Renamed and moved SkillUseTypes enumeration to EQEmu::skills::SkillType; eq_dictionary work

This commit is contained in:
Uleat
2016-05-25 18:50:26 -04:00
parent 615158e701
commit 71f128731f
86 changed files with 4987 additions and 3074 deletions
+35 -20
View File
@@ -22,7 +22,7 @@
#include "types.h"
#include "eq_constants.h"
#include "inventory_version.h" // inv2 watch
#include "inventory_version.h"
#include "../common/patches/titanium_limits.h"
#include "../common/patches/sof_limits.h"
#include "../common/patches/sod_limits.h"
@@ -31,35 +31,50 @@
#include "../common/patches/rof2_limits.h"
// *** DO NOT CHANGE without a full understanding of the consequences..the server is set up to use these settings explicitly!! ***
// *** You will cause compilation failures and corrupt your database if partial or incorrect attempts to change them are made!! ***
// Hard-coded values usually indicate that further research is needed and the values given are from the old (known) system
namespace EQEmu
{
namespace limits {
// database
namespace constants {
extern size_t CharacterCreationLimit(versions::ClientVersion client_version);
// inventory
} /*constants*/
namespace inventory {
extern uint16 InventoryTypeSize(versions::InventoryVersion inventory_version, int16 inv_type);
extern uint64 PossessionsBitmask(versions::InventoryVersion inventory_version);
extern uint64 EquipmentBitmask(versions::InventoryVersion inventory_version);
extern uint64 GeneralBitmask(versions::InventoryVersion inventory_version);
extern uint64 CursorBitmask(versions::InventoryVersion inventory_version);
extern bool AllowEmptyBagInBag(versions::InventoryVersion inventory_version);
extern bool AllowClickCastFromBag(versions::InventoryVersion inventory_version);
// items
extern uint16 ItemCommonSize(versions::InventoryVersion inventory_version);
extern uint16 ItemContainerSize(versions::InventoryVersion inventory_version);
extern uint16 ItemAugSize(versions::InventoryVersion inventory_version);
extern uint16 ItemBagSize(versions::InventoryVersion inventory_version);
// player profile
extern bool ConcatenateInvTypeLimbo(versions::InventoryVersion inventory_version);
extern bool AllowOverLevelEquipment(versions::InventoryVersion inventory_version);
} /*inventory*/
namespace profile {
extern bool CoinHasWeight(versions::InventoryVersion inventory_version);
}
}
#endif /* COMMON_EQ_LIMITS_H */
} /*profile*/
} /*EQEmu*/
namespace ClientUnknown
{
enum : int { Invalid = -1, Null, Safety };
enum : bool { False = false, True = true };
} /*ClientUnknown*/
namespace Client62
{
enum : int { Invalid = -1, Null, Safety };
enum : bool { False = false, True = true };
} /*Client62*/
#endif /*COMMON_EQ_LIMITS_H*/