Movement will now be handled by the movement manager instead of mob

This commit is contained in:
KimLS
2018-09-20 16:14:47 -07:00
parent f754cb1307
commit 7278c6294d
32 changed files with 323 additions and 306 deletions
+1 -2
View File
@@ -240,8 +240,7 @@ public:
void FaceTarget(Lua_Mob target);
void SetHeading(double in);
double CalculateHeadingToTarget(double in_x, double in_y);
bool CalculateNewPosition(double x, double y, double z, double speed);
bool CalculateNewPosition(double x, double y, double z, double speed, bool check_z);
void CalculateNewPosition(double x, double y, double z, double speed);
float CalculateDistance(double x, double y, double z);
void SendTo(double x, double y, double z);
void SendToFixZ(double x, double y, double z);