[Spells] Updates and fixes to Target Locked Pets (#1932)

* start of rework

* reworked v2 no timer

* fix

* more mechanics

* Update pets.cpp

* move to pet.cpp

* [Spells] Updates and fixes to Target Locked Pets

* [Spells] Updates and fixes to Target Locked Pets
This commit is contained in:
KayenEQ
2022-01-18 21:48:36 -05:00
committed by GitHub
parent 176bfc8524
commit 71c53cb18b
6 changed files with 71 additions and 42 deletions
+1
View File
@@ -260,6 +260,7 @@ public:
uint32 GetSwarmTarget();
void SetSwarmTarget(int target_id = 0);
void DepopSwarmPets();
void TryDepopTargetLockedPets(Mob* current_target);
void PetOnSpawn(NewSpawn_Struct* ns);
void SignalNPC(int _signal_id);