diff --git a/zone/attack.cpp b/zone/attack.cpp index 171b8d2fe..d8343cb8d 100644 --- a/zone/attack.cpp +++ b/zone/attack.cpp @@ -2681,7 +2681,7 @@ uint8 Mob::GetWeaponDamageBonus(const Item_Struct *weapon, bool offhand) else if (delay >= 45) return 4 + ((level - 28) / 3) + ((delay - 40) / 3); } else { - return 1 + ((level - 28) / 3) * (delay / 30); + return 1 + ((level - 28) / 3) + (delay / 30); } } else { // 2h damage bonus