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Renamed and moved SkillUseTypes enumeration to EQEmu::skills::SkillType; eq_dictionary work
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+35
-20
@@ -22,7 +22,7 @@
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#include "types.h"
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#include "eq_constants.h"
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#include "inventory_version.h" // inv2 watch
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#include "inventory_version.h"
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#include "../common/patches/titanium_limits.h"
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#include "../common/patches/sof_limits.h"
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#include "../common/patches/sod_limits.h"
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@@ -31,35 +31,50 @@
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#include "../common/patches/rof2_limits.h"
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// *** DO NOT CHANGE without a full understanding of the consequences..the server is set up to use these settings explicitly!! ***
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// *** You will cause compilation failures and corrupt your database if partial or incorrect attempts to change them are made!! ***
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// Hard-coded values usually indicate that further research is needed and the values given are from the old (known) system
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namespace EQEmu
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{
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namespace limits {
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// database
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namespace constants {
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extern size_t CharacterCreationLimit(versions::ClientVersion client_version);
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// inventory
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} /*constants*/
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namespace inventory {
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extern uint16 InventoryTypeSize(versions::InventoryVersion inventory_version, int16 inv_type);
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extern uint64 PossessionsBitmask(versions::InventoryVersion inventory_version);
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extern uint64 EquipmentBitmask(versions::InventoryVersion inventory_version);
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extern uint64 GeneralBitmask(versions::InventoryVersion inventory_version);
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extern uint64 CursorBitmask(versions::InventoryVersion inventory_version);
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extern bool AllowEmptyBagInBag(versions::InventoryVersion inventory_version);
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extern bool AllowClickCastFromBag(versions::InventoryVersion inventory_version);
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// items
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extern uint16 ItemCommonSize(versions::InventoryVersion inventory_version);
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extern uint16 ItemContainerSize(versions::InventoryVersion inventory_version);
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extern uint16 ItemAugSize(versions::InventoryVersion inventory_version);
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extern uint16 ItemBagSize(versions::InventoryVersion inventory_version);
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// player profile
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extern bool ConcatenateInvTypeLimbo(versions::InventoryVersion inventory_version);
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extern bool AllowOverLevelEquipment(versions::InventoryVersion inventory_version);
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} /*inventory*/
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namespace profile {
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extern bool CoinHasWeight(versions::InventoryVersion inventory_version);
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}
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}
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#endif /* COMMON_EQ_LIMITS_H */
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} /*profile*/
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} /*EQEmu*/
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namespace ClientUnknown
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{
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enum : int { Invalid = -1, Null, Safety };
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enum : bool { False = false, True = true };
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} /*ClientUnknown*/
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namespace Client62
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{
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enum : int { Invalid = -1, Null, Safety };
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enum : bool { False = false, True = true };
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} /*Client62*/
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#endif /*COMMON_EQ_LIMITS_H*/
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