Added CanDoCombat() checks to certain actions

This commit is contained in:
Uleat
2018-04-11 18:49:49 -04:00
parent 9344896238
commit 714f8172ec
3 changed files with 24 additions and 13 deletions
+5
View File
@@ -13712,6 +13712,11 @@ void Client::Handle_OP_Taunt(const EQApplicationPacket *app)
if (GetTarget() == nullptr || !GetTarget()->IsNPC())
return;
if (!zone->CanDoCombat()) {
Message(13, "You cannot taunt in a no combat zone.");
return;
}
Taunt(GetTarget()->CastToNPC(), false);
return;
}