Merge pull request #1 from EQEmu/master

Merge EQEMU
This commit is contained in:
Kemmler 2013-04-28 04:20:55 -07:00
commit 70b6b5490c
17 changed files with 1619 additions and 685 deletions

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@ -1,5 +1,18 @@
EQEMu Changelog (Started on Sept 24, 2003 15:50) EQEMu Changelog (Started on Sept 24, 2003 15:50)
------------------------------------------------------- -------------------------------------------------------
== 04/27/2013 ==
Pixel Bounds: Verify OP_Ack size & fix crash in BasePacket::build_raw_header_dump due to uninitialised timestamp.
Derision: Verify minimum size of OP_Packet, OP_Fragment and OP_OutOfOrderAck.
== 04/24/2013 ==
Bad_Captain: Fixed a couple of merc stat issues.
Bad_Captain: Removed unneeded bot pet AI.
Bad_Captain: Fixed a few bot aggro issues. (Uleat)
== 04/20/2013 ==
JJ: Fixed rare case where heals from buffs could go negative.
== 04/12/2013 == == 04/12/2013 ==
Derision: Moved entity_list.Clear() prior to destruction of Perl objects in zone shutdown as I was seeing a segfault due to attempts to call EVENT_HATE_LIST as mobs were being destroyed. Derision: Moved entity_list.Clear() prior to destruction of Perl objects in zone shutdown as I was seeing a segfault due to attempts to call EVENT_HATE_LIST as mobs were being destroyed.

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@ -28,6 +28,7 @@ BasePacket::BasePacket(const unsigned char *buf, uint32 len)
this->size=0; this->size=0;
this->_wpos = 0; this->_wpos = 0;
this->_rpos = 0; this->_rpos = 0;
this->timestamp.tv_sec = 0;
if (len>0) { if (len>0) {
this->size=len; this->size=len;
pBuffer= new unsigned char[len]; pBuffer= new unsigned char[len];

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@ -173,6 +173,11 @@ uint32 processed=0,subpacket_length=0;
break; break;
case OP_Packet: { case OP_Packet: {
if(!p->pBuffer || (p->Size() < 4))
{
_log(NET__ERROR, _L "Received OP_Packet that was of malformed size" __L);
break;
}
uint16 seq=ntohs(*(uint16 *)(p->pBuffer)); uint16 seq=ntohs(*(uint16 *)(p->pBuffer));
SeqOrder check=CompareSequence(NextInSeq,seq); SeqOrder check=CompareSequence(NextInSeq,seq);
if (check == SeqFuture) { if (check == SeqFuture) {
@ -218,6 +223,11 @@ uint32 processed=0,subpacket_length=0;
break; break;
case OP_Fragment: { case OP_Fragment: {
if(!p->pBuffer || (p->Size() < 4))
{
_log(NET__ERROR, _L "Received OP_Fragment that was of malformed size" __L);
break;
}
uint16 seq=ntohs(*(uint16 *)(p->pBuffer)); uint16 seq=ntohs(*(uint16 *)(p->pBuffer));
SeqOrder check=CompareSequence(NextInSeq,seq); SeqOrder check=CompareSequence(NextInSeq,seq);
if (check == SeqFuture) { if (check == SeqFuture) {
@ -284,6 +294,11 @@ uint32 processed=0,subpacket_length=0;
} }
break; break;
case OP_Ack: { case OP_Ack: {
if(!p->pBuffer || (p->Size() < 4))
{
_log(NET__ERROR, _L "Received OP_Ack that was of malformed size" __L);
break;
}
#ifndef COLLECTOR #ifndef COLLECTOR
uint16 seq=ntohs(*(uint16 *)(p->pBuffer)); uint16 seq=ntohs(*(uint16 *)(p->pBuffer));
AckPackets(seq); AckPackets(seq);
@ -383,6 +398,11 @@ uint32 processed=0,subpacket_length=0;
} }
break; break;
case OP_OutOfOrderAck: { case OP_OutOfOrderAck: {
if(!p->pBuffer || (p->Size() < 4))
{
_log(NET__ERROR, _L "Received OP_OutOfOrderAck that was of malformed size" __L);
break;
}
#ifndef COLLECTOR #ifndef COLLECTOR
uint16 seq=ntohs(*(uint16 *)(p->pBuffer)); uint16 seq=ntohs(*(uint16 *)(p->pBuffer));
MOutboundQueue.lock(); MOutboundQueue.lock();

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@ -1,5 +1,11 @@
EQExtractor2 Changelog. All changes since the 1.0 release. EQExtractor2 Changelog. All changes since the 1.0 release.
==04/25/2013==
Derision: Added SQL generation support to current Live client decoder.
==04/24/2013==
Derision: Added decoder to support packet dumps from current Live client. SQL generation NOT SUPPORTED YET (need tweaks to position struct).
==03/17/2013== ==03/17/2013==
Derision: Added SQL generation support to current Live client decoder. Derision: Added SQL generation support to current Live client decoder.

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@ -105,6 +105,8 @@ namespace EQApplicationLayer
PatchList.Add(new PatchMarch132013Decoder()); PatchList.Add(new PatchMarch132013Decoder());
PatchList.Add(new PatchApril152013Decoder());
PatchList.Add(new PatchSoD()); PatchList.Add(new PatchSoD());
} }

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@ -72,6 +72,7 @@
<DependentUpon>LogForm.cs</DependentUpon> <DependentUpon>LogForm.cs</DependentUpon>
</Compile> </Compile>
<Compile Include="OpcodeManager.cs" /> <Compile Include="OpcodeManager.cs" />
<Compile Include="PatchApril15-2013.cs" />
<Compile Include="PatchAug04-2011.cs" /> <Compile Include="PatchAug04-2011.cs" />
<Compile Include="PatchAugust15-2012.cs" /> <Compile Include="PatchAugust15-2012.cs" />
<Compile Include="PatchDec7-2010.cs" /> <Compile Include="PatchDec7-2010.cs" />
@ -137,6 +138,9 @@
<DependentUpon>UserOptions.cs</DependentUpon> <DependentUpon>UserOptions.cs</DependentUpon>
</EmbeddedResource> </EmbeddedResource>
<None Include="app.config" /> <None Include="app.config" />
<None Include="patch_April15-2013.conf">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Include="patch_Aug04-2011.conf"> <None Include="patch_Aug04-2011.conf">
<CopyToOutputDirectory>Always</CopyToOutputDirectory> <CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None> </None>

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@ -18,7 +18,7 @@ namespace EQExtractor2
{ {
public partial class EQExtractor2Form1 : Form public partial class EQExtractor2Form1 : Form
{ {
string Version = "EQExtractor2 Version 2.6.2 SVN"; string Version = "EQExtractor2 Version 2.6.4 GIT";
static int PacketsSeen = 0; static int PacketsSeen = 0;
static long BytesRead = 0; static long BytesRead = 0;

