Movement will now be handled by the movement manager instead of mob

This commit is contained in:
KimLS
2018-09-20 16:14:47 -07:00
parent f754cb1307
commit 7278c6294d
32 changed files with 323 additions and 306 deletions
+1 -1
View File
@@ -284,7 +284,7 @@ void Client::GoFish()
if (tmp != nullptr) {
auto positionNPC = GetPosition();
positionNPC.x = positionNPC.x + 3;
auto npc = new NPC(tmp, nullptr, positionNPC, FlyMode3);
auto npc = new NPC(tmp, nullptr, positionNPC, GravityBehavior::Ground);
npc->AddLootTable();
if (npc->DropsGlobalLoot())
npc->CheckGlobalLootTables();