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Renamed and moved SkillUseTypes enumeration to EQEmu::skills::SkillType; eq_dictionary work
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+3
-2
@@ -34,6 +34,7 @@ Child of the Mob class.
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#include "../common/eqemu_logsys.h"
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#include "../common/rulesys.h"
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#include "../common/string_util.h"
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#include "../common/say_link.h"
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#include "client.h"
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#include "corpse.h"
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@@ -997,7 +998,7 @@ void Corpse::MakeLootRequestPackets(Client* client, const EQApplicationPacket* a
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cur = itemlist.begin();
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end = itemlist.end();
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int corpselootlimit = EQEmu::limits::InventoryTypeSize(EQEmu::versions::ConvertClientVersionToInventoryVersion(client->ClientVersion()), EQEmu::legacy::TypeCorpse);
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int corpselootlimit = EQEmu::inventory::InventoryTypeSize(EQEmu::versions::ConvertClientVersionToInventoryVersion(client->ClientVersion()), EQEmu::legacy::TypeCorpse);
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for(; cur != end; ++cur) {
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ServerLootItem_Struct* item_data = *cur;
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@@ -1291,7 +1292,7 @@ void Corpse::QueryLoot(Client* to) {
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cur = itemlist.begin();
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end = itemlist.end();
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int corpselootlimit = EQEmu::limits::InventoryTypeSize(EQEmu::versions::ConvertClientVersionToInventoryVersion(to->ClientVersion()), EQEmu::legacy::TypeCorpse);
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int corpselootlimit = EQEmu::inventory::InventoryTypeSize(EQEmu::versions::ConvertClientVersionToInventoryVersion(to->ClientVersion()), EQEmu::legacy::TypeCorpse);
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for(; cur != end; ++cur) {
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ServerLootItem_Struct* sitem = *cur;
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