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@ -0,0 +1,240 @@
using System;
using System.IO;
using System.Diagnostics;
using System.Collections.Generic;
using EQExtractor2.InternalTypes;
using EQExtractor2.OpCodes;
using EQPacket;
using MyUtils;
namespace EQExtractor2.Patches
{
class PatchApril152013Decoder : PatchMarch132013Decoder
{
public PatchApril152013Decoder()
{
Version = "EQ Client Build Date April 15 2013.";
PatchConfFileName = "patch_April15-2013.conf";
SupportsSQLGeneration = true;
}
override public List<ZoneEntryStruct> GetSpawns()
{
List<ZoneEntryStruct> ZoneSpawns = new List<ZoneEntryStruct>();
List<byte[]> SpawnPackets = GetPacketsOfType("OP_ZoneEntry", PacketDirection.ServerToClient);
foreach (byte[] SpawnPacket in SpawnPackets)
{
ZoneEntryStruct NewSpawn = new ZoneEntryStruct();
ByteStream Buffer = new ByteStream(SpawnPacket);
NewSpawn.SpawnName = Buffer.ReadString(true);
NewSpawn.SpawnName = Utils.MakeCleanName(NewSpawn.SpawnName);
NewSpawn.SpawnID = Buffer.ReadUInt32();
NewSpawn.Level = Buffer.ReadByte();
float UnkSize = Buffer.ReadSingle();
NewSpawn.IsNPC = Buffer.ReadByte();
UInt32 Bitfield = Buffer.ReadUInt32();
NewSpawn.Gender = (Bitfield & 3);
Byte OtherData = Buffer.ReadByte();
Buffer.SkipBytes(8); // Skip 8 unknown bytes
NewSpawn.DestructableString1 = "";
NewSpawn.DestructableString2 = "";
NewSpawn.DestructableString3 = "";
if ((NewSpawn.IsNPC > 0) && ((OtherData & 1) > 0))
{
// Destructable Objects
NewSpawn.DestructableString1 = Buffer.ReadString(false);
NewSpawn.DestructableString2 = Buffer.ReadString(false);
NewSpawn.DestructableString3 = Buffer.ReadString(false);
Buffer.SkipBytes(53);
}
if ((OtherData & 4) > 0)
{
// Auras
Buffer.ReadString(false);
Buffer.ReadString(false);
Buffer.SkipBytes(54);
}
NewSpawn.PropCount = Buffer.ReadByte();
if (NewSpawn.PropCount > 0)
NewSpawn.BodyType = Buffer.ReadUInt32();
else
NewSpawn.BodyType = 0;
for (int j = 1; j < NewSpawn.PropCount; ++j)
Buffer.SkipBytes(4);
Buffer.SkipBytes(1); // Skip HP %
NewSpawn.HairColor = Buffer.ReadByte();
NewSpawn.BeardColor = Buffer.ReadByte();
NewSpawn.EyeColor1 = Buffer.ReadByte();
NewSpawn.EyeColor2 = Buffer.ReadByte();
NewSpawn.HairStyle = Buffer.ReadByte();
NewSpawn.Beard = Buffer.ReadByte();
NewSpawn.DrakkinHeritage = Buffer.ReadUInt32();
NewSpawn.DrakkinTattoo = Buffer.ReadUInt32();
NewSpawn.DrakkinDetails = Buffer.ReadUInt32();
NewSpawn.EquipChest2 = Buffer.ReadByte();
bool UseWorn = (NewSpawn.EquipChest2 == 255);
Buffer.SkipBytes(2); // 2 Unknown bytes;
NewSpawn.Helm = Buffer.ReadByte();
NewSpawn.Size = Buffer.ReadSingle();
NewSpawn.Face = Buffer.ReadByte();
NewSpawn.WalkSpeed = Buffer.ReadSingle();
NewSpawn.RunSpeed = Buffer.ReadSingle();
NewSpawn.Race = Buffer.ReadUInt32();
Buffer.SkipBytes(1); // Skip Holding
NewSpawn.Deity = Buffer.ReadUInt32();
Buffer.SkipBytes(8); // Skip GuildID and GuildRank
NewSpawn.Class = Buffer.ReadByte();
Buffer.SkipBytes(4); // Skip PVP, Standstate, Light, Flymode
NewSpawn.LastName = Buffer.ReadString(true);
Buffer.SkipBytes(6);
NewSpawn.PetOwnerID = Buffer.ReadUInt32();
Buffer.SkipBytes(25);
NewSpawn.MeleeTexture1 = 0;
NewSpawn.MeleeTexture2 = 0;
if ((NewSpawn.IsNPC == 0) || NPCType.IsPlayableRace(NewSpawn.Race))
{
for (int ColourSlot = 0; ColourSlot < 9; ++ColourSlot)
NewSpawn.SlotColour[ColourSlot] = Buffer.ReadUInt32();
for (int i = 0; i < 9; ++i)
{
NewSpawn.Equipment[i] = Buffer.ReadUInt32();
UInt32 Equip3 = Buffer.ReadUInt32();
UInt32 Equip2 = Buffer.ReadUInt32();
UInt32 Equip1 = Buffer.ReadUInt32();
UInt32 Equip0 = Buffer.ReadUInt32();
}
if (NewSpawn.Equipment[Constants.MATERIAL_CHEST] > 0)
{
NewSpawn.EquipChest2 = (byte)NewSpawn.Equipment[Constants.MATERIAL_CHEST];
}
NewSpawn.ArmorTintRed = (byte)((NewSpawn.SlotColour[Constants.MATERIAL_CHEST] >> 16) & 0xff);
NewSpawn.ArmorTintGreen = (byte)((NewSpawn.SlotColour[Constants.MATERIAL_CHEST] >> 8) & 0xff);
NewSpawn.ArmorTintBlue = (byte)(NewSpawn.SlotColour[Constants.MATERIAL_CHEST] & 0xff);
if (NewSpawn.Equipment[Constants.MATERIAL_PRIMARY] > 0)
NewSpawn.MeleeTexture1 = NewSpawn.Equipment[Constants.MATERIAL_PRIMARY];
if (NewSpawn.Equipment[Constants.MATERIAL_SECONDARY] > 0)
NewSpawn.MeleeTexture2 = NewSpawn.Equipment[Constants.MATERIAL_SECONDARY];
if (UseWorn)
NewSpawn.Helm = (byte)NewSpawn.Equipment[Constants.MATERIAL_HEAD];
else
NewSpawn.Helm = 0;
}
else
{
// Non playable race
Buffer.SkipBytes(20);
NewSpawn.MeleeTexture1 = Buffer.ReadUInt32();
Buffer.SkipBytes(16);
NewSpawn.MeleeTexture2 = Buffer.ReadUInt32();
Buffer.SkipBytes(16);
}
if (NewSpawn.EquipChest2 == 255)
NewSpawn.EquipChest2 = 0;
if (NewSpawn.Helm == 255)
NewSpawn.Helm = 0;
UInt32 Position1 = Buffer.ReadUInt32();
UInt32 Position2 = Buffer.ReadUInt32();
UInt32 Position3 = Buffer.ReadUInt32();
UInt32 Position4 = Buffer.ReadUInt32();
UInt32 Position5 = Buffer.ReadUInt32();
NewSpawn.YPos = Utils.EQ19ToFloat((Int32)((Position1 >> 12) & 0x7FFFF));
NewSpawn.ZPos = Utils.EQ19ToFloat((Int32)(Position2) & 0x7FFFF);
NewSpawn.XPos = Utils.EQ19ToFloat((Int32)(Position4 >> 13) & 0x7FFFF);
NewSpawn.Heading = Utils.EQ19ToFloat((Int32)(Position3 >> 13) & 0xFFF);
if ((OtherData & 16) > 0)
{
NewSpawn.Title = Buffer.ReadString(false);
}
if ((OtherData & 32) > 0)
{
NewSpawn.Suffix = Buffer.ReadString(false);
}
// unknowns
Buffer.SkipBytes(8);
NewSpawn.IsMercenary = Buffer.ReadByte();
Buffer.SkipBytes(54);
Debug.Assert(Buffer.GetPosition() == Buffer.Length(), "Length mismatch while parsing zone spawns");
ZoneSpawns.Add(NewSpawn);
}
return ZoneSpawns;
}
}
}

