Update process timer to be less aggressive

This commit is contained in:
Akkadius 2019-02-27 14:10:22 -06:00
parent cb9f0fbe31
commit 726a996a25

View File

@ -7,7 +7,7 @@
Aura::Aura(NPCType *type_data, Mob *owner, AuraRecord &record)
: NPC(type_data, 0, owner->GetPosition(), GravityBehavior::Flying), spell_id(record.spell_id), distance(record.distance),
remove_timer(record.duration), movement_timer(100), process_timer(100), aura_id(-1)
remove_timer(record.duration), movement_timer(100), process_timer(1000), aura_id(-1)
{
GiveNPCTypeData(type_data); // we will delete this later on
m_owner = owner->GetID();