Horse constructor converted to xyz_heading

This commit is contained in:
Arthur Ice
2014-11-30 18:33:45 -08:00
parent 51d6ea622e
commit 708b4f3bfb
2 changed files with 4 additions and 4 deletions
+1 -1
View File
@@ -25,7 +25,7 @@ Copyright (C) 2001-2002 EQEMu Development Team (http://eqemu.org)
class Horse : public NPC {
public:
Horse(Client *owner, uint16 spell_id, float x, float y, float z, float heading);
Horse(Client *owner, uint16 spell_id, const xyz_heading& position);
virtual void FillSpawnStruct(NewSpawn_Struct* ns, Mob* ForWho);