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@ -0,0 +1,653 @@
# ShowEQ Import Notes:
# ZERO THE FILE first
# perl -pi -e 's/0x[0-9a-fA-F]{4}/0x0000/g' opcodes.conf
# Unknown Mapping:
# OP_Action2 -> OP_Damage
# OP_EnvDamage -> OP_Damage ---> might have been a one time mistake
# Name Differences:
# OP_CancelInvite -> OP_GroupCancelInvite
# OP_GMFind -> OP_FindPersonRequest
# OP_CommonMessage -> OP_ChannelMessage
OP_Unknown=0x0000
OP_ExploreUnknown=0x0000 used for unknown explorer
# world packets
# Required to reach Char Select:
OP_SendLoginInfo=0x5f21
OP_ApproveWorld=0x6604
OP_LogServer=0x27a4
OP_SendCharInfo=0x6b98
OP_ExpansionInfo=0x0322
OP_GuildsList=0x3d34
OP_EnterWorld=0x70c9
OP_PostEnterWorld=0x29f7
OP_World_Client_CRC1=0x0786
OP_World_Client_CRC2=0x77cd
OP_SendSpellChecksum=0x0000
OP_SendSkillCapsChecksum=0x0000
# Character Select Related:
OP_SendMaxCharacters=0x5a84
OP_SendMembership=0x3603
OP_SendMembershipDetails=0x3222
OP_CharacterCreateRequest=0x329a
OP_CharacterCreate=0x7f24
OP_DeleteCharacter=0x3078
OP_RandomNameGenerator=0x2617
OP_ApproveName=0x657d
OP_MOTD=0x0db2
OP_SetChatServer=0x6a13
OP_SetChatServer2=0x48a1
OP_ZoneServerInfo=0x4cae
OP_WorldComplete=0x1db8
OP_WorldUnknown001=0x5810
OP_FloatListThing=0x1ada
# Reasons for Disconnect:
OP_ZoneUnavail=0x2a10
OP_WorldClientReady=0x0b64
OP_CharacterStillInZone=0x0000
OP_WorldChecksumFailure=0x0000
OP_WorldLoginFailed=0x0000
OP_WorldLogout=0x0000
OP_WorldLevelTooHigh=0x0000
OP_CharInacessable=0x0000
OP_UserCompInfo=0x0000
OP_SendExeChecksum=0x0000
OP_SendBaseDataChecksum=0x0000
# Zone in opcodes
OP_AckPacket=0x58f7
OP_ZoneEntry=0x31d8
OP_ReqNewZone=0x3cb7
OP_NewZone=0x0bf6
OP_ZoneSpawns=0x36f6
OP_PlayerProfile=0x6b5b
OP_TimeOfDay=0x3377
OP_LevelUpdate=0x3e3c
OP_Stamina=0x5813
OP_RequestClientZoneChange=0x1b24
OP_ZoneChange=0x5538
OP_LockoutTimerInfo=0x0000
OP_ZoneServerReady=0x0000
OP_ZoneInUnknown=0x0000
OP_LogoutReply=0x0000
OP_PreLogoutReply=0x0000
# Required to fully log in
OP_SpawnAppearance=0x130f
OP_ChangeSize=0x3619
OP_TributeUpdate=0x365d
OP_TributeTimer=0x7ea7
OP_SendTributes=0x57f5
OP_SendGuildTributes=0x430c
OP_TributeInfo=0x3c65
OP_Weather=0x4ec0
OP_ReqClientSpawn=0x16ca
OP_SpawnDoor=0x375d
OP_GroundSpawn=0x3a2b
OP_SendZonepoints=0x41b8
OP_BlockedBuffs=0x52b5
OP_RemoveBlockedBuffs=0x5884
OP_ClearBlockedBuffs=0x565c
OP_WorldObjectsSent=0x37d3
OP_SendExpZonein=0x7d57
OP_SendAATable=0x65c4
OP_RespondAA=0x0b69
OP_UpdateAA=0x67e0
OP_SendAAStats=0x702d
OP_AAExpUpdate=0x4616
OP_ExpUpdate=0x39a0
OP_HPUpdate=0x648b
OP_ManaChange=0x2ed8
OP_TGB=0x6516
OP_SpecialMesg=0x0000
OP_GuildMemberList=0x2bad
OP_GuildMOTD=0x4e44
OP_CharInventory=0x3deb
OP_WearChange=0x1ff6
OP_ClientUpdate=0x6962
OP_ClientReady=0x0c66 # 0x422d
OP_SetServerFilter=0x3b5b
# Guild Opcodes - Disabled until crashes are resolved in RoF
OP_GetGuildMOTD=0x6ce8 # Was 0x35dc
OP_GetGuildMOTDReply=0x150b # Was 0x4586
OP_GuildMemberUpdate=0x665a # Was 0x5643
OP_GuildInvite=0x3834
OP_GuildRemove=0x1eb3
OP_GuildPeace=0x5b6e
OP_SetGuildMOTD=0x183e
OP_GuildList=0x0000
OP_GuildWar=0x7e3d
OP_GuildLeader=0x0c63
OP_GuildDelete=0x1e22
OP_GuildInviteAccept=0x3462
OP_GuildDemote=0x47ed
OP_GuildPublicNote=0x6208
OP_GuildManageBanker=0x2010 # Was 0x0737
OP_GuildBank=0x3d39 # Was 0x10c3
OP_SetGuildRank=0x671c
OP_GuildUpdateURLAndChannel=0x31fc
OP_GuildStatus=0x7b81
OP_GuildCreate=0x52c7 # or maybe 0x086e
OP_GuildMemberLevelUpdate=0x0000 # Unused?
OP_ZoneGuildList=0x0000 # Unused?
OP_GetGuildsList=0x0000 # Unused?
OP_LFGuild=0x0000
OP_GuildManageRemove=0x0000
OP_GuildManageAdd=0x0000
OP_GuildManageStatus=0x0000
# GM/Guide Opcodes
OP_GMServers=0x4946
OP_GMBecomeNPC=0x2b92
OP_GMZoneRequest=0x7a65
OP_GMZoneRequest2=0x5585
OP_GMGoto=0x15b4
OP_GMSearchCorpse=0x594b
OP_GMHideMe=0x0005
OP_GMDelCorpse=0x0633
OP_GMApproval=0x4bbf
OP_GMToggle=0x5e6f
OP_GMSummon=0x7b50 # Was 0x684f
OP_GMEmoteZone=0x735a # Was 0x0655
OP_GMEmoteWorld=0x2114 # Was 0x1935
OP_GMFind=0x4e59
OP_GMKick=0x5c02
OP_GMKill=0x2728
OP_GMNameChange=0x7b23 # Was 0x4434
OP_GMLastName=0x1063 # Was 0x3077
# Misc Opcodes
OP_InspectRequest=0x5d21
OP_InspectAnswer=0x5569
OP_InspectMessageUpdate=0x09cd
OP_BeginCast=0x557a
OP_BuffFadeMsg=0x6226
OP_ConsentResponse=0x0333
OP_MemorizeSpell=0x7bc9
OP_SwapSpell=0x3217
OP_CastSpell=0x3f6d
OP_Consider=0x3815
OP_FormattedMessage=0x52c0
OP_SimpleMessage=0x0e29
OP_Buff=0x0dd5
OP_Illusion=0x1182
OP_MoneyOnCorpse=0x05e8
OP_RandomReply=0x4b1a
OP_DenyResponse=0x3918
OP_SkillUpdate=0x4b94
OP_GMTrainSkillConfirm=0x0498 # 0x3960
OP_RandomReq=0x4629
OP_Death=0x1aa0
OP_GMTraining=0x698c
OP_GMEndTraining=0x36dc
OP_GMTrainSkill=0x580c
OP_Animation=0x172f
OP_Begging=0x39a6
OP_Consent=0x2c4e
OP_ConsentDeny=0x69bb
OP_AutoFire=0x086e
OP_PetCommands=0x17bc
OP_DeleteSpell=0x709b
OP_Surname=0x0329
OP_ClearSurname=0x6182
OP_FaceChange=0x6b0e
OP_SenseHeading=0x12cf
OP_Action=0x7329
OP_ConsiderCorpse=0x28ed
OP_HideCorpse=0x0179
OP_CorpseDrag=0x47d9
OP_CorpseDrop=0x0df7
OP_Bug=0x51a4
OP_Feedback=0x2061
OP_Report=0x4c00
OP_Damage=0x4725
OP_ChannelMessage=0x0dc9
OP_Assist=0x68d3
OP_AssistGroup=0x6c10
OP_MoveCoin=0x37b3
OP_ZonePlayerToBind=0x36ad
OP_KeyRing=0x7ac2
OP_WhoAllRequest=0x7cf3
OP_WhoAllResponse=0x14cc
OP_FriendsWho=0x7ee9
OP_ConfirmDelete=0x13c1
OP_Logout=0x226f
OP_Rewind=0x7562
OP_TargetCommand=0x3bd6
OP_Hide=0x4517
OP_Jump=0x1dbf
OP_Camp=0x6aa7
OP_Emote=0x6195
OP_SetRunMode=0x068d
OP_BankerChange=0x4d5b
OP_TargetMouse=0x3f43
OP_MobHealth=0x52dc
OP_InitialMobHealth=0x0000 # Unused?
OP_TargetHoTT=0x2baa
OP_XTargetResponse=0x0be2
OP_XTargetRequest=0x024c
OP_XTargetAutoAddHaters=0x3729
OP_TargetBuffs=0x241c
OP_BuffCreate=0x6878
OP_BuffRemoveRequest=0x78ab
OP_DeleteSpawn=0x5279
OP_AutoAttack=0x1bf5
OP_AutoAttack2=0x0ce9
OP_Consume=0x7711
OP_MoveItem=0x2bb9
OP_DeleteItem=0x5c68
OP_DeleteCharge=0x7660
OP_ItemPacket=0x154e
OP_ItemLinkResponse=0x62f9
OP_ItemLinkClick=0x53c8
OP_ItemPreview=0x0ee7
OP_NewSpawn=0x61e9
OP_Track=0x7f7a
OP_TrackTarget=0x4190
OP_TrackUnknown=0x3a5e
OP_ClickDoor=0x349b
OP_MoveDoor=0x4920
OP_RemoveAllDoors=0x6542
OP_EnvDamage=0x7912
OP_BoardBoat=0x6a35
OP_Forage=0x7621
OP_LeaveBoat=0x7251
OP_ControlBoat=0x5635
OP_SafeFallSuccess=0x3358
OP_RezzComplete=0x570d
OP_RezzRequest=0x3e8b
OP_RezzAnswer=0x77c7
OP_Shielding=0x3f0b
OP_RequestDuel=0x0a38
OP_MobRename=0x2638
OP_AugmentItem=0x4695 # Was 0x37cb
OP_WeaponEquip1=0x1d1d
OP_WeaponEquip2=0x6147 # Was 0x6022
OP_WeaponUnequip2=0x4b3e # Was 0x0110
OP_ApplyPoison=0x1b5b
OP_Save=0x6444
OP_TestBuff=0x2c3c # Was 0x3772
OP_CustomTitles=0x61ab
OP_Split=0x3dff
OP_YellForHelp=0x694a
OP_LoadSpellSet=0x5d60
OP_Bandolier=0x1d9d
OP_PotionBelt=0x5499 # Was 0x4d3b
OP_DuelResponse=0x3a06
OP_DuelResponse2=0x7929
OP_SaveOnZoneReq=0x0b2e
OP_ReadBook=0x1b02
OP_Dye=0x0999
OP_InterruptCast=0x57e1
OP_AAAction=0x3994
OP_LeadershipExpToggle=0x2746
OP_LeadershipExpUpdate=0x0fdc
OP_PurchaseLeadershipAA=0x0f78
OP_UpdateLeadershipAA=0x4ef0
OP_MarkNPC=0x70e1
OP_ClearNPCMarks=0x643a
OP_DelegateAbility=0x2aa5
OP_SetGroupTarget=0x19d0
OP_Charm=0x5221
OP_Stun=0x5826
OP_SendFindableNPCs=0x743b
OP_FindPersonRequest=0x3560
OP_FindPersonReply=0x0844
OP_Sound=0x1b73
OP_PetBuffWindow=0x56c0
OP_LevelAppearance=0x6698
OP_Translocate=0x091a
OP_Sacrifice=0x5b22
OP_PopupResponse=0x1475
OP_OnLevelMessage=0x1cbd
OP_AugmentInfo=0x6524
OP_Petition=0x3b76
OP_SomeItemPacketMaybe=0x0668
OP_PVPStats=0x3388 # Unsure
OP_PVPLeaderBoardRequest=0x2852
OP_PVPLeaderBoardReply=0x65cf
OP_PVPLeaderBoardDetailsRequest=0x1d11
OP_PVPLeaderBoardDetailsReply=0x1a8e
OP_RestState=0x3018
OP_RespawnWindow=0x7b02
OP_LDoNButton=0x4438
OP_SetStartCity=0x2121 # Was 0x2d1b
OP_VoiceMacroIn=0x6f3d
OP_VoiceMacroOut=0x0577
OP_ItemViewUnknown=0x31a8
OP_VetRewardsAvaliable=0x0687
OP_VetClaimRequest=0x0407
OP_VetClaimReply=0x1ef4
OP_DisciplineUpdate=0x06da # Was 0x2f05
OP_DisciplineTimer=0x2a91 # Was 0x5e3f
OP_BecomeCorpse=0x0000 # Unused?
OP_Action2=0x0000 # Unused?
OP_MobUpdate=0x6d4b
OP_NPCMoveUpdate=0x5a39
OP_CameraEffect=0x5099
OP_SpellEffect=0x1e99
OP_RemoveNimbusEffect=0x29af
