Many lua things many many things

This commit is contained in:
KimLS
2017-05-19 22:50:08 -07:00
parent 4067397697
commit 7189994b78
28 changed files with 500 additions and 599 deletions
+3 -6
View File
@@ -4675,16 +4675,13 @@ bool Mob::TrySpellOnDeath()
//in death because the heal will not register before the script kills you.
}
int16 Mob::GetCritDmgMob(uint16 skill)
int16 Mob::GetCritDmgMod(uint16 skill)
{
int critDmg_mod = 0;
// All skill dmg mod + Skill specific
critDmg_mod += itembonuses.CritDmgMob[EQEmu::skills::HIGHEST_SKILL + 1] + spellbonuses.CritDmgMob[EQEmu::skills::HIGHEST_SKILL + 1] + aabonuses.CritDmgMob[EQEmu::skills::HIGHEST_SKILL + 1] +
itembonuses.CritDmgMob[skill] + spellbonuses.CritDmgMob[skill] + aabonuses.CritDmgMob[skill];
if(critDmg_mod < -100)
critDmg_mod = -100;
critDmg_mod += itembonuses.CritDmgMod[EQEmu::skills::HIGHEST_SKILL + 1] + spellbonuses.CritDmgMod[EQEmu::skills::HIGHEST_SKILL + 1] + aabonuses.CritDmgMod[EQEmu::skills::HIGHEST_SKILL + 1] +
itembonuses.CritDmgMod[skill] + spellbonuses.CritDmgMod[skill] + aabonuses.CritDmgMod[skill];
return critDmg_mod;
}