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[Rule] Stun Chance Percent Rule (#3922)
Added a rule for server operators to tune the Stun Chance from players when mobs are behind. DEFAULT: 12
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@@ -562,6 +562,7 @@ RULE_INT(Combat, ClassicTripleAttackChanceWarrior, 100, "Innate Chance for Warri
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RULE_INT(Combat, ClassicTripleAttackChanceMonk, 100, "Innate Chance for Monk to Triple Attack after a Double Attack (200 = 20%). DEFAULT: 100")
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RULE_INT(Combat, ClassicTripleAttackChanceBerserker, 100, "Innate Chance for Berserker to Triple Attack after a Double Attack (200 = 20%). DEFAULT: 100")
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RULE_INT(Combat, ClassicTripleAttackChanceRanger, 100, "Innate Chance for Ranger to Triple Attack after a Double Attack (200 = 20%). DEFAULT: 100")
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RULE_INT(Combat, StunChance, 12, "Percent chance that client will be stunned when mob is behind player. DEFAULT: 12")
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RULE_CATEGORY_END()
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RULE_CATEGORY(NPC)
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