OP_AltCurrency=0x797d
OP_AltCurrencyMerchantRequest=0x5132
OP_AltCurrencyMerchantReply=0x7ec5
OP_AltCurrencyPurchase=0x6731
OP_AltCurrencySell=0x5420
OP_AltCurrencySellSelection=0x6fed
OP_AltCurrencyReclaim=0x5eda
OP_CrystalCountUpdate=0x3b26 # Was 0x3f60
OP_CrystalCreate=0x39ed # Was 0x5a82
OP_CrystalReclaim=0x369e # Was 0x7616
OP_Untargetable=0x6c0b
OP_IncreaseStats=0x757b
OP_Weblink=0x4173
#OP_OpenInventory=0x0000 # Likely does not exist in RoF -U
OP_OpenContainer=0x0000
OP_DzQuit=0x7579
OP_DzListTimers=0x00e5
OP_DzAddPlayer=0x070f
OP_DzRemovePlayer=0x11eb
OP_DzSwapPlayer=0x72fe
OP_DzMakeLeader=0x3904
OP_DzPlayerList=0x20a4
OP_DzJoinExpeditionConfirm=0x1c57
OP_DzJoinExpeditionReply=0x3274
OP_DzExpeditionInfo=0xe86b
OP_DzExpeditionList=0x1349
OP_DzMemberStatus=0x638e
OP_DzLeaderStatus=0x39cf
OP_DzExpeditionEndsWarning=0x44eb
OP_DzMemberList=0x0000
OP_DzCompass=0x5baa # Was 0x4f09
OP_DzChooseZone=0x0000 # Maybe 0x29d6
# New Opcodes
OP_SpawnPositionUpdate=0x0000 # Actually OP_MobUpdate ?
OP_ManaUpdate=0x4c12
OP_EnduranceUpdate=0x250e
OP_MobManaUpdate=0x230a
OP_MobEnduranceUpdate=0x7012
# Mercenary Opcodes
OP_MercenaryDataUpdateRequest=0x1d60
OP_MercenaryDataUpdate=0x0c2d
OP_MercenaryDataRequest=0x8fa2
OP_MercenaryDataResponse=0x6a0c
OP_MercenaryHire=0x05bd
OP_MercenaryDismiss=0x376f
OP_MercenaryTimerRequest=0x293d
OP_MercenaryTimer=0x3f92
OP_MercenaryUnknown1=0x1c14
OP_MercenaryCommand=0x26b9
OP_MercenarySuspendRequest=0x4b19
OP_MercenarySuspendResponse=0x0830
OP_MercenaryUnsuspendResponse=0x4405
# Looting
OP_LootRequest=0x52ba
OP_EndLootRequest=0x0573
OP_LootItem=0x2344
OP_LootComplete=0x71c6
# bazaar trader stuff:
OP_BazaarSearch=0x6c36
OP_TraderDelItem=0x0000
OP_BecomeTrader=0x081e
OP_TraderShop=0x327c
OP_Trader=0x2284 # Was 0x6790
OP_TraderBuy=0x0000
OP_Barter=0x241f
OP_ShopItem=0x0000
OP_BazaarInspect=0x0000
OP_Bazaar=0x0000
OP_TraderItemUpdate=0x0000
# pc/npc trading
OP_TradeRequest=0x164e
OP_TradeAcceptClick=0x61eb
OP_TradeRequestAck=0x76c1
OP_TradeCoins=0x582b
OP_FinishTrade=0x6bba
OP_CancelTrade=0x5a9f
OP_TradeMoneyUpdate=0x2432
OP_MoneyUpdate=0x52e5
OP_TradeBusy=0x6482
# Sent after canceling trade or after closing tradeskill object
OP_FinishWindow=0x5ea3
OP_FinishWindow2=0x6177
# Sent on Live for what seems to be item existance verification
# Ex. Before Right Click Effect happens from items
OP_ItemVerifyRequest=0x49fc
OP_ItemVerifyReply=0x0061
# merchant stuff
OP_ShopPlayerSell=0x1961
OP_ShopRequest=0x393f
OP_ShopEnd=0x7385
OP_ShopEndConfirm=0x2ed5
OP_ShopPlayerBuy=0x0f9d
OP_ShopDelItem=0x78d2
# tradeskill stuff:
OP_ClickObject=0x6cb6
OP_ClickObjectAction=0x5d27
OP_ClearObject=0x3a64
OP_RecipeDetails=0x2d9b
OP_RecipesFavorite=0x2875
OP_RecipesSearch=0x5013
OP_RecipeReply=0x4161
OP_RecipeAutoCombine=0x74ac
OP_TradeSkillCombine=0x48fd
# Tribute Packets:
OP_OpenGuildTributeMaster=0x5ba2
OP_OpenTributeMaster=0x6c0f # Was 0x40f5
OP_SelectTribute=0x003e
OP_TributeItem=0x07cd
OP_TributeMoney=0x2f60 # Was 0x6fed
OP_TributeToggle=0x420c
OP_TributePointUpdate=0x5552
OP_TributeNPC=0x0000
OP_GuildTributeInfo=0x0000
OP_OpenTributeReply=0x0000
OP_GuildTributeStatus=0x0000
# Adventure packets:
OP_LeaveAdventure=0x234c
OP_AdventureFinish=0x33a0
OP_AdventureInfoRequest=0x00af
OP_AdventureInfo=0x6a8c
OP_AdventureRequest=0x1c3b
OP_AdventureDetails=0x4b02
OP_AdventureData=0x0e46
OP_AdventureUpdate=0x724c
OP_AdventureMerchantRequest=0x6d4f # Was 654d
OP_AdventureMerchantResponse=0x7d2d # Was 7949
OP_AdventureMerchantPurchase=0x3afc # Was 155a
OP_AdventureMerchantSell=0x19eb # Was 389c
OP_AdventurePointsUpdate=0x7df1 # Was 7589
OP_AdventureStatsRequest=0x0dc1
OP_AdventureStatsReply=0x7ca8
OP_AdventureLeaderboardRequest=0x4769
OP_AdventureLeaderboardReply=0x08fc
# Group Opcodes
OP_GroupDisband=0x4e45
OP_GroupInvite=0x1694
OP_GroupFollow=0x6246
OP_GroupUpdate=0x31c8
OP_GroupUpdateB=0x13cd
OP_GroupCancelInvite=0x0000
OP_GroupAcknowledge=0x4dbe
OP_GroupDelete=0x6d6b
OP_CancelInvite=0x6417
OP_GroupFollow2=0x26fc
OP_GroupInvite2=0x6232
OP_GroupDisbandYou=0x14ca
OP_GroupDisbandOther=0x0f0b
OP_GroupLeaderChange=0x1cdb
OP_GroupRoles=0x75de
OP_GroupMakeLeader=0x24b9
OP_DoGroupLeadershipAbility=0x46df
OP_GroupLeadershipAAUpdate=0x3b89
# LFG/LFP Opcodes
OP_LFGCommand=0x4719
OP_LFGGetMatchesRequest=0x78db
OP_LFGGetMatchesResponse=0x36b4
OP_LFPGetMatchesRequest=0x5ef8
OP_LFPGetMatchesResponse=0x1c19
OP_LFPCommand=0x00f4
OP_LFGAppearance=0x0000
OP_LFGResponse=0x0000
# Raid Opcodes
OP_RaidInvite=0x1419
OP_RaidUpdate=0x5191
OP_RaidJoin=0x0000
# Button-push commands
OP_Taunt=0x1fbe
OP_CombatAbility=0x11c2
OP_SenseTraps=0x713b # Was 0x2ee0
OP_PickPocket=0x5229
OP_DisarmTraps=0x0000
OP_Disarm=0x5482
OP_Sneak=0x209e
OP_Fishing=0x3520
OP_InstillDoubt=0x5e78
OP_FeignDeath=0x0258
OP_Mend=0x742c
OP_Bind_Wound=0x5f4d
OP_LDoNOpen=0x0621
# Task packets
OP_TaskDescription=0x3c8f
OP_TaskActivity=0x6140
OP_CompletedTasks=0x7b7c
OP_TaskActivityComplete=0x6bb5
OP_AcceptNewTask=0x5d0e
OP_CancelTask=0x2f6c
OP_TaskMemberList=0x16f5 # Was 0x1656
OP_OpenNewTasksWindow=0x065c # Was 0x11de
OP_AvaliableTask=0x5ed2 # Was 0x2377
OP_TaskHistoryRequest=0x2da2
OP_TaskHistoryReply=0x2cc2
OP_DeclineAllTasks=0x0000
# Title opcodes
OP_NewTitlesAvailable=0x7705
OP_RequestTitles=0x6cde
OP_SendTitleList=0x12cc
OP_SetTitle=0x0bda
OP_SetTitleReply=0x05b3
# mail opcodes
OP_Command=0x0000
OP_MailboxHeader=0x0000
OP_MailHeader=0x0000
OP_MailBody=0x0000
OP_NewMail=0x0000
OP_SentConfirm=0x0000
########### Below this point should not be needed ###########
# This section are all unknown in Titanium
OP_ForceFindPerson=0x0000
OP_LocInfo=0x0000
OP_ReloadUI=0x0000
OP_ItemName=0x0000
OP_ItemLinkText=0x0000
OP_MultiLineMsg=0x0000
OP_MendHPUpdate=0x0000
OP_TargetReject=0x0000
OP_SafePoint=0x0000
OP_ApproveZone=0x0000
OP_ZoneComplete=0x0000
OP_ClientError=0x0000
OP_DumpName=0x0000
OP_Heartbeat=0x0000
OP_CrashDump=0x0000
OP_LoginComplete=0x0000
# discovered opcodes not yet used:
OP_PickLockSuccess=0x0000
OP_PlayMP3=0x0000
OP_ReclaimCrystals=0x0000
OP_DynamicWall=0x0000
OP_OpenDiscordMerchant=0x0000
OP_DiscordMerchantInventory=0x0000
OP_GiveMoney=0x0000
OP_RequestKnowledgeBase=0x0000
OP_KnowledgeBase=0x0000
OP_SlashAdventure=0x0000 # /adventure
OP_BecomePVPPrompt=0x0000
OP_MoveLogRequest=0x0000 # gone I think
OP_MoveLogDisregard=0x0000 # gone I think
# named unknowns, to make looking for real unknown easier
OP_AnnoyingZoneUnknown=0x0000
OP_Some6ByteHPUpdate=0x0000 seems to happen when you target group members
OP_QueryResponseThing=0x0000
# realityincarnate: these are just here to stop annoying several thousand byte packet dumps
#OP_LoginUnknown1=0x46d3 # OP_SendSpellChecksum
#OP_LoginUnknown2=0x040b # OP_SendSkillCapsChecksum
# Petition Opcodes
OP_PetitionSearch=0x0000 search term for petition
OP_PetitionSearchResults=0x0000 (list of?) matches from search
OP_PetitionSearchText=0x0000 text results of search
OP_PetitionUpdate=0x0000
OP_PetitionCheckout=0x0000
OP_PetitionCheckIn=0x0000
OP_PetitionQue=0x0000
OP_PetitionUnCheckout=0x0000
OP_PetitionDelete=0x0000
OP_DeletePetition=0x0000
OP_PetitionResolve=0x0000
OP_PDeletePetition=0x0000
OP_PetitionBug=0x0000
OP_PetitionRefresh=0x0000
OP_PetitionCheckout2=0x0000
OP_PetitionViewPetition=0x0000
# Login opcodes
OP_SessionReady=0x0000
OP_Login=0x0000
OP_ServerListRequest=0x0000
OP_PlayEverquestRequest=0x0000
OP_PlayEverquestResponse=0x0000
OP_ChatMessage=0x0000
OP_LoginAccepted=0x0000
OP_ServerListResponse=0x0000
OP_Poll=0x0000
OP_EnterChat=0x0000
OP_PollResponse=0x0000
# raw opcodes
OP_RAWSessionRequest=0x0000
OP_RAWSessionResponse=0x0000
OP_RAWCombined=0x0000
OP_RAWSessionDisconnect=0x0000
OP_RAWKeepAlive=0x0000
OP_RAWSessionStatRequest=0x0000
OP_RAWSessionStatResponse=0x0000
OP_RAWPacket=0x0000
OP_RAWFragment=0x0000
OP_RAWOutOfOrderAck=0x0000
OP_RAWAck=0x0000
OP_RAWAppCombined=0x0000
OP_RAWOutOfSession=0x0000
# we need to document the differences between these packets to make identifying them easier
OP_Some3ByteHPUpdate=0x0000 # initial HP update for mobs
OP_InitialHPUpdate=0x0000

