EQEmu::IsTradeskill uint32 to SkillUseTypes

This commit is contained in:
Michael Cook (mackal)
2014-09-25 21:20:59 -04:00
parent 225929d937
commit 723e5d536a
3 changed files with 3 additions and 3 deletions
+1 -1
View File
@@ -1797,7 +1797,7 @@ void Client::SetClassStartingSkills(PlayerProfile_Struct *pp)
if (i >= SkillSpecializeAbjure && i <= SkillSpecializeEvocation)
continue;
if (EQEmu::IsTradeskill(i) || i == SkillBegging)
if (EQEmu::IsTradeskill((SkillUseTypes)i) || i == SkillBegging)
continue;
pp->skills[i] = database.GetSkillCap(pp->class_, (SkillUseTypes)i, 1);