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Fix for bug where packets were not combining when sent inside cwnd, altered some settings
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@@ -219,8 +219,8 @@ namespace EQ
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keepalive_delay_ms = 9000;
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resend_delay_ms = 150;
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resend_delay_factor = 1.5;
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resend_delay_min = 150;
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resend_delay_max = 1000;
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resend_delay_min = 300;
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resend_delay_max = 3000;
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connect_delay_ms = 500;
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stale_connection_ms = 90000;
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connect_stale_ms = 5000;
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@@ -230,14 +230,14 @@ namespace EQ
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encode_passes[1] = DaybreakEncodeType::EncodeNone;
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port = 0;
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hold_size = 448;
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hold_length_ms = 10;
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hold_length_ms = 50;
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simulated_in_packet_loss = 0;
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simulated_out_packet_loss = 0;
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tic_rate_hertz = 60.0;
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resend_timeout = 90000;
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connection_close_time = 2000;
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max_outstanding_packets = 300;
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max_outstanding_bytes = 200 * 512;
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max_outstanding_packets = 400;
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max_outstanding_bytes = 400 * 512;
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}
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size_t max_packet_size;
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