View File

@ -368,46 +368,9 @@ void Client::SendPostEnterWorld() {
safe_delete(outapp); safe_delete(outapp);
} }
bool Client::HandlePacket(const EQApplicationPacket *app) { bool Client::HandleSendLoginInfoPacket(const EQApplicationPacket *app) {
const WorldConfig *Config=WorldConfig::get();
EmuOpcode opcode = app->GetOpcode();
clog(WORLD__CLIENT_TRACE,"Recevied EQApplicationPacket");
_pkt(WORLD__CLIENT_TRACE,app);
bool ret = true;
if (!eqs->CheckState(ESTABLISHED)) {
clog(WORLD__CLIENT,"Client disconnected (net inactive on send)");
return false;
}
// Voidd: Anti-GM Account hack, Checks source ip against valid GM Account IP Addresses
if (RuleB(World, GMAccountIPList) && this->GetAdmin() >= (RuleI(World, MinGMAntiHackStatus))) {
if(!database.CheckGMIPs(long2ip(this->GetIP()).c_str(), this->GetAccountID())) {
clog(WORLD__CLIENT,"GM Account not permited from source address %s and accountid %i", long2ip(this->GetIP()).c_str(), this->GetAccountID());
eqs->Close();
}
}
if (GetAccountID() == 0 && opcode != OP_SendLoginInfo) {
// Got a packet other than OP_SendLoginInfo when not logged in
clog(WORLD__CLIENT_ERR,"Expecting OP_SendLoginInfo, got %s", OpcodeNames[opcode]);
return false;
}
else if (opcode == OP_AckPacket) {
return true;
}
switch(opcode)
{
case OP_CrashDump:
break;
case OP_SendLoginInfo:
{
if (app->size != sizeof(LoginInfo_Struct)) { if (app->size != sizeof(LoginInfo_Struct)) {
ret = false; return false;
break;
} }
LoginInfo_Struct *li=(LoginInfo_Struct *)app->pBuffer; LoginInfo_Struct *li=(LoginInfo_Struct *)app->pBuffer;
@ -421,8 +384,7 @@ bool Client::HandlePacket(const EQApplicationPacket *app) {
if (strlen(password) <= 1) { if (strlen(password) <= 1) {
// TODO: Find out how to tell the client wrong username/password // TODO: Find out how to tell the client wrong username/password
clog(WORLD__CLIENT_ERR,"Login without a password"); clog(WORLD__CLIENT_ERR,"Login without a password");
ret = false; return false;
break;
} }
pZoning=(li->zoning==1); pZoning=(li->zoning==1);
@ -447,8 +409,7 @@ bool Client::HandlePacket(const EQApplicationPacket *app) {
#else #else
if (loginserverlist.Connected() == false && !pZoning) { if (loginserverlist.Connected() == false && !pZoning) {
clog(WORLD__CLIENT_ERR,"Error: Login server login while not connected to login server."); clog(WORLD__CLIENT_ERR,"Error: Login server login while not connected to login server.");
ret = false; return false;
break;
} }
if ((minilogin && (cle = client_list.CheckAuth(id,password,ip))) || (cle = client_list.CheckAuth(id, password))) if ((minilogin && (cle = client_list.CheckAuth(id,password,ip))) || (cle = client_list.CheckAuth(id, password)))
#endif #endif
@ -459,8 +420,7 @@ bool Client::HandlePacket(const EQApplicationPacket *app) {
clog(WORLD__CLIENT_ERR,"If so you forget the minilogin variable..."); clog(WORLD__CLIENT_ERR,"If so you forget the minilogin variable...");
else else
clog(WORLD__CLIENT_ERR,"Could not find a minilogin account, verify ip address logging into minilogin is the same that is in your account table."); clog(WORLD__CLIENT_ERR,"Could not find a minilogin account, verify ip address logging into minilogin is the same that is in your account table.");
ret = false; return false;
break;
} }
cle->SetOnline(); cle->SetOnline();
@ -474,6 +434,9 @@ bool Client::HandlePacket(const EQApplicationPacket *app) {
else { else {
clog(WORLD__CLIENT,"LS Account #%d",cle->LSID()); clog(WORLD__CLIENT,"LS Account #%d",cle->LSID());
} }
const WorldConfig *Config=WorldConfig::get();
if(Config->UpdateStats){ if(Config->UpdateStats){
ServerPacket* pack = new ServerPacket; ServerPacket* pack = new ServerPacket;
pack->opcode = ServerOP_LSPlayerJoinWorld; pack->opcode = ServerOP_LSPlayerJoinWorld;
@ -503,22 +466,23 @@ bool Client::HandlePacket(const EQApplicationPacket *app) {
else { else {
// TODO: Find out how to tell the client wrong username/password // TODO: Find out how to tell the client wrong username/password
clog(WORLD__CLIENT_ERR,"Bad/Expired session key '%s'",name); clog(WORLD__CLIENT_ERR,"Bad/Expired session key '%s'",name);
ret = false; return false;
break;
} }
if (!cle) if (!cle)
break; return true;
cle->SetIP(GetIP()); cle->SetIP(GetIP());
break; return true;
} }
case OP_ApproveName: //Name approval
{ bool Client::HandleNameApprovalPacket(const EQApplicationPacket *app) {
if (GetAccountID() == 0) { if (GetAccountID() == 0) {
clog(WORLD__CLIENT_ERR,"Name approval request with no logged in account"); clog(WORLD__CLIENT_ERR,"Name approval request with no logged in account");
ret = false; return false;
break;
} }
snprintf(char_name, 64, "%s", (char*)app->pBuffer); snprintf(char_name, 64, "%s", (char*)app->pBuffer);
uchar race = app->pBuffer[64]; uchar race = app->pBuffer[64];
uchar clas = app->pBuffer[68]; uchar clas = app->pBuffer[68];
@ -530,6 +494,7 @@ bool Client::HandlePacket(const EQApplicationPacket *app) {
outapp->SetOpcode(OP_ApproveName); outapp->SetOpcode(OP_ApproveName);
outapp->pBuffer = new uchar[1]; outapp->pBuffer = new uchar[1];
outapp->size = 1; outapp->size = 1;
bool valid; bool valid;
if(!database.CheckNameFilter(char_name)) { if(!database.CheckNameFilter(char_name)) {
valid = false; valid = false;
@ -552,10 +517,10 @@ bool Client::HandlePacket(const EQApplicationPacket *app) {
memset(char_name, 0, sizeof(char_name)); memset(char_name, 0, sizeof(char_name));
} }
break; return true;
} }
case OP_RandomNameGenerator:
{ bool Client::HandleGenerateRandomNamePacket(const EQApplicationPacket *app) {
// creates up to a 10 char name // creates up to a 10 char name
char vowels[18]="aeiouyaeiouaeioe"; char vowels[18]="aeiouyaeiouaeioe";
char cons[48]="bcdfghjklmnpqrstvwxzybcdgklmnprstvwbcdgkpstrkd"; char cons[48]="bcdfghjklmnpqrstvwxzybcdgklmnprstvwbcdgkpstrkd";
@ -630,16 +595,11 @@ bool Client::HandlePacket(const EQApplicationPacket *app) {
memset(ngs->name,0,64); memset(ngs->name,0,64);
strcpy(ngs->name,rndname); strcpy(ngs->name,rndname);
// char names[8][64] = { "How", "About", "You", "Think", "Of", "Your", "Own", "Name" };
// //Could have parts of the random name in this struct and they compile together
// NameGeneration_Struct* ngs = (NameGeneration_Struct*)app->pBuffer;
// strncpy(ngs->name,"Notcreated",64);
QueuePacket(app); QueuePacket(app);
break; return true;
} }
case OP_CharacterCreateRequest: {
bool Client::HandleCharacterCreateRequestPacket(const EQApplicationPacket *app) {
// New OpCode in SoF // New OpCode in SoF
uint32 allocs = character_create_allocations.size(); uint32 allocs = character_create_allocations.size();
uint32 combos = character_create_race_class_combos.size(); uint32 combos = character_create_race_class_combos.size();
@ -683,22 +643,22 @@ bool Client::HandlePacket(const EQApplicationPacket *app) {
QueuePacket(outapp); QueuePacket(outapp);
safe_delete(outapp); safe_delete(outapp);
break; return true;
} }
case OP_CharacterCreate: //Char create bool Client::HandleCharacterCreatePacket(const EQApplicationPacket *app) {
{
if (GetAccountID() == 0) if (GetAccountID() == 0)
{ {
clog(WORLD__CLIENT_ERR,"Account ID not set; unable to create character."); clog(WORLD__CLIENT_ERR,"Account ID not set; unable to create character.");
ret = false; return false;
break;
} }
else if (app->size != sizeof(CharCreate_Struct)) else if (app->size != sizeof(CharCreate_Struct))
{ {
clog(WORLD__CLIENT_ERR,"Wrong size on OP_CharacterCreate. Got: %d, Expected: %d",app->size,sizeof(CharCreate_Struct)); clog(WORLD__CLIENT_ERR,"Wrong size on OP_CharacterCreate. Got: %d, Expected: %d",app->size,sizeof(CharCreate_Struct));
DumpPacket(app); DumpPacket(app);
break; // the previous behavior was essentially returning true here
// but that seems a bit odd to me.
return true;
} }
CharCreate_Struct *cc = (CharCreate_Struct*)app->pBuffer; CharCreate_Struct *cc = (CharCreate_Struct*)app->pBuffer;
@ -712,20 +672,23 @@ bool Client::HandlePacket(const EQApplicationPacket *app) {
} }
else else
SendCharInfo(); SendCharInfo();
break;
return true;
} }
case OP_EnterWorld: // Enter world
{ bool Client::HandleEnterWorldPacket(const EQApplicationPacket *app) {
if (GetAccountID() == 0) { if (GetAccountID() == 0) {
clog(WORLD__CLIENT_ERR,"Enter world with no logged in account"); clog(WORLD__CLIENT_ERR,"Enter world with no logged in account");
eqs->Close(); eqs->Close();
break; return true;
} }
if(GetAdmin() < 0) if(GetAdmin() < 0)
{ {
clog(WORLD__CLIENT,"Account banned or suspended."); clog(WORLD__CLIENT,"Account banned or suspended.");
