,&zonestring, sizeof(uint32)); unknown80[1]=0xFFFFFFFF;//1035
bufptr+=sizeof(uint32);
memcpy(bufptr,&plzone, sizeof(uint32)); //char plstatus[20]={0};
bufptr+=sizeof(uint32); //sprintf(plstatus, "Status %i",cle->Admin());
memcpy(bufptr,&plclass_, sizeof(uint32)); char plname[64]={0};
bufptr+=sizeof(uint32); strcpy(plname,cle->name());
memcpy(bufptr,&pllevel, sizeof(uint32));
bufptr+=sizeof(uint32); char placcount[30]={0};
memcpy(bufptr,&plrace, sizeof(uint32)); if (admin>=cle->Admin() && admin > AccountStatus::Player) {
bufptr+=sizeof(uint32); strcpy(placcount,cle->AccountName());
uint32 ending=0; }
memcpy(bufptr,&placcount, strlen(placcount)+1);
bufptr+=strlen(placcount)+1; memcpy(bufptr,&formatstring, sizeof(uint32));
ending=207; bufptr+=sizeof(uint32);
memcpy(bufptr,&ending, sizeof(uint32)); memcpy(bufptr,&pidstring, sizeof(uint32));
bufptr+=sizeof(uint32); bufptr+=sizeof(uint32);
memcpy(bufptr,&plname, strlen(plname)+1);
bufptr+=strlen(plname)+1;
memcpy(bufptr,&rankstring, sizeof(uint32));
bufptr+=sizeof(uint32);
memcpy(bufptr,&guildbuffer, strlen(guildbuffer)+1);
bufptr+=strlen(guildbuffer)+1;
memcpy(bufptr,&unknown80[0], sizeof(uint32));
bufptr+=sizeof(uint32);
memcpy(bufptr,&unknown80[1], sizeof(uint32));
bufptr+=sizeof(uint32);
memcpy(bufptr,&zonestring, sizeof(uint32));
bufptr+=sizeof(uint32);
memcpy(bufptr,&plzone, sizeof(uint32));
bufptr+=sizeof(uint32);
memcpy(bufptr,&plclass_, sizeof(uint32));
bufptr+=sizeof(uint32);
memcpy(bufptr,&pllevel, sizeof(uint32));
bufptr+=sizeof(uint32);
memcpy(bufptr,&plrace, sizeof(uint32));
bufptr+=sizeof(uint32);
uint32 ending=0;
memcpy(bufptr,&placcount, strlen(placcount)+1);
bufptr+=strlen(placcount)+1;
ending=207;
memcpy(bufptr,&ending, sizeof(uint32));
bufptr+=sizeof(uint32);
}
iterator.Advance();
} }
iterator.Advance();
} SendPacket(to,pack2);
//zoneserver_list.SendPacket(pack2); // NO NO NO WHY WOULD YOU SEND IT TO EVERY ZONE SERVER?!? safe_delete(pack2);
SendPacket(to,pack2); } catch(...) {
safe_delete(pack2);
}
catch(...){
LogInfo("Unknown error in world's SendWhoAll (probably mem error), ignoring"); LogInfo("Unknown error in world's SendWhoAll (probably mem error), ignoring");
return; return;
} }