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Many lua things many many things
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@@ -341,7 +341,6 @@ public:
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void SetFlurryChance(int value);
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int GetFlurryChance();
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int GetSkill(int skill_id);
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void CalcBonuses();
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int GetSpecialAbility(int ability);
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int GetSpecialAbilityParam(int ability, int param);
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void SetSpecialAbility(int ability, int level);
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@@ -394,6 +393,8 @@ public:
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int GetWeaponDamage(Lua_Mob against, Lua_ItemInst weapon);
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bool IsBerserk();
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bool TryFinishingBlow(Lua_Mob defender, int &damage);
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int GetBodyType();
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int GetOrigBodyType();
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};
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#endif
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