eqs->Close(); eqs->Close();
break; return true;
} }
if (RuleI(World, MaxClientsPerIP) >= 0) { if (RuleI(World, MaxClientsPerIP) >= 0) {
@ -741,14 +704,14 @@ bool Client::HandlePacket(const EQApplicationPacket *app) {
if (charid == 0 || tmpaccid != GetAccountID()) { if (charid == 0 || tmpaccid != GetAccountID()) {
clog(WORLD__CLIENT_ERR,"Could not get CharInfo for '%s'",char_name); clog(WORLD__CLIENT_ERR,"Could not get CharInfo for '%s'",char_name);
eqs->Close(); eqs->Close();
break; return true;
} }
// Make sure this account owns this character // Make sure this account owns this character
if (tmpaccid != GetAccountID()) { if (tmpaccid != GetAccountID()) {
clog(WORLD__CLIENT_ERR,"This account does not own the character named '%s'",char_name); clog(WORLD__CLIENT_ERR,"This account does not own the character named '%s'",char_name);
eqs->Close(); eqs->Close();
break; return true;
} }
if(!pZoning && ew->return_home) if(!pZoning && ew->return_home)
@ -765,7 +728,7 @@ bool Client::HandlePacket(const EQApplicationPacket *app) {
if(cs->gohome[x] == 1) if(cs->gohome[x] == 1)
{ {
home_enabled = true; home_enabled = true;
break; return true;
} }
} }
} }
@ -780,7 +743,7 @@ bool Client::HandlePacket(const EQApplicationPacket *app) {
clog(WORLD__CLIENT_ERR,"'%s' is trying to go home before they're able...",char_name); clog(WORLD__CLIENT_ERR,"'%s' is trying to go home before they're able...",char_name);
database.SetHackerFlag(GetAccountName(), char_name, "MQGoHome: player tried to go home before they were able."); database.SetHackerFlag(GetAccountName(), char_name, "MQGoHome: player tried to go home before they were able.");
eqs->Close(); eqs->Close();
break; return true;
} }
} }
@ -797,7 +760,7 @@ bool Client::HandlePacket(const EQApplicationPacket *app) {
if(cs->tutorial[x] == 1) if(cs->tutorial[x] == 1)
{ {
tutorial_enabled = true; tutorial_enabled = true;
break; return true;
} }
} }
} }
@ -813,7 +776,7 @@ bool Client::HandlePacket(const EQApplicationPacket *app) {
clog(WORLD__CLIENT_ERR,"'%s' is trying to go to tutorial but are not allowed...",char_name); clog(WORLD__CLIENT_ERR,"'%s' is trying to go to tutorial but are not allowed...",char_name);
database.SetHackerFlag(GetAccountName(), char_name, "MQTutorial: player tried to enter the tutorial without having tutorial enabled for this character."); database.SetHackerFlag(GetAccountName(), char_name, "MQTutorial: player tried to enter the tutorial without having tutorial enabled for this character.");
eqs->Close(); eqs->Close();
break; return true;
} }
} }
@ -893,6 +856,9 @@ bool Client::HandlePacket(const EQApplicationPacket *app) {
EQApplicationPacket *outapp2 = new EQApplicationPacket(OP_SetChatServer); EQApplicationPacket *outapp2 = new EQApplicationPacket(OP_SetChatServer);
char buffer[112]; char buffer[112];
const WorldConfig *Config = WorldConfig::get();
sprintf(buffer,"%s,%i,%s.%s,%c%08X", sprintf(buffer,"%s,%i,%s.%s,%c%08X",
Config->ChatHost.c_str(), Config->ChatHost.c_str(),
Config->ChatPort, Config->ChatPort,
@ -923,12 +889,12 @@ bool Client::HandlePacket(const EQApplicationPacket *app) {
safe_delete(outapp2); safe_delete(outapp2);
EnterWorld(); EnterWorld();
break;
return true;
} }
case OP_LoginComplete:{
break; bool Client::HandleDeleteCharacterPacket(const EQApplicationPacket *app) {
}
case OP_DeleteCharacter: {
uint32 char_acct_id = database.GetAccountIDByChar((char*)app->pBuffer); uint32 char_acct_id = database.GetAccountIDByChar((char*)app->pBuffer);
if(char_acct_id == GetAccountID()) if(char_acct_id == GetAccountID())
{ {
@ -936,51 +902,119 @@ bool Client::HandlePacket(const EQApplicationPacket *app) {
database.DeleteCharacter((char *)app->pBuffer); database.DeleteCharacter((char *)app->pBuffer);
SendCharInfo(); SendCharInfo();
} }
break;
}
case OP_ApproveWorld:
{
break;
}
case OP_WorldClientReady:{
break;
}
case OP_World_Client_CRC1:
case OP_World_Client_CRC2: {
// There is no obvious entry in the CC struct to indicate that the 'Start Tutorial button
// is selected when a character is created. I have observed that in this case, OP_EnterWorld is sent
// before OP_World_Client_CRC1. Therefore, if we receive OP_World_Client_CRC1 before OP_EnterWorld,
// then 'Start Tutorial' was not chosen.
StartInTutorial = false;
break;
}
case OP_WearChange: { // User has selected a different character
break;
}
case OP_WorldComplete: {
eqs->Close();
break;
}
case OP_LoginUnknown1:
case OP_LoginUnknown2:
break;
case OP_ZoneChange: return true;
}
bool Client::HandleZoneChangePacket(const EQApplicationPacket *app) {
// HoT sends this to world while zoning and wants it echoed back. // HoT sends this to world while zoning and wants it echoed back.
if(ClientVersionBit & BIT_RoFAndLater) if(ClientVersionBit & BIT_RoFAndLater)
{ {
QueuePacket(app); QueuePacket(app);
} }
break; return true;
}
bool Client::HandlePacket(const EQApplicationPacket *app) {
default: { EmuOpcode opcode = app->GetOpcode();
clog(WORLD__CLIENT_TRACE,"Recevied EQApplicationPacket");
_pkt(WORLD__CLIENT_TRACE,app);
if (!eqs->CheckState(ESTABLISHED)) {
clog(WORLD__CLIENT,"Client disconnected (net inactive on send)");
return false;
}
// Voidd: Anti-GM Account hack, Checks source ip against valid GM Account IP Addresses
if (RuleB(World, GMAccountIPList) && this->GetAdmin() >= (RuleI(World, MinGMAntiHackStatus))) {
if(!database.CheckGMIPs(long2ip(this->GetIP()).c_str(), this->GetAccountID())) {
clog(WORLD__CLIENT,"GM Account not permited from source address %s and accountid %i", long2ip(this->GetIP()).c_str(), this->GetAccountID());
eqs->Close();
}
}
if (GetAccountID() == 0 && opcode != OP_SendLoginInfo) {
// Got a packet other than OP_SendLoginInfo when not logged in
clog(WORLD__CLIENT_ERR,"Expecting OP_SendLoginInfo, got %s", OpcodeNames[opcode]);
return false;
}
else if (opcode == OP_AckPacket) {
return true;
}
switch(opcode)
{
case OP_World_Client_CRC1:
case OP_World_Client_CRC2:
{
// There is no obvious entry in the CC struct to indicate that the 'Start Tutorial button
// is selected when a character is created. I have observed that in this case, OP_EnterWorld is sent
// before OP_World_Client_CRC1. Therefore, if we receive OP_World_Client_CRC1 before OP_EnterWorld,
// then 'Start Tutorial' was not chosen.
StartInTutorial = false;
return true;
}
case OP_SendLoginInfo:
{
return HandleSendLoginInfoPacket(app);
}
case OP_ApproveName: //Name approval
{
return HandleNameApprovalPacket(app);
}
case OP_RandomNameGenerator:
{
return HandleGenerateRandomNamePacket(app);
}
case OP_CharacterCreateRequest:
{
// New OpCode in SoF
return HandleCharacterCreateRequestPacket(app);
}
case OP_CharacterCreate: //Char create
{
return HandleCharacterCreatePacket(app);
}
case OP_EnterWorld: // Enter world
{
return HandleEnterWorldPacket(app);
}
case OP_DeleteCharacter:
{
return HandleDeleteCharacterPacket(app);
}
case OP_WorldComplete:
{
eqs->Close();
return true;
}
case OP_ZoneChange:
{
// HoT sends this to world while zoning and wants it echoed back.
return HandleZoneChangePacket(app);
}
case OP_LoginUnknown1:
case OP_LoginUnknown2:
case OP_CrashDump:
case OP_WearChange:
case OP_LoginComplete:
case OP_ApproveWorld:
case OP_WorldClientReady:
{
// Essentially we are just 'eating' these packets, indicating
// they are handled.
return true;
}
default:
{
clog(WORLD__CLIENT_ERR,"Received unknown EQApplicationPacket"); clog(WORLD__CLIENT_ERR,"Received unknown EQApplicationPacket");
_pkt(WORLD__CLIENT_ERR,app); _pkt(WORLD__CLIENT_ERR,app);
break; return true;
} }
} }
return ret; return true;
} }
bool Client::Process() { bool Client::Process() {

View File

@ -97,7 +97,17 @@ private:
bool firstlogin; bool firstlogin;
bool seencharsel; bool seencharsel;
bool realfirstlogin; bool realfirstlogin;
bool HandlePacket(const EQApplicationPacket *app); bool HandlePacket(const EQApplicationPacket *app);
bool HandleNameApprovalPacket(const EQApplicationPacket *app);
bool HandleSendLoginInfoPacket(const EQApplicationPacket *app);
bool HandleGenerateRandomNamePacket(const EQApplicationPacket *app);
bool HandleCharacterCreateRequestPacket(const EQApplicationPacket *app);
bool HandleCharacterCreatePacket(const EQApplicationPacket *app);
bool HandleEnterWorldPacket(const EQApplicationPacket *app);
bool HandleDeleteCharacterPacket(const EQApplicationPacket *app);
bool HandleZoneChangePacket(const EQApplicationPacket *app);
EQStreamInterface* const eqs; EQStreamInterface* const eqs;
}; };

