Renamed and moved SkillUseTypes enumeration to EQEmu::skills::SkillType; eq_dictionary work

This commit is contained in:
Uleat
2016-05-25 18:50:26 -04:00
parent 615158e701
commit 71f128731f
86 changed files with 4987 additions and 3074 deletions
+1 -1
View File
@@ -30,7 +30,7 @@ void LoadSkillCaps(SharedDatabase *database, const std::string &prefix) {
mutex.Lock();
uint32 class_count = PLAYER_CLASS_COUNT;
uint32 skill_count = HIGHEST_SKILL + 1;
uint32 skill_count = EQEmu::skills::HIGHEST_SKILL + 1;
uint32 level_count = HARD_LEVEL_CAP + 1;
uint32 size = (class_count * skill_count * level_count * sizeof(uint16));