[Rule] Stun Chance Percent Rule (#3922)

Added a rule for server operators to tune the Stun Chance from players when mobs are behind.

DEFAULT: 12
This commit is contained in:
Fryguy
2024-01-08 03:40:01 -05:00
committed by GitHub
parent 5a7d544c5b
commit 700f4645e2
2 changed files with 2 additions and 1 deletions
+1
View File
@@ -562,6 +562,7 @@ RULE_INT(Combat, ClassicTripleAttackChanceWarrior, 100, "Innate Chance for Warri
RULE_INT(Combat, ClassicTripleAttackChanceMonk, 100, "Innate Chance for Monk to Triple Attack after a Double Attack (200 = 20%). DEFAULT: 100")
RULE_INT(Combat, ClassicTripleAttackChanceBerserker, 100, "Innate Chance for Berserker to Triple Attack after a Double Attack (200 = 20%). DEFAULT: 100")
RULE_INT(Combat, ClassicTripleAttackChanceRanger, 100, "Innate Chance for Ranger to Triple Attack after a Double Attack (200 = 20%). DEFAULT: 100")
RULE_INT(Combat, StunChance, 12, "Percent chance that client will be stunned when mob is behind player. DEFAULT: 12")
RULE_CATEGORY_END()
RULE_CATEGORY(NPC)