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Many lua things many many things
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@@ -697,7 +697,7 @@ public:
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void CastOnCure(uint32 spell_id);
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void CastOnNumHitFade(uint32 spell_id);
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void SlowMitigation(Mob* caster);
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int16 GetCritDmgMob(uint16 skill);
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int16 GetCritDmgMod(uint16 skill);
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int16 GetMeleeDamageMod_SE(uint16 skill);
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int16 GetMeleeMinDamageMod_SE(uint16 skill);
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int16 GetCrippBlowChance();
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