View File

@ -1084,6 +1084,15 @@ void Mob::AI_Process() {
return; return;
} }
#ifdef BOTS
if (IsPet() && GetOwner()->IsBot() && target == GetOwner())
{
// this blocks all pet attacks against owner..bot pet test (copied above check)
RemoveFromHateList(this);
return;
}
#endif //BOTS
if(DivineAura()) if(DivineAura())
return; return;

View File

@ -3122,10 +3122,6 @@ bool Bot::Process()
// Bot AI // Bot AI
AI_Process(); AI_Process();
// Bot Pet AI
if(HasPet())
PetAIProcess();
return true; return true;
} }
@ -3581,8 +3577,8 @@ void Bot::AI_Process() {
if(!IsEngaged()) { if(!IsEngaged()) {
if(GetFollowID()) { if(GetFollowID()) {
if(BotOwner && BotOwner->CastToClient()->AutoAttackEnabled() && BotOwner->GetTarget() && if(BotOwner && BotOwner->GetTarget() && BotOwner->GetTarget()->IsNPC() && (BotOwner->GetTarget()->GetHateAmount(BotOwner)
BotOwner->GetTarget()->IsNPC() && BotOwner->GetTarget()->GetHateAmount(BotOwner)) { || BotOwner->CastToClient()->AutoAttackEnabled()) && IsAttackAllowed(BotOwner->GetTarget())) {
AddToHateList(BotOwner->GetTarget(), 1); AddToHateList(BotOwner->GetTarget(), 1);
if(HasPet()) if(HasPet())
@ -3594,11 +3590,12 @@ void Bot::AI_Process() {
if(g) { if(g) {
for(int counter = 0; counter < g->GroupCount(); counter++) { for(int counter = 0; counter < g->GroupCount(); counter++) {
if(g->members[counter]) { if(g->members[counter]) {
if(g->members[counter]->IsEngaged() && g->members[counter]->GetTarget()) { Mob* tar = g->members[counter]->GetTarget();
AddToHateList(g->members[counter]->GetTarget(), 1); if(tar && tar->IsNPC() && tar->GetHateAmount(g->members[counter]) && IsAttackAllowed(g->members[counter]->GetTarget())) {
AddToHateList(tar, 1);
if(HasPet()) if(HasPet())
GetPet()->AddToHateList(g->members[counter]->GetTarget(), 1); GetPet()->AddToHateList(tar, 1);
break; break;
} }
@ -6370,6 +6367,10 @@ void Bot::Damage(Mob *from, int32 damage, uint16 spell_id, SkillType attack_skil
SendHPUpdate(); SendHPUpdate();
if(this == from) {
return;
}
// Aggro the bot's group members // Aggro the bot's group members
if(IsGrouped()) if(IsGrouped())
{ {
@ -6378,7 +6379,7 @@ void Bot::Damage(Mob *from, int32 damage, uint16 spell_id, SkillType attack_skil
{ {
for(int i=0; i<MAX_GROUP_MEMBERS; i++) for(int i=0; i<MAX_GROUP_MEMBERS; i++)
{ {
if(g->members[i] && g->members[i]->IsBot() && from && !g->members[i]->CheckAggro(from)) if(g->members[i] && g->members[i]->IsBot() && from && !g->members[i]->CheckAggro(from) && g->members[i]->IsAttackAllowed(from))
{ {
g->members[i]->AddToHateList(from, 1); g->members[i]->AddToHateList(from, 1);
} }
@ -9045,7 +9046,12 @@ bool Bot::IsBotAttackAllowed(Mob* attacker, Mob* target, bool& hasRuleDefined)
if(attacker && target) if(attacker && target)
{ {
if(attacker->IsClient() && target->IsBot() && attacker->CastToClient()->GetPVP() && target->CastToBot()->GetBotOwner()->CastToClient()->GetPVP()) if(attacker == target)
{
hasRuleDefined = true;
Result = false;
}
else if(attacker->IsClient() && target->IsBot() && attacker->CastToClient()->GetPVP() && target->CastToBot()->GetBotOwner()->CastToClient()->GetPVP())
{ {
hasRuleDefined = true; hasRuleDefined = true;
Result = true; Result = true;

View File

@ -308,7 +308,7 @@ bool Bot::AICastSpell(Mob* tar, uint8 iChance, uint16 iSpellTypes) {
continue; continue;
// no buffs with illusions.. use #bot command to cast illusions // no buffs with illusions.. use #bot command to cast illusions
if(IsEffectInSpell(selectedBotSpell.SpellId, SE_Illusion)) if(IsEffectInSpell(selectedBotSpell.SpellId, SE_Illusion) && tar != this)
continue; continue;
//no teleport spells use #bot command to cast teleports //no teleport spells use #bot command to cast teleports

View File

@ -61,6 +61,7 @@ Merc::Merc(const NPCType* d, float x, float y, float z, float heading)
skills[r] = database.GetSkillCap(GetClass(),(SkillType)r,GetLevel()); skills[r] = database.GetSkillCap(GetClass(),(SkillType)r,GetLevel());
} }
GetMercSize();
CalcBonuses(); CalcBonuses();
SetHP(GetMaxHP()); SetHP(GetMaxHP());
@ -80,7 +81,6 @@ Merc::~Merc() {
void Merc::CalcBonuses() void Merc::CalcBonuses()
{ {
//_ZP(Merc_CalcBonuses); //_ZP(Merc_CalcBonuses);
GenerateBaseStats();
memset(&itembonuses, 0, sizeof(StatBonuses)); memset(&itembonuses, 0, sizeof(StatBonuses));
memset(&aabonuses, 0, sizeof(StatBonuses)); memset(&aabonuses, 0, sizeof(StatBonuses));
CalcItemBonuses(&itembonuses); CalcItemBonuses(&itembonuses);
@ -117,59 +117,7 @@ void Merc::CalcBonuses()
rooted = FindType(SE_Root); rooted = FindType(SE_Root);
} }
void Merc::GenerateBaseStats() { void Merc::GetMercSize() {
// base stats
uint16 Strength = _baseSTR;
uint16 Stamina = _baseSTA;
uint16 Dexterity = _baseDEX;
uint16 Agility = _baseAGI;
uint16 Wisdom = _baseWIS;
uint16 Intelligence = _baseINT;
uint16 Charisma = _baseCHA;
uint16 Attack = _baseATK;
uint16 MagicResist = _baseMR;
uint16 FireResist = _baseFR;
uint16 DiseaseResist = _baseDR;
uint16 PoisonResist = _basePR;
uint16 ColdResist = _baseCR;
uint16 CorruptionResist = _baseCorrup;
switch(this->GetClass()) {
case 1: // Warrior
Strength += 10;
Stamina += 20;
Agility += 10;
Dexterity += 10;
Attack += 12;
break;
case 2: // Cleric
Strength += 5;
Stamina += 5;
Agility += 10;
Wisdom += 30;
Attack += 8;
break;
case 4: // Ranger
Strength += 15;
Stamina += 10;
Agility += 10;
Wisdom += 15;
Attack += 17;
break;
case 9: // Rogue
Strength += 10;
Stamina += 20;
Agility += 10;
Dexterity += 10;
Attack += 12;
break;
case 12: // Wizard
Stamina += 20;
Intelligence += 30;
Attack += 5;
break;
}
float MercSize = GetSize(); float MercSize = GetSize();
@ -220,20 +168,6 @@ void Merc::GenerateBaseStats() {
break; break;
} }
this->_baseSTR = Strength;
this->_baseSTA = Stamina;
this->_baseDEX = Dexterity;
this->_baseAGI = Agility;
this->_baseWIS = Wisdom;
this->_baseINT = Intelligence;
this->_baseCHA = Charisma;
this->_baseATK = Attack;
this->_baseMR = MagicResist;
this->_baseFR = FireResist;
this->_baseDR = DiseaseResist;
this->_basePR = PoisonResist;
this->_baseCR = ColdResist;
this->_baseCorrup = CorruptionResist;
this->size = MercSize; this->size = MercSize;
} }
@ -940,7 +874,7 @@ int16 Merc::CalcCorrup()
} }
int16 Merc::CalcATK() { int16 Merc::CalcATK() {
ATK = _baseATK + itembonuses.ATK + spellbonuses.ATK + aabonuses.ATK + GroupLeadershipAAOffenseEnhancement() + ((GetSTR() + GetSkill(OFFENSE)) * 9 / 10); ATK = _baseATK + itembonuses.ATK + spellbonuses.ATK + aabonuses.ATK + GroupLeadershipAAOffenseEnhancement();
return(ATK); return(ATK);
} }

View File

@ -328,7 +328,7 @@ private:
int GroupLeadershipAAHealthRegeneration(); int GroupLeadershipAAHealthRegeneration();
int GroupLeadershipAAOffenseEnhancement(); int GroupLeadershipAAOffenseEnhancement();
void GenerateBaseStats(); void GetMercSize();
void GenerateAppearance(); void GenerateAppearance();
bool LoadMercSpells(); bool LoadMercSpells();

