Fix for mobs who are hailed while moving - this allows them to properly stop, and return on their grid after pause time

This commit is contained in:
Akkadius
2017-07-15 23:57:08 -05:00
parent f9480f2518
commit 70a74d6615
3 changed files with 19 additions and 23 deletions
+1 -1
View File
@@ -556,7 +556,7 @@ public:
void SetPrimaryAggro(bool value) { PrimaryAggro = value; if (value) AssistAggro = false; }
void SetAssistAggro(bool value) { AssistAggro = value; if (PrimaryAggro) AssistAggro = false; }
bool HateSummon();
void FaceTarget(Mob* MobToFace = 0);
void FaceTarget(Mob* mob_to_face = 0);
void SetHeading(float iHeading) { if(m_Position.w != iHeading) { pLastChange = Timer::GetCurrentTime();
m_Position.w = iHeading; } }
void WipeHateList();