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Renamed and moved SkillUseTypes enumeration to EQEmu::skills::SkillType; eq_dictionary work
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@@ -1517,17 +1517,38 @@ struct ExpUpdate_Struct
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enum ItemPacketType
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{
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ItemPacketViewLink = 0x00,
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ItemPacketMerchant = 0x64,
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ItemPacketTradeView = 0x65,
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ItemPacketLoot = 0x66,
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ItemPacketTrade = 0x67,
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ItemPacketCharInventory = 0x69,
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ItemPacketSummonItem = 0x6A,
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ItemPacketTributeItem = 0x6C,
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ItemPacketMerchant = 0x64,
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ItemPacketWorldContainer = 0x6B,
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ItemPacketCharmUpdate = 0x6E,
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ItemPacketTributeItem = 0x6C,
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ItemPacketGuildTribute = 0x6D,
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ItemPacketCharmUpdate = 0x6E, // noted as incorrect
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ItemPacketInvalid = 0xFF
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};
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//enum ItemPacketType
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//{
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// ItemPacketMerchant = /*100*/ 0x64, // Titanium+
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// ItemPacketTradeView = /*101*/ 0x65,
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// ItemPacketLoot = /*102*/ 0x66,
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// ItemPacketTrade = /*103*/ 0x67,
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// ItemPacketCharInventory = /*105*/ 0x69,
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// ItemPacketLimbo = /*106*/ 0x6A, // name change
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// ItemPacketWorldContainer = /*107*/ 0x6B,
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// ItemPacketTributeItem = /*108*/ 0x6C,
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// ItemPacketGuildTribute = /*109*/ 0x6D, // missing from EQEmu
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// ItemPacket10 = /*110*/ 0x6E,
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// ItemPacket11 = /*111*/ 0x6F, // UF+ (equipment slots only) (RoF+ checks '(WORD*)slot + 4 != -1' [(WORD*)]slot + 2 would be bag index - if used) (guess)
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// ItemPacket12 = /*112*/ 0x70, // RoF+ (causes stat update) (could be TrophyTribute and GuildTrophyTribute together - two case methodology - is it checking for GuildID?)
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// ItemPacketRecovery = /*113*/ 0x71, (same handler as merchant..exception: parameter is '1' versus merchant '0' looks like tab id)
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// ItemPacket14 = /*115*/ 0x73, (real estate/moving crate?)
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// ItemPacket__ = /*xxx*/ 0xXX // switch 'default' - all clients
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//};
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struct ItemPacket_Struct
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{
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/*00*/ ItemPacketType PacketType;
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