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[Spells] Updates and fixes to Target Locked Pets (#1932)
* start of rework * reworked v2 no timer * fix * more mechanics * Update pets.cpp * move to pet.cpp * [Spells] Updates and fixes to Target Locked Pets * [Spells] Updates and fixes to Target Locked Pets
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@@ -260,6 +260,7 @@ public:
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uint32 GetSwarmTarget();
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void SetSwarmTarget(int target_id = 0);
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void DepopSwarmPets();
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void TryDepopTargetLockedPets(Mob* current_target);
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void PetOnSpawn(NewSpawn_Struct* ns);
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void SignalNPC(int _signal_id);
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