[Rules] Add Spells:BuffsFadeOnDeath. (#2200)

- Allows you to disable buffs fading on death.
This commit is contained in:
Kinglykrab
2022-05-27 15:00:59 -04:00
committed by GitHub
parent 123bc5f19a
commit 7072b5721b
5 changed files with 18 additions and 5 deletions
+1
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@@ -414,6 +414,7 @@ RULE_BOOL(Spells, CompoundLifetapHeals, true, "True: Lifetap heals calculate dam
RULE_BOOL(Spells, UseFadingMemoriesMaxLevel, false, "Enables to limit field in spell data to set the max level that over which an NPC will ignore fading memories effect and not lose aggro.")
RULE_BOOL(Spells, FixBeaconHeading, false, "Beacon spells use casters heading to fix live bug. False: Live like heading always 0.")
RULE_BOOL(Spells, UseSpellImpliedTargeting, false, "Replicates EQ2-style targeting behavior for spells. Spells will 'pass through' inappropriate targets to target's target if it is appropriate.")
RULE_BOOL(Spells, BuffsFadeOnDeath, true, "Disable to keep buffs from fading on death")
RULE_BOOL(Spells, IllusionsAlwaysPersist, false, "Allows Illusions to persist beyond death and zoning always.")
RULE_CATEGORY_END()