[Spells/Disciplines] Bulk Train / Scribe (#1640)

* Bulk scribe spells

* Add bulk disc training

* Remove bulk from non bulk method

* PR adjustments
This commit is contained in:
Chris Miles
2021-10-27 20:45:27 -05:00
committed by GitHub
parent 6e5bf4b941
commit 7230714cbc
7 changed files with 157 additions and 75 deletions
+3 -3
View File
@@ -2048,7 +2048,7 @@ void Client::Handle_OP_AdventureMerchantPurchase(const EQApplicationPacket *app)
}
}
}
} else if (aps->Type == DiscordMerchant) {
if (GetPVPPoints() < item_cost) {
@@ -14791,8 +14791,8 @@ void Client::Handle_OP_Translocate(const EQApplicationPacket *app)
zone->GetZoneID() == PendingTranslocateData.zone_id &&
zone->GetInstanceID() == PendingTranslocateData.instance_id
);
if (parse->EventSpell(EVENT_SPELL_EFFECT_TRANSLOCATE_COMPLETE, nullptr, this, spell_id, "", 0) == 0) {
if (parse->EventSpell(EVENT_SPELL_EFFECT_TRANSLOCATE_COMPLETE, nullptr, this, spell_id, "", 0) == 0) {
// If the spell has a translocate to bind effect, AND we are already in the zone the client
// is bound in, use the GoToBind method. If we send OP_Translocate in this case, the client moves itself
// to the bind coords it has from the PlayerProfile, but with the X and Y reversed. I suspect they are