View File

@ -1178,7 +1178,7 @@ bool Mob::SpellEffect(Mob* caster, uint16 spell_id, float partial)
{ {
Gate(); Gate();
} }
// solar: shadow step is handled by client already, nothing required // shadow step is handled by client already, nothing required
break; break;
} }
@ -1189,7 +1189,7 @@ bool Mob::SpellEffect(Mob* caster, uint16 spell_id, float partial)
#endif #endif
if (spells[spell_id].base[i] == 1) if (spells[spell_id].base[i] == 1)
BuffFadeByEffect(SE_Blind); BuffFadeByEffect(SE_Blind);
// solar: handled by client // handled by client
// TODO: blind flag? // TODO: blind flag?
break; break;
} }
@ -1369,7 +1369,7 @@ bool Mob::SpellEffect(Mob* caster, uint16 spell_id, float partial)
#ifdef SPELL_EFFECT_SPAM #ifdef SPELL_EFFECT_SPAM
snprintf(effect_desc, _EDLEN, "Spin: %d", effect_value); snprintf(effect_desc, _EDLEN, "Spin: %d", effect_value);
#endif #endif
// solar: the spinning is handled by the client // the spinning is handled by the client
int max_level = spells[spell_id].max[i]; int max_level = spells[spell_id].max[i];
if(max_level == 0) if(max_level == 0)
max_level = RuleI(Spells, BaseImmunityLevel); // Default max is 55 level limit max_level = RuleI(Spells, BaseImmunityLevel); // Default max is 55 level limit
@ -1383,7 +1383,7 @@ bool Mob::SpellEffect(Mob* caster, uint16 spell_id, float partial)
} }
else else
{ {
// solar: the spinning is handled by the client // the spinning is handled by the client
// Stun duration is based on the effect_value, not the buff duration(alot don't have buffs) // Stun duration is based on the effect_value, not the buff duration(alot don't have buffs)
Stun(effect_value); Stun(effect_value);
if(!IsClient()) { if(!IsClient()) {
@ -2004,7 +2004,7 @@ bool Mob::SpellEffect(Mob* caster, uint16 spell_id, float partial)
#ifdef SPELL_EFFECT_SPAM #ifdef SPELL_EFFECT_SPAM
snprintf(effect_desc, _EDLEN, "Call Pet"); snprintf(effect_desc, _EDLEN, "Call Pet");
#endif #endif
// solar: this is cast on self, not on the pet // this is cast on self, not on the pet
if(GetPet() && GetPet()->IsNPC()) if(GetPet() && GetPet()->IsNPC())
{ {
GetPet()->CastToNPC()->GMMove(GetX(), GetY(), GetZ(), GetHeading()); GetPet()->CastToNPC()->GMMove(GetX(), GetY(), GetZ(), GetHeading());
@ -2015,7 +2015,7 @@ bool Mob::SpellEffect(Mob* caster, uint16 spell_id, float partial)
case SE_StackingCommand_Block: case SE_StackingCommand_Block:
case SE_StackingCommand_Overwrite: case SE_StackingCommand_Overwrite:
{ {
// solar: these are special effects used by the buff stuff // these are special effects used by the buff stuff
break; break;
} }
@ -2100,7 +2100,7 @@ bool Mob::SpellEffect(Mob* caster, uint16 spell_id, float partial)
#ifdef SPELL_EFFECT_SPAM #ifdef SPELL_EFFECT_SPAM
snprintf(effect_desc, _EDLEN, "Skill Attack"); snprintf(effect_desc, _EDLEN, "Skill Attack");
#endif #endif
/*Kayen: /*
Weapon Damage = spells[spell_id].base[i] Weapon Damage = spells[spell_id].base[i]
Chance to Hit Bonus = spells[spell_id].base2[i] Chance to Hit Bonus = spells[spell_id].base2[i]
???? = spells[spell_id].max[i] - MOST of the effects have this value. ???? = spells[spell_id].max[i] - MOST of the effects have this value.
@ -2812,11 +2812,10 @@ int Mob::CalcSpellEffectValue(uint16 spell_id, int effect_id, int caster_level,
return(effect_value); return(effect_value);
} }
// solar: generic formula calculations // generic formula calculations
int Mob::CalcSpellEffectValue_formula(int formula, int base, int max, int caster_level, uint16 spell_id, int ticsremaining) int Mob::CalcSpellEffectValue_formula(int formula, int base, int max, int caster_level, uint16 spell_id, int ticsremaining)
{ {
/* /*
neotokyo: i need those formulas checked!!!!
0 = base 0 = base
1 - 99 = base + level * formulaID 1 - 99 = base + level * formulaID
@ -2845,8 +2844,11 @@ neotokyo: i need those formulas checked!!!!
int result = 0, updownsign = 1, ubase = base; int result = 0, updownsign = 1, ubase = base;
if(ubase < 0) if(ubase < 0)
ubase = 0 - ubase; ubase = 0 - ubase;
int level_diff = caster_level - GetMinLevel(spell_id);
if (level_diff < 0)
level_diff = 0;
// solar: this updown thing might look messed up but if you look at the // this updown thing might look messed up but if you look at the
// spells it actually looks like some have a positive base and max where // spells it actually looks like some have a positive base and max where
// the max is actually less than the base, hence they grow downward // the max is actually less than the base, hence they grow downward
/* /*
@ -2875,17 +2877,17 @@ snare has both of them negative, yet their range should work the same:
case 70: case 70:
result = ubase/100; break; result = ubase/100; break;
case 0: case 0:
case 100: // solar: confirmed 2/6/04 case 100: // confirmed 2/6/04
result = ubase; break; result = ubase; break;
case 101: // solar: confirmed 2/6/04 case 101: // confirmed 2/6/04
result = updownsign * (ubase + (caster_level / 2)); break; result = updownsign * (ubase + (caster_level / 2)); break;
case 102: // solar: confirmed 2/6/04 case 102: // confirmed 2/6/04
result = updownsign * (ubase + caster_level); break; result = updownsign * (ubase + caster_level); break;
case 103: // solar: confirmed 2/6/04 case 103: // confirmed 2/6/04
result = updownsign * (ubase + (caster_level * 2)); break; result = updownsign * (ubase + (caster_level * 2)); break;
case 104: // solar: confirmed 2/6/04 case 104: // confirmed 2/6/04
result = updownsign * (ubase + (caster_level * 3)); break; result = updownsign * (ubase + (caster_level * 3)); break;
case 105: // solar: confirmed 2/6/04 case 105: // confirmed 2/6/04
result = updownsign * (ubase + (caster_level * 4)); break; result = updownsign * (ubase + (caster_level * 4)); break;
case 107: case 107:
@ -2893,35 +2895,35 @@ snare has both of them negative, yet their range should work the same:
result = updownsign * (ubase + (caster_level / 2)); break; result = updownsign * (ubase + (caster_level / 2)); break;
case 108: case 108:
result = updownsign * (ubase + (caster_level / 3)); break; result = updownsign * (ubase + (caster_level / 3)); break;
case 109: // solar: confirmed 2/6/04 case 109: // confirmed 2/6/04
result = updownsign * (ubase + (caster_level / 4)); break; result = updownsign * (ubase + (caster_level / 4)); break;
case 110: // solar: confirmed 2/6/04 case 110: // confirmed 2/6/04
//is there a reason we dont use updownsign here??? //is there a reason we dont use updownsign here???
result = ubase + (caster_level / 5); break; result = ubase + (caster_level / 5); break;
case 111: case 111:
result = updownsign * (ubase + 6 * (caster_level - GetMinLevel(spell_id))); break; result = updownsign * (ubase + 6 * level_diff); break;
case 112: case 112:
result = updownsign * (ubase + 8 * (caster_level - GetMinLevel(spell_id))); break; result = updownsign * (ubase + 8 * level_diff); break;
case 113: case 113:
result = updownsign * (ubase + 10 * (caster_level - GetMinLevel(spell_id))); break; result = updownsign * (ubase + 10 * level_diff); break;
case 114: case 114:
result = updownsign * (ubase + 15 * (caster_level - GetMinLevel(spell_id))); break; result = updownsign * (ubase + 15 * level_diff); break;
//these formula were updated according to lucy 10/16/04 //these formula were updated according to lucy 10/16/04
case 115: // solar: this is only in symbol of transal case 115: // this is only in symbol of transal
result = ubase + 6 * (caster_level - GetMinLevel(spell_id)); break; result = ubase + 6 * level_diff; break;
case 116: // solar: this is only in symbol of ryltan case 116: // this is only in symbol of ryltan
result = ubase + 8 * (caster_level - GetMinLevel(spell_id)); break; result = ubase + 8 * level_diff; break;
case 117: // solar: this is only in symbol of pinzarn case 117: // this is only in symbol of pinzarn
result = ubase + 12 * (caster_level - GetMinLevel(spell_id)); break; result = ubase + 12 * level_diff; break;
case 118: // solar: used in naltron and a few others case 118: // used in naltron and a few others
result = ubase + 20 * (caster_level - GetMinLevel(spell_id)); break; result = ubase + 20 * level_diff; break;
case 119: // solar: confirmed 2/6/04 case 119: // confirmed 2/6/04
result = ubase + (caster_level / 8); break; result = ubase + (caster_level / 8); break;
case 121: // solar: corrected 2/6/04 case 121: // corrected 2/6/04
result = ubase + (caster_level / 3); break; result = ubase + (caster_level / 3); break;
case 122: case 122:
{ {
@ -2933,7 +2935,7 @@ snare has both of them negative, yet their range should work the same:
result = updownsign * (ubase - (12 * ticdif)); result = updownsign * (ubase - (12 * ticdif));
break; break;
} }
case 123: // solar: added 2/6/04 case 123: // added 2/6/04
result = MakeRandomInt(ubase, abs(max)); result = MakeRandomInt(ubase, abs(max));
break; break;
@ -3304,7 +3306,7 @@ void Mob::DoBuffTic(uint16 spell_id, uint32 ticsremaining, uint8 caster_level, M
} }
} }
// solar: removes the buff in the buff slot 'slot' // removes the buff in the buff slot 'slot'
void Mob::BuffFadeBySlot(int slot, bool iRecalcBonuses) void Mob::BuffFadeBySlot(int slot, bool iRecalcBonuses)
{ {
if(slot < 0 || slot > GetMaxTotalSlots()) if(slot < 0 || slot > GetMaxTotalSlots())
@ -5317,7 +5319,7 @@ int32 Mob::GetAdditionalDamage(Mob *caster, uint32 spell_id, bool use_skill, uin
int32 Mob::ApplySpellEffectiveness(Mob* caster, int16 spell_id, int32 value, bool IsBard) { int32 Mob::ApplySpellEffectiveness(Mob* caster, int16 spell_id, int32 value, bool IsBard) {
//Kayen 9-17-12: This is likely causing crashes, disabled till can resolve. //9-17-12: This is likely causing crashes, disabled till can resolve.
if (IsBard) if (IsBard)
return value; return value;